doom3-bfg/neo/d3xp/menus/MenuWidget_Carousel.cpp
2012-11-26 12:58:24 -06:00

265 lines
6.9 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../../idLib/precompiled.h"
#include "../Game_local.h"
void idMenuWidget_Carousel::Initialize( idMenuHandler * data ) {
idMenuWidget::Initialize( data );
class idCarouselRefresh : public idSWFScriptFunction_RefCounted {
public:
idCarouselRefresh( idMenuWidget_Carousel * _widget ) :
widget( _widget ) {
}
idSWFScriptVar Call( idSWFScriptObject * thisObject, const idSWFParmList & parms ) {
if ( widget == NULL ) {
return idSWFScriptVar();
}
if ( widget->GetMoveDiff() != 0 ) {
int diff = widget->GetMoveDiff();
diff--;
if ( widget->GetScrollLeft() ) {
widget->SetViewIndex( widget->GetViewIndex() - 1 );
} else {
widget->SetViewIndex( widget->GetViewIndex() + 1 );
}
if ( diff > 0 ) {
if ( widget->GetScrollLeft() ) {
widget->MoveToIndex( ( widget->GetNumVisibleOptions() / 2 ) + diff );
} else {
widget->MoveToIndex( diff );
}
} else {
widget->SetMoveDiff( 0 );
}
}
widget->Update();
return idSWFScriptVar();
}
private:
idMenuWidget_Carousel * widget;
};
if ( GetSWFObject() != NULL ) {
GetSWFObject()->SetGlobal( "refreshCarousel", new idCarouselRefresh( this ) );
}
}
/*
========================
idMenuWidget_Carousel::Update
========================
*/
void idMenuWidget_Carousel::Update() {
if ( GetSWFObject() == NULL ) {
return;
}
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
if ( !BindSprite( root ) ) {
return;
}
int midPoint = GetNumVisibleOptions() / 2 + 1;
for ( int optionIndex = 0; optionIndex < GetNumVisibleOptions(); ++optionIndex ) {
int listIndex = viewIndex + optionIndex;
if ( optionIndex >= midPoint ) {
listIndex = viewIndex - ( optionIndex - ( midPoint - 1 ) );
}
idMenuWidget & child = GetChildByIndex( optionIndex );
child.SetSpritePath( GetSpritePath(), va( "item%d", optionIndex ) );
if ( child.BindSprite( root ) ) {
if ( listIndex < 0 || listIndex >= GetTotalNumberOfOptions() ) {
child.SetState( WIDGET_STATE_HIDDEN );
} else {
idMenuWidget_Button * const button = dynamic_cast< idMenuWidget_Button * >( &child );
button->SetImg( imgList[ listIndex ] );
child.Update();
if ( optionIndex == focusIndex ) {
child.SetState( WIDGET_STATE_SELECTING );
} else {
child.SetState( WIDGET_STATE_NORMAL );
}
}
}
}
}
/*
========================
idMenuWidget_Carousel::SetListImages
========================
*/
void idMenuWidget_Carousel::SetListImages( idList<const idMaterial *> & list ) {
imgList.Clear();
for ( int i = 0; i < list.Num(); ++i ) {
imgList.Append( list[ i ] );
}
}
/*
========================
idMenuWidget_Carousel::Update
========================
*/
bool idMenuWidget_Carousel::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}
/*
========================
idMenuWidget_Carousel::MoveToFirstItem
========================
*/
void idMenuWidget_Carousel::MoveToFirstItem( bool instant ) {
if ( instant ) {
moveDiff = 0;
viewIndex = 0;
moveToIndex = 0;
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
if ( BindSprite( root ) ) {
GetSprite()->StopFrame( 1 );
}
Update();
}
}
/*
========================
idMenuWidget_Carousel::MoveToLastItem
========================
*/
void idMenuWidget_Carousel::MoveToLastItem( bool instant ) {
if ( instant ) {
moveDiff = 0;
viewIndex = GetTotalNumberOfOptions() - 1;
moveToIndex = GetTotalNumberOfOptions() - 1;
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
if ( BindSprite( root ) ) {
GetSprite()->StopFrame( 1 );
}
Update();
}
}
/*
========================
idMenuWidget_Carousel::Update
========================
*/
void idMenuWidget_Carousel::MoveToIndex( int index, bool instant ) {
idLib::Printf( "moveToIndex %i\n", index );
if ( instant ) {
viewIndex = index;
moveDiff = 0;
moveToIndex = viewIndex;
idLib::Printf( "moveDiff = %i\n", moveDiff );
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
if ( BindSprite( root ) ) {
GetSprite()->StopFrame( 1 );
}
Update();
return;
}
if ( index == 0 ) {
fastScroll = false;
moveDiff = 0;
idLib::Printf( "moveDiff = %i\n", moveDiff );
viewIndex = moveToIndex;
return;
}
int midPoint = GetNumVisibleOptions() / 2;
scrollLeft = false;
if ( index > midPoint ) {
moveDiff = index - midPoint;
scrollLeft = true;
} else {
moveDiff = index;
}
idLib::Printf( "moveDiff = %i\n", moveDiff );
if ( scrollLeft ) {
moveToIndex = viewIndex - moveDiff;
if ( moveToIndex < 0 ) {
moveToIndex = 0;
int diff = 0 - moveToIndex;
moveDiff -= diff;
}
} else {
moveToIndex = viewIndex + moveDiff;
if ( moveToIndex >= GetTotalNumberOfOptions() ) {
moveDiff = GetTotalNumberOfOptions() - GetViewIndex() - 1;
moveToIndex = GetTotalNumberOfOptions() - 1;
}
}
idLib::Printf( "moveDiff = %i\n", moveDiff );
if ( moveDiff != 0 ) {
if ( moveDiff > 1 ) {
if ( scrollLeft ) {
GetSprite()->PlayFrame( "leftFast" );
} else {
GetSprite()->PlayFrame( "rightFast" );
}
} else {
if ( scrollLeft ) {
GetSprite()->PlayFrame( "left" );
} else {
GetSprite()->PlayFrame( "right" );
}
}
}
idLib::Printf( "moveDiff = %i\n", moveDiff );
}