Deleted almost all OpenGL code from _VK backend files

This commit is contained in:
Robert Beckebans 2018-10-03 21:14:28 +02:00
parent d115d84980
commit 3d9f9b75db
22 changed files with 884 additions and 5151 deletions

View file

@ -838,7 +838,6 @@ and model information functions.
*/
void R_InitOpenGL()
{
common->Printf( "----- R_InitOpenGL -----\n" );
if( R_IsInitialized() )
@ -852,7 +851,6 @@ void R_InitOpenGL()
R_SetNewMode( true );
// input and sound systems need to be tied to the new window
Sys_InitInput();
@ -2540,15 +2538,7 @@ void R_TouchGui_f( const idCmdArgs& args )
uiManager->Touch( gui );
}
/*
=================
R_InitCvars
=================
*/
void R_InitCvars()
{
// update latched cvars here
}
/*
=================
@ -2851,8 +2841,6 @@ void idRenderSystemLocal::Init()
backend.Init();
R_InitCvars();
R_InitCommands();
guiModel = new( TAG_RENDER ) idGuiModel;