doom3-bfg/neo/d3xp/menus/MenuWidget_Button.cpp
2012-11-26 12:58:24 -06:00

600 lines
No EOL
20 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../../idLib/precompiled.h"
#include "../Game_local.h"
/*
================================================================================================
idMenuWidget_Button
SWF object structure
--------------------
BUTTON (Frames: up, over, out, down, release, disabled, sel_up, sel_over, sel_out, sel_down, sel_release, selecting, unselecting)
txtOption
txtValue (Text)
optionType (Frames: One per mainMenuOption_t enum)
sliderBar
bar (Frames: 1-100 for percentage filled)
btnLess
btnMore
sliderText
txtVal (Text)
btnLess
btnMore
Future work:
- Perhaps this should be called "MultiButton", since it merges additional controls with a standard button?
================================================================================================
*/
//---------------------------------
// Animation State Transitions
//
// Maps animations that should be called when transitioning states:
//
// X-axis = state transitioning FROM
// Y-axis = state transitioning TO
//
// An empty string indicates remain at current animation.
//---------------------------------
static const char * ANIM_STATE_TRANSITIONS[ idMenuWidget_Button::ANIM_STATE_MAX * idMenuWidget_Button::ANIM_STATE_MAX ] = {
// UP DOWN OVER
"", "release", "out", // UP
"down", "", "down", // DOWN
"over", "over", "", // OVER
};
// script name for the control object for a given type of button
static const char * const CONTROL_SPRITE_NAMES[ MAX_MENU_OPTION_TYPES ] = {
NULL,
"sliderBar",
"sliderText",
"sliderText",
NULL,
"sliderText",
};
compile_time_assert( sizeof( CONTROL_SPRITE_NAMES ) / sizeof( CONTROL_SPRITE_NAMES[ 0 ] ) == MAX_MENU_OPTION_TYPES );
/*
========================
idMenuWidget_Button::Update
========================
*/
void idMenuWidget_Button::Update() {
if ( menuData != NULL && menuData->GetGUI() != NULL ) {
BindSprite( menuData->GetGUI()->GetRootObject() );
}
if ( GetSprite() == NULL ) {
return;
}
idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
if ( btnLabel.IsEmpty() ) {
if ( values.Num() > 0 ) {
for ( int val = 0; val < values.Num(); ++val ) {
idSWFScriptObject * const textObject = spriteObject->GetNestedObj( va( "label%d", val ), "txtVal" );
if ( textObject != NULL ) {
idSWFTextInstance * const text = textObject->GetText();
text->SetIgnoreColor( ignoreColor );
text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
text->SetText( values[ val ].c_str() );
text->SetStrokeInfo( true, 0.75f, 2.0f );
}
}
} else if ( img != NULL ) {
idSWFSpriteInstance * btnImg = spriteObject->GetNestedSprite( "img" );
if ( btnImg != NULL ) {
btnImg->SetMaterial( img );
}
btnImg = spriteObject->GetNestedSprite( "imgTop" );
if ( btnImg != NULL ) {
btnImg->SetMaterial( img );
}
} else {
ClearSprite();
}
} else {
idSWFScriptObject * const textObject = spriteObject->GetNestedObj( "label0", "txtVal" );
if ( textObject != NULL ) {
idSWFTextInstance * const text = textObject->GetText();
text->SetIgnoreColor( ignoreColor );
text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
text->SetText( btnLabel.c_str() );
text->SetStrokeInfo( true, 0.75f, 2.0f );
}
}
// events
spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
if ( hitBox == NULL ) {
hitBox = spriteObject;
}
hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
}
/*
========================
idMenuWidget_Button::ExecuteEvent
========================
*/
bool idMenuWidget_Button::ExecuteEvent( const idWidgetEvent & event ) {
bool handled = false;
// do nothing at all if it's disabled
if ( GetState() != WIDGET_STATE_DISABLED ) {
switch ( event.type ) {
case WIDGET_EVENT_PRESS: {
if ( GetMenuData() != NULL ) {
GetMenuData()->PlaySound( GUI_SOUND_ADVANCE );
}
AnimateToState( ANIM_STATE_DOWN );
handled = true;
break;
}
case WIDGET_EVENT_RELEASE: {
AnimateToState( ANIM_STATE_UP );
