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First time Vulkan can render a map without light interactions
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parent
2f8413b2ee
commit
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12 changed files with 167 additions and 134 deletions
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@ -289,62 +289,7 @@ void idRenderProgManager::LoadAllShaders()
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}
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}
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/*
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================================================================================================
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idRenderProgManager::KillAllShaders()
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================================================================================================
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*/
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void idRenderProgManager::KillAllShaders()
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{
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Unbind();
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// destroy shaders
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for( int i = 0; i < shaders.Num(); ++i )
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{
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shader_t& shader = shaders[ i ];
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vkDestroyShaderModule( vkcontext.device, shader.module, NULL );
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shader.module = VK_NULL_HANDLE;
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}
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// destroy pipelines
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for( int i = 0; i < renderProgs.Num(); ++i )
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{
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renderProg_t& prog = renderProgs[ i ];
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for( int j = 0; j < prog.pipelines.Num(); ++j )
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{
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vkDestroyPipeline( vkcontext.device, prog.pipelines[ j ].pipeline, NULL );
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}
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prog.pipelines.Clear();
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vkDestroyDescriptorSetLayout( vkcontext.device, prog.descriptorSetLayout, NULL );
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vkDestroyPipelineLayout( vkcontext.device, prog.pipelineLayout, NULL );
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}
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renderProgs.Clear();
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for( int i = 0; i < NUM_FRAME_DATA; ++i )
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{
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parmBuffers[ i ]->FreeBufferObject();
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delete parmBuffers[ i ];
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parmBuffers[ i ] = NULL;
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}
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emptyUBO.FreeBufferObject();
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for( int i = 0; i < NUM_FRAME_DATA; ++i )
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{
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//vkFreeDescriptorSets( vkcontext.device, descriptorPools[ i ], MAX_DESC_SETS, descriptorSets[ i ] );
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vkResetDescriptorPool( vkcontext.device, descriptorPools[ i ], 0 );
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vkDestroyDescriptorPool( vkcontext.device, descriptorPools[ i ], NULL );
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}
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memset( descriptorSets, 0, sizeof( descriptorSets ) );
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memset( descriptorPools, 0, sizeof( descriptorPools ) );
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counter = 0;
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currentData = 0;
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currentDescSet = 0;
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}
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/*
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================================================================================================
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