mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-24 21:12:03 +00:00
223 lines
6.2 KiB
C++
223 lines
6.2 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#ifndef __SWAP_H__
|
|
#define __SWAP_H__
|
|
|
|
/*
|
|
================================================================================================
|
|
Contains the Swap class, for CrossPlatform endian conversion.
|
|
|
|
works
|
|
================================================================================================
|
|
*/
|
|
|
|
/*
|
|
========================
|
|
IsPointer
|
|
========================
|
|
*/
|
|
template< typename type >
|
|
bool IsPointer( type ) {
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
IsPointer
|
|
========================
|
|
*/
|
|
template< typename type >
|
|
bool IsPointer( type * ) {
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
================================================
|
|
The *Swap* static template class, idSwap, is used by the SwapClass template class for
|
|
performing EndianSwapping.
|
|
================================================
|
|
*/
|
|
class idSwap {
|
|
public:
|
|
//#define SwapBytes( x, y ) (x) ^= (y) ^= (x) ^= (y)
|
|
#define SwapBytes( x, y ) { byte t = (x); (x) = (y); (y) = t; }
|
|
|
|
template<class type> static void Little( type &c ) {
|
|
// byte swapping pointers is pointless because we should never store pointers on disk
|
|
assert( !IsPointer( c ) );
|
|
|
|
}
|
|
|
|
template<class type> static void Big( type &c ) {
|
|
// byte swapping pointers is pointless because we should never store pointers on disk
|
|
assert( !IsPointer( c ) );
|
|
|
|
if ( sizeof( type ) == 1 ) {
|
|
} else if ( sizeof( type ) == 2 ) {
|
|
byte *b = (byte *)&c;
|
|
SwapBytes( b[0], b[1] );
|
|
} else if ( sizeof( type ) == 4 ) {
|
|
byte *b = (byte *)&c;
|
|
SwapBytes( b[0], b[3] );
|
|
SwapBytes( b[1], b[2] );
|
|
} else if ( sizeof( type ) == 8 ) {
|
|
byte * b = (byte *)&c;
|
|
SwapBytes( b[0], b[7] );
|
|
SwapBytes( b[1], b[6]);
|
|
SwapBytes( b[2], b[5] );
|
|
SwapBytes( b[3], b[4] );
|
|
} else {
|
|
assert( false );
|
|
}
|
|
}
|
|
|
|
template<class type> static void LittleArray( type *c, int count ) {
|
|
}
|
|
|
|
template<class type> static void BigArray( type *c, int count ) {
|
|
for ( int i = 0; i < count; i++ ) {
|
|
Big( c[i] );
|
|
}
|
|
}
|
|
|
|
static void SixtetsForInt( byte *out, int src ) {
|
|
byte *b = (byte *)&src;
|
|
out[0] = ( b[0] & 0xfc ) >> 2;
|
|
out[1] = ( ( b[0] & 0x3 ) << 4 ) + ( ( b[1] & 0xf0 ) >> 4 );
|
|
out[2] = ( ( b[1] & 0xf ) << 2 ) + ( ( b[2] & 0xc0 ) >> 6 );
|
|
out[3] = b[2] & 0x3f;
|
|
}
|
|
|
|
static int IntForSixtets( byte *in ) {
|
|
int ret = 0;
|
|
byte *b = (byte *)&ret;
|
|
b[0] |= in[0] << 2;
|
|
b[0] |= ( in[1] & 0x30 ) >> 4;
|
|
b[1] |= ( in[1] & 0xf ) << 4;
|
|
b[1] |= ( in[2] & 0x3c ) >> 2;
|
|
b[2] |= ( in[2] & 0x3 ) << 6;
|
|
b[2] |= in[3];
|
|
return ret;
|
|
}
|
|
|
|
public: // specializations
|
|
#ifndef ID_SWAP_LITE // avoid dependency avalanche for SPU code
|
|
#define SWAP_VECTOR( x ) \
|
|
static void Little( x &c ) { LittleArray( c.ToFloatPtr(), c.GetDimension() ); } \
|
|
static void Big( x &c ) { BigArray( c.ToFloatPtr(), c.GetDimension() ); }
|
|
|
|
SWAP_VECTOR( idVec2 );
|
|
SWAP_VECTOR( idVec3 );
|
|
SWAP_VECTOR( idVec4 );
|
|
SWAP_VECTOR( idVec5 );
|
|
SWAP_VECTOR( idVec6 );
|
|
SWAP_VECTOR( idMat2 );
|
|
SWAP_VECTOR( idMat3 );
|
|
SWAP_VECTOR( idMat4 );
|
|
SWAP_VECTOR( idMat5 );
|
|
SWAP_VECTOR( idMat6 );
|
|
SWAP_VECTOR( idPlane );
|
|
SWAP_VECTOR( idQuat );
|
|
SWAP_VECTOR( idCQuat );
|
|
SWAP_VECTOR( idAngles );
|
|
SWAP_VECTOR( idBounds );
|
|
|
|
static void Little( idDrawVert &v ) {
|
|
Little( v.xyz );
|
|
LittleArray( v.st, 2 );
|
|
LittleArray( v.normal, 4 );
|
|
LittleArray( v.tangent, 4 );
|
|
LittleArray( v.color, 4 );
|
|
}
|
|
static void Big( idDrawVert &v ) {
|
|
Big( v.xyz );
|
|
BigArray( v.st, 2 );
|
|
BigArray( v.normal, 4 );
|
|
BigArray( v.tangent, 4 );
|
|
BigArray( v.color, 4 );
|
|
}
|
|
#endif
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
idSwapClass is a template class for performing EndianSwapping.
|
|
================================================
|
|
*/
|
|
template<class classType>
|
|
class idSwapClass {
|
|
public:
|
|
idSwapClass() {
|
|
#ifdef _DEBUG
|
|
size = 0;
|
|
#endif
|
|
}
|
|
~idSwapClass() {
|
|
#ifdef _DEBUG
|
|
assert( size == sizeof( classType ) );
|
|
#endif
|
|
}
|
|
|
|
template<class type> void Little( type &c ) {
|
|
idSwap::Little( c );
|
|
#ifdef _DEBUG
|
|
size += sizeof( type );
|
|
#endif
|
|
}
|
|
|
|
template<class type> void Big( type &c ) {
|
|
idSwap::Big( c );
|
|
#ifdef _DEBUG
|
|
size += sizeof( type );
|
|
#endif
|
|
}
|
|
|
|
template<class type> void LittleArray( type *c, int count ) {
|
|
idSwap::LittleArray( c, count );
|
|
#ifdef _DEBUG
|
|
size += count * sizeof( type );
|
|
#endif
|
|
}
|
|
|
|
template<class type> void BigArray( type *c, int count ) {
|
|
idSwap::BigArray( c, count );
|
|
#ifdef _DEBUG
|
|
size += count * sizeof( type );
|
|
#endif
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
private:
|
|
int size;
|
|
#endif
|
|
};
|
|
|
|
#define BIG32(v) ((((uint32)(v)) >> 24) | (((uint32)(v) & 0x00FF0000) >> 8) | (((uint32)(v) & 0x0000FF00) << 8) | ((uint32)(v) << 24))
|
|
#define BIG16(v) ((((uint16)(v)) >> 8) | ((uint16)(v) << 8))
|
|
|
|
#endif // !__SWAP_H__
|