gltf2 -> idMapFile fixes. dmap and map commands work

# Conflicts:
#	neo/idlib/containers/List.h
This commit is contained in:
Robert Beckebans 2022-06-06 16:13:32 +02:00
parent 50bb904e22
commit 24845c7edf
14 changed files with 1823 additions and 1134 deletions

View file

@ -1507,31 +1507,43 @@ Skips until a matching close brace is found.
Internal brace depths are properly skipped.
=================
*/
int idLexer::SkipBracedSection( bool parseFirstBrace, braceSkipMode_t skipMode/* = BRSKIP_BRACE */, int * skipped /*= nullptr*/) {
int idLexer::SkipBracedSection( bool parseFirstBrace, braceSkipMode_t skipMode/* = BRSKIP_BRACE */, int* skipped /*= nullptr*/ )
{
idToken token;
int depth;
idStr openTokens[2] = { "{" , "[" };
idStr closeTokens[2] = { "}" , "]" };
if( skipped != nullptr )
{
*skipped = 0;
}
int scopeCount = 0;
depth = parseFirstBrace ? 0 : 1;
do {
if ( !ReadToken( &token ) ) {
do
{
if( !ReadToken( &token ) )
{
return false;
}
if ( token.type == TT_PUNCTUATION ) {
if ( token == openTokens[skipMode] ) {
if( token.type == TT_PUNCTUATION )
{
if( token == openTokens[skipMode] )
{
depth++;
if( skipped != nullptr )
{
( *skipped )++;
} else if ( token == closeTokens[skipMode] ) {
}
}
else if( token == closeTokens[skipMode] )
{
depth--;
}
}
} while( depth );
}
while( depth );
return true;
}

View file

@ -64,7 +64,8 @@ typedef enum
LEXFL_ONLYSTRINGS = BIT( 13 ) // parse as whitespace deliminated strings (quoted strings keep quotes)
} lexerFlags_t;
typedef enum {
typedef enum
{
BRSKIP_BRACES,
BRSKIP_BRACKET
} braceSkipMode_t;

View file

@ -1574,7 +1574,8 @@ bool idMapFile::Parse( const char* filename, bool ignoreRegion, bool osPath )
}
bool isGTLF = false;
if ( !src.IsLoaded( ) ) {
if( !src.IsLoaded( ) )
{
// HVG: try loading a .gltf/glb second
fullName.SetFileExtension( "glb" );
isGTLF = src.LoadFile( fullName, osPath );
@ -1672,7 +1673,8 @@ bool idMapFile::Parse( const char* filename, bool ignoreRegion, bool osPath )
{
gltfParser->Load( fullName );
idMapEntity::GetEntities( gltfParser->currentAsset, entities, 0 );
}else
}
else
{
if( token == "Version" )
{

View file

@ -368,7 +368,8 @@ public:
return verts.Append( v );
}
int AddVertices( const idList<idDrawVert> &v ) {
int AddVertices( const idList<idDrawVert>& v )
{
return verts.Append( v );
}

View file

@ -4,7 +4,8 @@
extern idCVar gltf_parseVerbose;
void gltfExtra_Scatter::parse( idToken &token, idLexer * parser ) {
void gltfExtra_Scatter::parse( idToken& token, idLexer* parser )
{
parser->UnreadToken( &token );
@ -13,7 +14,8 @@ void gltfExtra_Scatter::parse( idToken &token, idLexer * parser ) {
scatterInfo.Parse( parser, true );
}
void gltfExtra_cvar::parse( idToken &token, idLexer *parser ) {
void gltfExtra_cvar::parse( idToken& token, idLexer* parser )
{
parser->UnreadToken( &token );
gltfItemArray cvarInfo;

View file

@ -19,7 +19,8 @@
#ifndef GLTF_EXTRAS_H
#define GLTF_EXTRAS_H
class test {
class test
{
public:
test() { }
};

