Robert Beckebans
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9e7230de34
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Disabled tunnel vision. Fixes #33 Red screen flash on damage does not dissapear until load or full health
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2013-09-25 09:19:21 +02:00 |
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Jonathan Young
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c925f05f85
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Fixed warp effect not being centered when r_useVirtualScreenResolution was 0.
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2013-09-22 13:50:49 +10:00 |
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Jonathan Young
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bb2e41b5d7
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Added r_useVirtualScreenResolution cvar to control whether to do 2D rendering at 640x480 and stretch to the current resolution (default), or render at the current resolution.
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2013-09-21 22:12:42 +10:00 |
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Daniel Gibson
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ba126dde3a
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Fixed various warnings from clang
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2012-12-23 06:40:47 +01:00 |
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Robert Beckebans
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dd9b8a8710
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Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds.
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2012-12-22 16:18:19 +01:00 |
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Robert Beckebans
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f55a763ca4
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Formatted code using Artistic Style for better readability.
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2012-11-28 16:47:07 +01:00 |
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Brian Harris
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5016f605b8
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Initial commit
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2012-11-26 12:58:24 -06:00 |
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