Commit graph

7 commits

Author SHA1 Message Date
Robert Beckebans
96e879361d Fixed a problem with the searching for embedding local and embedded shaders 2014-05-10 16:00:18 +02:00
RobertBeckebans
cacf1bb46b Embedded Cg renderprog sources into the renderer using Lua/Premake. Now the renderer can export the renderprogs to any GLSL version without having the user to copy the renderprogs/* shaders to the Doom 3 BFG installation directory. fixes #95 2014-04-26 14:13:25 +02:00
Christoph Korn
264ffcb6f7 Fix typos
Just fix some typos.
2013-12-31 02:23:16 +01:00
Daniel Gibson
ee88148bd1 eliminate more longs
for 64bit compatibility.
2012-12-13 01:28:41 +01:00
Daniel Gibson
9eeea7adf3 Fix tons of compiler warnings
mostly -Wreorder, use const char* instead of char* for "static strings",
fix inappropriate usage of NULL (e.g. instead of '\0' or (int)0)
2012-12-11 23:57:05 +01:00
Robert Beckebans
f55a763ca4 Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Brian Harris
5016f605b8 Initial commit 2012-11-26 12:58:24 -06:00