File diff suppressed because it is too large Load diff

View file

@ -6,7 +6,8 @@
#pragma region GLTF Types parsing
#pragma region Parser interfaces
struct parsable {
struct parsable
{
public:
virtual void parse( idToken& token ) = 0;
virtual void parse( idToken& token , idLexer* parser ) {};
@ -14,44 +15,77 @@ public:
};
template<class T>
class parseType {
class parseType
{
public:
void Set(T * type ) { item = type; }
virtual ~parseType() { delete item; }
void Set( T* type )
{
item = type;
}
virtual ~parseType()
{
delete item;
}
T* item;
};
class gltfItem : public parsable, public parseType<idStr>
{
public:
gltfItem( idStr Name) : name( Name ) { item = nullptr; }
virtual void parse( idToken &token ) { *item = token; };
virtual idStr &Name( ) {return name;}
gltfItem( idStr Name ) : name( Name )
{
item = nullptr;
}
virtual void parse( idToken& token )
{
*item = token;
};
virtual idStr& Name( )
{
return name;
}
~gltfItem() {}
private:
idStr name;
};
class gltfObject : public parsable, public parseType<idStr> {
class gltfObject : public parsable, public parseType<idStr>
{
public:
gltfObject( idStr Name ) : name( Name ), object( "null" ) {}
virtual void parse( idToken& token ) {}
virtual void parse(idToken & token , idLexer * parser){
parser->UnreadToken( &token );parser->ParseBracedSection( object );
virtual void parse( idToken& token , idLexer* parser )
{
parser->UnreadToken( &token );
parser->ParseBracedSection( object );
}
virtual idStr& Name( )
{
return name;
}
virtual idStr &Name( ) { return name; }
private:
idStr name;
idStr object;
};
class gltfItemArray;
class gltfItem_Extra : public parsable, public parseType<gltfExtra> {
class gltfItem_Extra : public parsable, public parseType<gltfExtra>
{
public:
gltfItem_Extra( idStr Name ) : name( Name ), data(nullptr),parser(nullptr) { item = nullptr; }
gltfItem_Extra( idStr Name ) : name( Name ), data( nullptr ), parser( nullptr )
{
item = nullptr;
}
virtual void parse( idToken& token ) ;
virtual idStr &Name( ) { return name; }
void Set( gltfExtra *type, idLexer *lexer ) { parseType::Set( type ); parser = lexer; }
virtual idStr& Name( )
{
return name;
}
void Set( gltfExtra* type, idLexer* lexer )
{
parseType::Set( type );
parser = lexer;
}
static void Register( parsable* extra );
private:
idStr name;
@ -60,12 +94,28 @@ private:
static gltfItemArray* items;
};
class gltfItem_uri : public parsable, public parseType<idStr> {
class gltfItem_uri : public parsable, public parseType<idStr>
{
public:
gltfItem_uri( idStr Name ) : name( Name ) { item = nullptr; }
virtual void parse( idToken &token ) { *item = token; Convert(); };
virtual idStr &Name( ) { return name; }
void Set( idStr *type,int * targetBufferview,gltfData* dataDestination ) { parseType::Set(type); bufferView = targetBufferview; data = dataDestination; }
gltfItem_uri( idStr Name ) : name( Name )
{
item = nullptr;
}
virtual void parse( idToken& token )
{
*item = token;
Convert();
};
virtual idStr& Name( )
{
return name;
}
void Set( idStr* type, int* targetBufferview, gltfData* dataDestination )
{
parseType::Set( type );
bufferView = targetBufferview;
data = dataDestination;
}
// read data from uri file, and push it at end of current data buffer for this GLTF File
// bufferView will be set accordingly to the generated buffer.
bool Convert( );
@ -135,20 +185,46 @@ private: \
gltfItemClass( integer, int, *item = token.GetIntValue( ); );
gltfItemClass( number, float, *item = token.GetFloatValue( ); );
gltfItemClass(boolean, bool, if (token.Icmp("true") == 0 ) *item=true; else{ if(token.Icmp("false") == 0)*item=false; else idLib::FatalError("parse error");});
gltfItemClass( boolean, bool, if( token.Icmp( "true" ) == 0 ) *item = true; else
{
if( token.Icmp( "false" ) == 0 )
{
*item = false;
}
else
{
idLib::FatalError( "parse error" );
}
} );
#undef gltfItemClass
class gltfItemArray
{
public:
~gltfItemArray( ) { items.DeleteContents(true); }
~gltfItemArray( )
{
items.DeleteContents( true );
}
gltfItemArray( ) { };
int Num() { return items.Num(); }
void AddItemDef( parsable *item ) { items.Alloc( ) = item;}
int Num()
{
return items.Num();
}
void AddItemDef( parsable* item )
{
items.Alloc( ) = item;
}
int Fill( idLexer* lexer , idDict* strPairs );
int Parse( idLexer* lexer , bool forwardLexer = false );
template<class T>
T* Get(idStr name ){ for ( auto * item : items) if (item->Name() == name) return static_cast<T*>(item); return nullptr; }
T* Get( idStr name )
{
for( auto* item : items ) if( item->Name() == name )
{
return static_cast<T*>( item );
}
return nullptr;
}
private:
idList<parsable*> items;
};
@ -169,11 +245,16 @@ class gltfPropertyArray
public:
gltfPropertyArray( idLexer* Parser, bool AoS = true );
~gltfPropertyArray( );
struct Iterator {
struct Iterator
{
gltfPropertyArray* array;
gltfPropertyItem* p;
gltfPropertyItem &operator*( ) {return *p;}
bool operator != ( Iterator &rhs ) {
gltfPropertyItem& operator*( )
{
return *p;
}
bool operator != ( Iterator& rhs )
{
return p != rhs.p;
}
void operator ++( );

