swf_show debug rendering

This commit is contained in:
Robert Beckebans 2015-06-09 17:58:24 +02:00
parent 6d4a3f107b
commit d4eb9f8d93
5 changed files with 520 additions and 9 deletions

View file

@ -68,6 +68,9 @@ idSWF::idSWF( const char* filename_, idSoundWorld* soundWorld_ )
guiCursor_hand = declManager->FindMaterial( "ui/assets/guicursor_hand" );
white = declManager->FindMaterial( "_white" );
// RB:
debugFont = renderSystem->RegisterFont( "Arial Narrow" );
tooltipButtonImage.Append( keyButtonImages_t( "<JOY1>", "guis/assets/hud/controller/xb360/a", "guis/assets/hud/controller/ps3/cross", 37, 37, 0 ) );
tooltipButtonImage.Append( keyButtonImages_t( "<JOY2>", "guis/assets/hud/controller/xb360/b", "guis/assets/hud/controller/ps3/circle", 37, 37, 0 ) );
tooltipButtonImage.Append( keyButtonImages_t( "<JOY3>", "guis/assets/hud/controller/xb360/x", "guis/assets/hud/controller/ps3/square", 37, 37, 0 ) );