Robert Beckebans
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cb0e534804
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First draft of new .lightgrid file format to store volume settings
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2021-04-17 21:06:19 +02:00 |
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Robert Beckebans
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5c03286448
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Move light grid sampling origins around if in solid like q3map1 did
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2021-04-16 21:16:44 +02:00 |
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Robert Beckebans
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b0238772a8
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It's now bakeEnvironmentProbes and bakeLightGrids
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2021-04-16 13:21:43 +02:00 |
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Robert Beckebans
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25b14756bb
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Use first valid lightgrid of viewEntity areas
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2021-04-15 21:28:50 +02:00 |
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Robert Beckebans
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2752432416
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Use dynamic light grid size in shaders
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2021-04-15 16:09:39 +02:00 |
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Robert Beckebans
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0596300c45
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Combined lightgrid trilerp with IBL PBR lighting
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2021-04-15 15:01:31 +02:00 |
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Robert Beckebans
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884658d6dd
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Added lightgrid debug shader
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2021-04-15 13:11:27 +02:00 |
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Robert Beckebans
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6ad03afca6
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Write an irradiance atlas for each area
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2021-04-14 22:17:09 +02:00 |
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Robert Beckebans
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7e16444fcc
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More light grid debug code
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2021-04-14 18:17:28 +02:00 |
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Robert Beckebans
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26faa5797a
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r_showLightGrid 2 shows how light grid interpolation works
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2021-04-14 12:55:46 +02:00 |
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Robert Beckebans
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f1e54f249b
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Splitted light grid up into multiple for each BSP area
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2021-04-13 19:53:02 +02:00 |
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Robert Beckebans
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99c7d58dc6
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Compute irradiance for each light grid point
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2021-04-13 17:51:16 +02:00 |
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Robert Beckebans
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6decaa2293
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Started to bring back the Quake 3 lightgrid as irradiance cache
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2021-04-13 15:50:46 +02:00 |
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Robert Beckebans
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5d26aaddb3
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Added parallax correction for local cubemaps
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2021-04-09 22:28:09 +02:00 |
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Robert Beckebans
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c0376eacaf
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Merged some smaller bugfixes from Stephen's branch
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2021-02-20 12:03:11 +01:00 |
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Robert Beckebans
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2498a17149
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Autospawn env probes in the center of BSP areas
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2020-11-30 18:27:06 +01:00 |
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Robert Beckebans
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8501ea46ba
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Show environment probes as spheres instead of cubes
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2020-05-20 18:24:45 +02:00 |
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Robert Beckebans
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624f61b025
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First time that multiple environment probes work
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2020-05-17 17:37:06 +02:00 |
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Robert Beckebans
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1a66dc50af
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Added r_showViewEnvprobes
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2020-05-17 13:29:18 +02:00 |
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Robert Beckebans
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9931fab681
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Improved SSAO performance with Blue Noise
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2020-05-10 15:05:46 +02:00 |
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Robert Beckebans
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4a6af2d609
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Applied new Astyle settings
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2019-11-11 20:27:44 +01:00 |
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Robert Beckebans
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5ec3ab6b18
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Replaced GL_Cull with the new GL state bits
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2018-11-01 16:30:05 +01:00 |
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Robert Beckebans
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644cab3d15
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Started to move GL specific GLSL stuff to RenderProgs_GL.cpp
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2018-10-13 14:42:30 +02:00 |
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Robert Beckebans
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38bcf14c7b
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killed globalImages->BindNull(). More cleanups from vkneo
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2017-09-10 15:27:31 +02:00 |
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Robert Beckebans
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f4dd96e404
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Moved tr_backend_rendertools.cpp
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2017-09-10 14:16:15 +02:00 |
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