View file

@ -5,7 +5,8 @@
#include "Lib.h"
#include "containers/List.h"
enum gltfProperty {
enum gltfProperty
{
INVALID,
ASSET,
ACCESSOR,
@ -33,7 +34,8 @@ class gltfData;
struct gltf_accessor_component
{
enum Type {
enum Type
{
_byte,
_uByte,
_short,
@ -46,7 +48,8 @@ struct gltf_accessor_component
};
template< class T >
struct gltf_accessor_component_type_map {
struct gltf_accessor_component_type_map
{
idStr stringID;
int id;
T type;
@ -66,18 +69,21 @@ public:
};
class gltfExt_KHR_lights_punctual;
class gltfExtensions {
class gltfExtensions
{
public:
gltfExtensions( ) { }
idList<gltfExt_KHR_lights_punctual*> KHR_lights_punctual;
};
class gltfNode_KHR_lights_punctual {
class gltfNode_KHR_lights_punctual
{
public:
int light;
};
class gltfNode_Extensions {
class gltfNode_Extensions
{
public:
gltfNode_Extensions( ) :
KHR_lights_punctual( nullptr ) { }
@ -85,7 +91,8 @@ public:
};
class gltfExt_KHR_materials_pbrSpecularGlossiness;
class gltfMaterial_Extensions {
class gltfMaterial_Extensions
{
public:
gltfMaterial_Extensions( ) :
KHR_materials_pbrSpecularGlossiness( nullptr ) { }
@ -93,7 +100,8 @@ public:
};
class gltfNode {
class gltfNode
{
public:
gltfNode( ) : camera( -1 ), skin( -1 ), matrix( mat4_zero ),
mesh( -1 ), rotation( 0.f, 0.f, 0.f, 1.f ), scale( 1.f, 1.f, 1.f ),
@ -116,12 +124,14 @@ public:
bool dirty;
};
struct gltfCameraNodePtrs {
struct gltfCameraNodePtrs
{
gltfNode* translationNode = nullptr;
gltfNode* orientationNode = nullptr;
};
class gltfScene {
class gltfScene
{
public:
gltfScene( ) { }
idList<int> nodes;
@ -130,9 +140,11 @@ public:
gltfExtra extras;
};
class gltfMesh_Primitive_Attribute {
class gltfMesh_Primitive_Attribute
{
public:
enum Type {
enum Type
{
Position,
Normal,
Tangent,
@ -161,13 +173,15 @@ public:
Type type;
};
struct gltf_mesh_attribute_map {
struct gltf_mesh_attribute_map
{
idStr stringID;
gltfMesh_Primitive_Attribute::Type attib;
uint elementSize;
};
class gltfMesh_Primitive {
class gltfMesh_Primitive
{
public:
gltfMesh_Primitive( ) : indices( -1 ), material( -1 ), mode( -1 ) { }
idList<gltfMesh_Primitive_Attribute*> attributes;
@ -179,7 +193,8 @@ public:
gltfExtra extras;
};
class gltfMesh {
class gltfMesh
{
public:
gltfMesh( ) { };
@ -190,7 +205,8 @@ public:
gltfExtra extras;
};
class gltfCamera_Orthographic {
class gltfCamera_Orthographic
{
public:
gltfCamera_Orthographic( ) : xmag( 0.0f ), ymag( 0.0f ), zfar( 0.0f ), znear( 0.0f ) { };
float xmag;
@ -201,7 +217,8 @@ public:
gltfExtra extras;
};
class gltfCamera_Perspective {
class gltfCamera_Perspective
{
public:
gltfCamera_Perspective( ) : aspectRatio( 0.0f ), yfov( 0.0f ), zfar( 0.0f ), znear( 0.0f ) { };
float aspectRatio;
@ -212,7 +229,8 @@ public:
gltfExtra extras;
};
class gltfCamera {
class gltfCamera
{
public:
gltfCamera( ) { };
gltfCamera_Orthographic orthographic;
@ -223,7 +241,8 @@ public:
gltfExtra extras;
};
class gltfAnimation_Channel_Target {
class gltfAnimation_Channel_Target
{
public:
gltfAnimation_Channel_Target( ) : node( -1 ), TRS( gltfTRS::count ) { };
int node;
@ -231,7 +250,8 @@ public:
