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Fixed error: class idLocalUserWin has no member named StorageSizeAvailable
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1 changed files with 5 additions and 1 deletions
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@ -136,6 +136,8 @@ int idSaveGameThread::Save()
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}
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}
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// RB: disabled savegame and profile storage checks, because it fails sometimes without any clear reason
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/*
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// Inform user about size required if necessary
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if( requiredSizeBytes > 0 && !callback->cancelled )
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{
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@ -156,6 +158,8 @@ int idSaveGameThread::Save()
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}
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}
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}
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*/
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// RB end
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// Delete all previous files if needed
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// ALL THE FILES RIGHT NOW---- could use pattern later...
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