Improved SSAO performance with Blue Noise

This commit is contained in:
Robert Beckebans 2020-05-10 15:05:46 +02:00
parent d5e8380a5f
commit 9931fab681
7 changed files with 83 additions and 19 deletions

View file

@ -293,7 +293,7 @@ idCVar r_ssgiFiltering( "r_ssgiFiltering", "1", CVAR_RENDERER | CVAR_BOOL, "" );
idCVar r_useSSAO( "r_useSSAO", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "use screen space ambient occlusion to darken corners" );
idCVar r_ssaoDebug( "r_ssaoDebug", "0", CVAR_RENDERER | CVAR_INTEGER, "" );
idCVar r_ssaoFiltering( "r_ssaoFiltering", "1", CVAR_RENDERER | CVAR_BOOL, "" );
idCVar r_ssaoFiltering( "r_ssaoFiltering", "0", CVAR_RENDERER | CVAR_BOOL, "" );
idCVar r_useHierarchicalDepthBuffer( "r_useHierarchicalDepthBuffer", "1", CVAR_RENDERER | CVAR_BOOL, "" );
idCVar r_usePBR( "r_usePBR", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "use PBR and Image Based Lighting instead of old Quake 4 style ambient lighting" );