idStr extensions;
gltfExtra extras;
enum gltfTRS {
enum gltfTRS
{
none,
rotation,
translation,
@ -242,20 +262,30 @@ public:
gltfTRS TRS;
static gltfTRS resolveType( idStr type ) {
static gltfTRS resolveType( idStr type )
{
if( type == "translation" )
{
return gltfTRS::translation;
}
else if( type == "rotation" )
{
return gltfTRS::rotation;
}
else if( type == "scale" )
{
return gltfTRS::scale;
}
else if( type == "weights" )
{
return gltfTRS::weights;
}
return gltfTRS::count;
}
};
class gltfAnimation_Channel {
class gltfAnimation_Channel
{
public:
gltfAnimation_Channel( ) : sampler( -1 ) { };
int sampler;
@ -264,7 +294,8 @@ public:
gltfExtra extras;
};
class gltfAnimation_Sampler {
class gltfAnimation_Sampler
{
public:
gltfAnimation_Sampler( ) : input( -1 ), interpolation( "LINEAR" ), output( -1 ), intType( gltfInterpType::count ) { };
int input;
@ -273,7 +304,8 @@ public:
idStr extensions;
gltfExtra extras;
enum gltfInterpType {
enum gltfInterpType
{
linear,
step,
cubicSpline,
@ -282,19 +314,27 @@ public:
gltfInterpType intType;
static gltfInterpType resolveType( idStr type ) {
static gltfInterpType resolveType( idStr type )
{
if( type == "LINEAR" )
{
return gltfInterpType::linear;
}
else if( type == "STEP" )
{
return gltfInterpType::step;
}
else if( type == "CUBICSPLINE" )
{
return gltfInterpType::cubicSpline;
}
return gltfInterpType::count;
}
};
class gltfAnimation {
class gltfAnimation
{
public:
gltfAnimation( ) : maxTime( 0.0f ), numFrames( 0 ) { };
idList<gltfAnimation_Channel*> channels;
@ -308,16 +348,39 @@ public:
//id specific
mutable int ref_count;
int numFrames;
void DecreaseRefs() const {ref_count--;};
void IncreaseRefs() const {ref_count++;};
bool GetBounds( idBounds &bnds, int time, int cyclecount ) const { return false;}
bool GetOriginRotation( idQuat &rotation, int time, int cyclecount ) const { return false;}
bool GetOrigin( idVec3 &offset, int time, int cyclecount ) const { return false;}
const idVec3 &TotalMovementDelta( void ) const {static idVec3 temp; return temp; }
int NumFrames() const {return numFrames;}
void DecreaseRefs() const
{
ref_count--;
};
void IncreaseRefs() const
{
ref_count++;
};
bool GetBounds( idBounds& bnds, int time, int cyclecount ) const
{
return false;
}
bool GetOriginRotation( idQuat& rotation, int time, int cyclecount ) const
{
return false;
}
bool GetOrigin( idVec3& offset, int time, int cyclecount ) const
{
return false;
}
const idVec3& TotalMovementDelta( void ) const
{
static idVec3 temp;
return temp;
}
int NumFrames() const
{
return numFrames;
}
};
class gltfAccessor_Sparse_Values {
class gltfAccessor_Sparse_Values
{
public:
gltfAccessor_Sparse_Values( ) : bufferView( -1 ), byteOffset( -1 ) { };
int bufferView;
@ -326,7 +389,8 @@ public:
gltfExtra extras;
};
class gltfAccessor_Sparse_Indices {
class gltfAccessor_Sparse_Indices
{
public:
gltfAccessor_Sparse_Indices( ) : bufferView( -1 ), byteOffset( -1 ), componentType( -1 ) { };
int bufferView;
@ -336,7 +400,8 @@ public:
gltfExtra extras;
};
class gltfAccessor_Sparse {
class gltfAccessor_Sparse
