mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-05-31 08:50:54 +00:00
Cleanup of RenderSystem.h
This commit is contained in:
parent
cf9f430d1c
commit
f8faac469a
13 changed files with 24 additions and 108 deletions
|
@ -424,7 +424,7 @@ void idRenderModelOverlay::CreateOverlay( const idRenderModel* model, const idPl
|
|||
}
|
||||
|
||||
// RB: added check wether GPU skinning is available at all
|
||||
if( tri->staticModelWithJoints != NULL && r_useGPUSkinning.GetBool() && glConfig.gpuSkinningAvailable )
|
||||
if( tri->staticModelWithJoints != NULL && r_useGPUSkinning.GetBool() )
|
||||
{
|
||||
R_OverlayPointCullSkinned( cullBits.Ptr(), texCoordS.Ptr(), texCoordT.Ptr(), localTextureAxis, tri->verts, tri->numVerts, tri->staticModelWithJoints->jointsInverted );
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue