Commit graph

164 commits

Author SHA1 Message Date
Robert Beckebans
5ea900fd61 Simplified renderparms 2018-10-13 13:50:44 +02:00
Robert Beckebans
a8ae629fcf Merged more renderer backend code from vkneo 2018-10-06 17:21:49 +02:00
Robert Beckebans
a917b8c258 Stubbed out all OpenGL code 2018-10-03 23:40:35 +02:00
Robert Beckebans
3d9f9b75db Deleted almost all OpenGL code from _VK backend files 2018-10-03 21:14:28 +02:00
Robert Beckebans
d115d84980 Merged improved VBO/UBO handling from vkneo 2018-10-02 17:50:51 +02:00
Robert Beckebans
095c68ca5b Moving towards vkneo. Started to stub out OpenGL if Vulkan enabled 2018-10-01 19:07:12 +02:00
vloup
1bf4d74710 Fix compilation due to extra static. 2018-09-30 22:11:05 +02:00
Robert Beckebans
735a925bd3 Merge branch 'vkdoom3-merge' 2018-09-30 15:49:18 +02:00
Robert Beckebans
38bcf14c7b killed globalImages->BindNull(). More cleanups from vkneo 2017-09-10 15:27:31 +02:00
Robert Beckebans
a6169afac6 More render backend refactoring. Fixed image stuff 2017-09-10 13:32:44 +02:00
Robert Beckebans
a54612c0be More renderer backend refactoring. DOES NOT COMPILE 2017-09-09 14:57:48 +02:00
Robert Beckebans
a5b5840ca7 Started to refactor RB_ functions into idRenderBackend. DOES NOT COMPILE 2017-09-03 23:17:44 +02:00
Robert Beckebans
c91f8f4338 Merge branch 'master' into vkdoom3-merge 2017-09-03 10:32:19 +02:00
Robert Beckebans
736ccadcb3 Started to move files so it can be compared to vkdoom3 2017-09-03 10:22:36 +02:00
Renamed from neo/renderer/tr_backend_draw.cpp (Browse further)