Commit graph

12 commits

Author SHA1 Message Date
Robert Beckebans
59940e7037 Got rid of NVRHI depth-stencil is read-only warnings. Closes #760 2023-12-26 15:33:02 +01:00
Robert Beckebans
d846b54e72 Fixed most stencil shadows related bugs. Still not working 2023-03-14 22:06:19 +01:00
Stephen Saunders
3d3658384d Cleanup references to nvrhi::IDevice on shutdown, otherwise device won't clean up properly on final exit 2022-10-28 17:50:48 -04:00
Robert Beckebans
539b25d799 Merged GPU skinning code by SP and did additional refactoring 2022-06-27 19:54:20 +02:00
Robert Beckebans
17e865ae2c Fixed UI clipping bugs #669 2022-05-07 22:32:21 +02:00
Robert Beckebans
51d317543c Sync NVRHI branch by SP 2022-03-22 11:16:44 +01:00
Robert Beckebans
ccd5086d20 Attempt to implement DrawStencilShadowPass 2022-03-16 17:43:55 +01:00
Robert Beckebans
24853acc45 GL_State cleanup. Fixed most GUI rendering problems 2022-03-16 12:20:58 +01:00
Robert Beckebans
91ae3aa3ed Sync NVRHI branch by SP 2022-03-15 11:41:56 +01:00
Robert Beckebans
fd7802dfb4 Sync NVRHI branch by SP 2022-03-14 10:00:30 +01:00
Robert Beckebans
6ae1f07e95 Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
Robert Beckebans
16a21fdeb8 NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00