GetMenuData()->ClearWidgetActionRepeater();
handled = true;
break;
}
case WIDGET_EVENT_ROLL_OVER: {
if ( GetMenuData() != NULL ) {
GetMenuData()->PlaySound( GUI_SOUND_ROLL_OVER );
}
AnimateToState( ANIM_STATE_OVER );
handled = true;
break;
}
case WIDGET_EVENT_ROLL_OUT: {
AnimateToState( ANIM_STATE_UP );
GetMenuData()->ClearWidgetActionRepeater();
handled = true;
break;
}
case WIDGET_EVENT_FOCUS_OFF: {
SetState( WIDGET_STATE_NORMAL );
handled = true;
break;
}
case WIDGET_EVENT_FOCUS_ON: {
SetState( WIDGET_STATE_SELECTING );
handled = true;
break;
}
case WIDGET_EVENT_SCROLL_LEFT_RELEASE: {
GetMenuData()->ClearWidgetActionRepeater();
break;
}
case WIDGET_EVENT_SCROLL_RIGHT_RELEASE: {
GetMenuData()->ClearWidgetActionRepeater();
break;
}
}
}
idMenuWidget::ExecuteEvent( event );
return handled;
}
/*
========================
idMenuWidget_Button::AddValue
========================
*/
void idMenuWidget_Button::SetValues( idList< idStr > & list ) {
values.Clear();
for ( int i = 0; i < list.Num(); ++ i ) {
values.Append( list[ i ] );
}
}
/*
========================
idMenuWidget_Button::GetValue
========================
*/
const idStr & idMenuWidget_Button::GetValue( int index ) const {
return values[ index ];
}
/*
========================
idMenuWidget_Button::SetupTransitionInfo
========================
*/
void idMenuWidget_Button::SetupTransitionInfo( widgetTransition_t & trans, const widgetState_t buttonState, const animState_t sourceAnimState, const animState_t destAnimState ) const {
trans.prefixes.Clear();
if ( buttonState == WIDGET_STATE_DISABLED ) {
trans.animationName = "disabled";
} else {
const int animIndex = (int)destAnimState * ANIM_STATE_MAX + (int)sourceAnimState;
trans.animationName = ANIM_STATE_TRANSITIONS[ animIndex ];
if ( buttonState == WIDGET_STATE_SELECTING ) {
trans.prefixes.Append( "sel_" );
}
}
trans.prefixes.Append( "" );
}
/*
========================
idMenuWidget_Button::AnimateToState
Plays an animation from the current state to the target state.
========================
*/
void idMenuWidget_Button::AnimateToState( const animState_t targetAnimState, const bool force ) {
if ( !force && targetAnimState == GetAnimState() ) {
return;
}
if ( GetSprite() != NULL ) {
widgetTransition_t trans;
SetupTransitionInfo( trans, GetState(), GetAnimState(), targetAnimState );
if ( trans.animationName[0] != '\0' ) {
for ( int i = 0; i < trans.prefixes.Num(); ++i ) {
const char * const frameLabel = va( "%s%s", trans.prefixes[ i ], trans.animationName );
if ( GetSprite()->FrameExists( frameLabel ) ) {
GetSprite()->PlayFrame( frameLabel );
Update();
break;
}
}
}
idSWFSpriteInstance * const focusSprite = GetSprite()->GetScriptObject()->GetSprite( "focusIndicator" );
if ( focusSprite != NULL ) {
if ( targetAnimState == ANIM_STATE_OVER ) {
focusSprite->PlayFrame( "show" );
} else {
focusSprite->PlayFrame( "hide" );
}
}
}
SetAnimState( targetAnimState );
}
//*****************************************************************************************************************
// CONTROL BUTTON
/*
========================
idMenuWidget_ControlButton::Update
========================
*/
void idMenuWidget_ControlButton::Update() {
if ( GetSprite() == NULL ) {
return;
}
idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject()->GetNestedObj( "type" );
if ( spriteObject == NULL ) {
return;
}
idSWFSpriteInstance * type = spriteObject->GetSprite();
if ( type == NULL ) {
return;
}
if ( GetOptionType() != OPTION_BUTTON_FULL_TEXT_SLIDER ) {
type->StopFrame( GetOptionType() + 1 );
}
idSWFTextInstance * text = spriteObject->GetNestedText( "label0", "txtVal" );
if ( text != NULL ) {
text->SetText( btnLabel );
text->SetStrokeInfo( true, 0.75f, 2.0f );
}
if ( CONTROL_SPRITE_NAMES[ GetOptionType() ] != NULL ) {
idSWFSpriteInstance * controlSprite = NULL;
if ( CONTROL_SPRITE_NAMES[ GetOptionType() ] != NULL ) {
