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Updated RELEASE NOTES
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@ -17,6 +17,10 @@ _______________________________________
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TBD in 2018 - RBDOOM-3-BFG 1.2.0
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_______________________________
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- Refactored OpenGL renderer backend to match Dustin Land's Doom 3 BFG Vulkan port
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- Integrated libbinkdec for video playback as a slim alternative to FFmpeg (thanks to Daniel Gibson)
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- Added in-engine Flash debugging tools and new console variables.
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These tools help to analyse the id Tech view of Flash and what SWF tags are supported and how they are interpreted
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by id Tech's own ActionScript 2 interpreter
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