Updated .plan

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Robert Beckebans 2025-05-07 18:37:00 +02:00
parent b15ed1e2d6
commit ef25e90a62

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@ -13,6 +13,27 @@ RBDOOM-3-BFG Release Notes - https://github.com/RobertBeckebans/RBDOOM-3-BFG
Thank you for downloading RBDOOM-3-BFG. Thank you for downloading RBDOOM-3-BFG.
## .plan - May 7, 2025
Changelog:
* Improved multi-monitor support and fixed some potential issues with setups where the engine didn't want to start
* New blood reflections system options with the settings: Static, Dynamic (SSR)
* Remove waitIdle() and use normal sync when Vulkan Validation Layer enabled
* Mix AO from _rmao images with screen space AO
* reloadModels works with changed .def files now. So a model reimport is triggered by either updating the .glb file or by making changes to the modelDef
* Added -mt[num threads] option to baking commands
* Support path names longer than 260 chars on Windows (new limit is 1024 among all operating systems)
## .plan - April 26, 2025 ## .plan - April 26, 2025
This test build ships with freshly baked environment probes that hide the monsters for the blood reflections. This test build ships with freshly baked environment probes that hide the monsters for the blood reflections.