controlSprite = type->GetScriptObject()->GetSprite( CONTROL_SPRITE_NAMES[ GetOptionType() ] );
if ( verify( controlSprite != NULL ) ) {
if ( verify( GetDataSource() != NULL ) ) {
idSWFScriptVar fieldValue = GetDataSource()->GetField( GetDataSourceFieldIndex() );
if ( GetOptionType() == OPTION_SLIDER_BAR ) {
controlSprite->StopFrame( 1 + fieldValue.ToInteger() );
} else if ( GetOptionType() == OPTION_SLIDER_TOGGLE ) {
idSWFTextInstance * const txtInfo = controlSprite->GetScriptObject()->GetNestedText( "txtVal" );
if ( verify( txtInfo != NULL ) ) {
txtInfo->SetText( fieldValue.ToBool() ? "#str_swf_enabled" : "#str_swf_disabled" );
txtInfo->SetStrokeInfo( true, 0.75f, 2.0f );
}
} else if ( GetOptionType() == OPTION_SLIDER_TEXT || GetOptionType() == OPTION_BUTTON_FULL_TEXT_SLIDER ) {
idSWFTextInstance * const txtInfo = controlSprite->GetScriptObject()->GetNestedText( "txtVal" );
if ( verify( txtInfo != NULL ) ) {
txtInfo->SetText( fieldValue.ToString() );
txtInfo->SetStrokeInfo( true, 0.75f, 2.0f );
}
}
}
idSWFScriptObject * const btnLess = GetSprite()->GetScriptObject()->GetObject( "btnLess" );
idSWFScriptObject * const btnMore = GetSprite()->GetScriptObject()->GetObject( "btnMore" );
if ( btnLess != NULL && btnMore != NULL ) {
if ( disabled ) {
btnLess->GetSprite()->SetVisible( false );
btnMore->GetSprite()->SetVisible( false );
} else {
btnLess->GetSprite()->SetVisible( true );
btnMore->GetSprite()->SetVisible( true );
btnLess->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_LEFT, 0 ) );
btnLess->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_LEFT_RELEASE, 0 ) );
btnMore->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_RIGHT, 0 ) );
btnMore->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_RIGHT_RELEASE, 0 ) );
btnLess->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
btnLess->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
btnMore->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
btnMore->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
}
}
}
}
} else {
idSWFScriptObject * const btnLess = GetSprite()->GetScriptObject()->GetObject( "btnLess" );
idSWFScriptObject * const btnMore = GetSprite()->GetScriptObject()->GetObject( "btnMore" );
if ( btnLess != NULL && btnMore != NULL ) {
btnLess->GetSprite()->SetVisible( false );
btnMore->GetSprite()->SetVisible( false );
}
}
// events
GetSprite()->GetScriptObject()->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
GetSprite()->GetScriptObject()->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
idSWFScriptObject * hitBox = GetSprite()->GetScriptObject()->GetObject( "hitBox" );
if ( hitBox == NULL ) {
hitBox = GetSprite()->GetScriptObject();
}
hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
}
/*
========================
idMenuWidget_ControlButton::Update
========================
*/
void idMenuWidget_ControlButton::SetupEvents( int delay, int index ) {
AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, -1, delay, index );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, 1, delay, index );
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, -1, delay, index );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, 1, delay, index );
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
}
//****************************************************************
// SERVER BUTTON
//****************************************************************
/*
========================
idMenuWidget_ServerButton::Update
========================
*/
void idMenuWidget_ServerButton::Update() {
if ( GetSprite() == NULL ) {
return;
}
idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
idSWFTextInstance * const txtName = spriteObject->GetNestedText( "label0", "txtVal" );
if ( txtName != NULL ) {
txtName->SetText( serverName );
txtName->SetStrokeInfo( true, 0.75f, 1.75f );
}
// events
spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
