doom3-bfg/neo/shaders/builtin
2022-03-10 20:20:48 +01:00
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debug Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
fog Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
legacy Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
lighting Fixed flash light shadow maps 2022-03-10 20:20:48 +01:00
post Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
SSAO Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
SSGI Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
video NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
VR NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
blit.ps.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
color.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
depth.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
depth_skinned.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth_skinned.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
gbuffer.ps.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
gbuffer.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
gui.ps.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
gui.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
mipmapgen.cs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
rect.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
texture.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
texture_color_skinned.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_skinned.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_texgen.ps.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
texture_color_texgen.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
vertex_color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
vertex_color.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00