Updated .plan

This commit is contained in:
Robert Beckebans 2025-05-07 18:37:00 +02:00
parent b15ed1e2d6
commit ef25e90a62

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@ -13,6 +13,27 @@ RBDOOM-3-BFG Release Notes - https://github.com/RobertBeckebans/RBDOOM-3-BFG
Thank you for downloading RBDOOM-3-BFG.
## .plan - May 7, 2025
Changelog:
* Improved multi-monitor support and fixed some potential issues with setups where the engine didn't want to start
* New blood reflections system options with the settings: Static, Dynamic (SSR)
* Remove waitIdle() and use normal sync when Vulkan Validation Layer enabled
* Mix AO from _rmao images with screen space AO
* reloadModels works with changed .def files now. So a model reimport is triggered by either updating the .glb file or by making changes to the modelDef
* Added -mt[num threads] option to baking commands
* Support path names longer than 260 chars on Windows (new limit is 1024 among all operating systems)
## .plan - April 26, 2025
This test build ships with freshly baked environment probes that hide the monsters for the blood reflections.