Fix some include paths that caused build failures while Debian packaging.

This commit is contained in:
Tobias Frost 2020-03-31 12:17:26 +02:00
parent 163a31f96c
commit bd9edf3166
4 changed files with 4 additions and 4 deletions

View file

@ -2,7 +2,7 @@
#ifndef NEO_IMGUI_BFGIMGUI_H_
#define NEO_IMGUI_BFGIMGUI_H_
#include "../../libs/imgui/imgui.h"
#include "libs/imgui/imgui.h"
#include "../idlib/math/Vector.h"

View file

@ -30,7 +30,7 @@ If you have questions concerning this license or the applicable additional terms
#pragma hdrstop
#include "precompiled.h"
#include "../../libs/imgui/imgui.h"
#include "libs/imgui/imgui.h"
#include "RenderCommon.h"
#include "SMAA/AreaTex.h"

View file

@ -2156,7 +2156,7 @@ IMGUI RENDERING
==============================================================================================
*/
#include "../../libs/imgui/imgui.h"
#include "libs/imgui/imgui.h"
int g_ShaderHandle = 0, g_VertHandle = 0, g_FragHandle = 0;
int g_AttribLocationTex = 0, g_AttribLocationProjMtx = 0;

View file

@ -2571,7 +2571,7 @@ IMGUI RENDERING
==============================================================================================
*/
#include "../../libs/imgui/imgui.h"
#include "libs/imgui/imgui.h"
void idRenderBackend::ImGui_Init()
{