if ( hitBox == NULL ) {
hitBox = spriteObject;
}
hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
}
/*
========================
idMenuWidget_ServerButton::SetButtonInfo
========================
*/
void idMenuWidget_ServerButton::SetButtonInfo( idStr name_, idStrId mapName_, idStr modeName_, int index_, int players_, int maxPlayers_, bool joinable_, bool validMap_ ) {
serverName = name_;
index = index_;
players = players_;
maxPlayers = maxPlayers_;
joinable = joinable_;
validMap = validMap_;
mapName = mapName_;
modeName = modeName_;
idStr desc;
if ( index >= 0 ) {
idStr playerVal = va( "%s %d/%d", idLocalization::GetString( "#str_02396" ), players, maxPlayers );
idStr lobbyMapName = va( "%s %s", idLocalization::GetString( "#str_02045" ), mapName.GetLocalizedString() );
idStr lobbyMode;
if ( !modeName.IsEmpty() ) {
lobbyMode = va( "%s %s", idLocalization::GetString( "#str_02044" ), modeName.c_str() );
}
desc = va( "%s %s %s", playerVal.c_str(), lobbyMapName.c_str(), lobbyMode.c_str() );
}
SetDescription( desc );
}
//****************************************************************
// LOBBY BUTTON
//****************************************************************
/*
========================
idMenuWidget_LobbyButton::Update
========================
*/
void idMenuWidget_LobbyButton::Update() {
if ( GetSprite() == NULL ) {
return;
}
idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
idSWFTextInstance * const txtName = spriteObject->GetNestedText( "itemName", "txtVal" );
idSWFSpriteInstance * talkIcon = spriteObject->GetNestedSprite( "chaticon" );
if ( txtName != NULL ) {
txtName->SetText( name );
}
if ( talkIcon != NULL ) {
talkIcon->StopFrame( voiceState + 1 );
talkIcon->GetScriptObject()->Set( "onPress", new (TAG_SWF) WrapWidgetSWFEvent( this, WIDGET_EVENT_COMMAND, WIDGET_ACTION_MUTE_PLAYER ) );
}
// events
spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
if ( hitBox == NULL ) {
hitBox = spriteObject;
}
hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
}
/*
========================
idMenuWidget_LobbyButton::SetButtonInfo
========================
*/
void idMenuWidget_LobbyButton::SetButtonInfo( idStr name_, voiceStateDisplay_t voiceState_ ) {
name = name_;
voiceState = voiceState_;
}
//****************************************************************
// SCOREBOARD BUTTON
//****************************************************************
/*
========================
idMenuWidget_ScoreboardButton::Update
========================
*/
void idMenuWidget_ScoreboardButton::Update() {
if ( GetSprite() == NULL ) {
return;
}
if ( index == -1 ) {
GetSprite()->SetVisible( false );
return;
}
GetSprite()->SetVisible( true );
idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
for ( int val = 0; val < values.Num(); ++val ) {
idSWFScriptObject * const textObject = spriteObject->GetNestedObj( va( "label%d", val ), "txtVal" );
if ( textObject != NULL ) {
idSWFTextInstance * const text = textObject->GetText();
text->SetIgnoreColor( ignoreColor );
text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
text->SetText( values[ val ].c_str() );
text->SetStrokeInfo( true, 0.75f, 2.0f );
}
}
idSWFSpriteInstance * talkIcon = spriteObject->GetNestedSprite( "chaticon" );
if ( talkIcon != NULL ) {
talkIcon->StopFrame( voiceState + 1 );
talkIcon->GetScriptObject()->Set( "onPress", new (TAG_SWF) WrapWidgetSWFEvent( this, WIDGET_EVENT_COMMAND, WIDGET_ACTION_MUTE_PLAYER ) );
}
// events
spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
if ( hitBox == NULL ) {
hitBox = spriteObject;
}
hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
}
/*
========================
idMenuWidget_ScoreboardButton::SetButtonInfo
========================
*/
void idMenuWidget_ScoreboardButton::SetButtonInfo( int index_, idList< idStr > & list, voiceStateDisplay_t voiceState_ ) {
index = index_;
voiceState = voiceState_;
SetValues( list );
}