{
public:
gltfAccessor_Sparse( ) : count( -1 ) { };
int count;
@ -346,7 +411,8 @@ public:
gltfExtra extras;
};
class gltfAccessor {
class gltfAccessor
{
public:
gltfAccessor( ) : bufferView( -1 ), byteOffset( 0 ), componentType( -1 ), normalized( false ), count( -1 ) ,
floatView( nullptr ), vecView( nullptr ), quatView( nullptr ), matView( nullptr ) { }
@ -371,7 +437,8 @@ public:
idList<idMat4>* matView;
};
class gltfBufferView {
class gltfBufferView
{
public:
gltfBufferView( ) : buffer( -1 ), byteLength( -1 ), byteStride( 0 ), byteOffset( 0 ), target( -1 ) { };
int buffer;
@ -386,7 +453,8 @@ public:
gltfData* parent;
};
class gltfBuffer {
class gltfBuffer
{
public:
gltfBuffer( ) : byteLength( -1 ), parent( nullptr ) { };
idStr uri;
@ -398,7 +466,8 @@ public:
gltfData* parent;
};
class gltfSampler {
class gltfSampler
{
public:
gltfSampler( ) : magFilter( 0 ), minFilter( 0 ), wrapS( 10497 ), wrapT( 10497 ) { };
int magFilter;
@ -412,7 +481,8 @@ public:
uint bgfxSamplerFlags;
};
class gltfImage {
class gltfImage
{
public:
gltfImage( ) : bufferView( -1 ) { }
idStr uri;
@ -423,7 +493,8 @@ public:
gltfExtra extras;
};
class gltfSkin {
class gltfSkin
{
public:
gltfSkin( ) : inverseBindMatrices( -1 ), skeleton( -1 ), name( "unnamedSkin" ) { };
int inverseBindMatrices;
@ -435,14 +506,16 @@ public:
};
class gltfExt_KHR_texture_transform;
class gltfTexture_Info_Extensions {
class gltfTexture_Info_Extensions
{
public:
gltfTexture_Info_Extensions( ) :
KHR_texture_transform( nullptr ) { }
gltfExt_KHR_texture_transform* KHR_texture_transform;
};
class gltfOcclusionTexture_Info {
class gltfOcclusionTexture_Info
{
public:
gltfOcclusionTexture_Info( ) : index( -1 ), texCoord( 0 ), strength( 1.0f ) { }
int index;
@ -452,7 +525,8 @@ public:
gltfExtra extras;
};
class gltfNormalTexture_Info {
class gltfNormalTexture_Info
{
public:
gltfNormalTexture_Info( ) : index( -1 ), texCoord( 0 ), scale( 1.0f ) { }
int index;
@ -462,7 +536,8 @@ public:
gltfExtra extras;
};
class gltfTexture_Info {
class gltfTexture_Info
{
public:
gltfTexture_Info( ) : index( -1 ), texCoord( 0 ) { }
int index;
@ -472,7 +547,8 @@ public:
};
class gltfTexture {
class gltfTexture
{
public:
gltfTexture( ) : sampler( -1 ), source( -1 ) { }
int sampler;
@ -482,7 +558,8 @@ public:
gltfExtra extras;
};
class gltfMaterial_pbrMetallicRoughness {
class gltfMaterial_pbrMetallicRoughness
{
public:
gltfMaterial_pbrMetallicRoughness( ) : baseColorFactor( vec4_one ), metallicFactor( 1.0f ), roughnessFactor( 1.0f ) { }
idVec4 baseColorFactor;
@ -494,9 +571,11 @@ public:
gltfExtra extras;
};
class gltfMaterial {
class gltfMaterial
{
public:
enum gltfAlphaMode {
enum gltfAlphaMode
{
gltfOPAQUE,
gltfMASK,
gltfBLEND,
@ -518,18 +597,26 @@ public:
gltfAlphaMode intType;
static gltfAlphaMode resolveAlphaMode( idStr type ) {
static gltfAlphaMode resolveAlphaMode( idStr type )
{
if( type == "OPAQUE" )
{
return gltfAlphaMode::gltfOPAQUE;
}
else if( type == "MASK" )
{
return gltfAlphaMode::gltfMASK;
}
else if( type == "BLEND" )
{
return gltfAlphaMode::gltfBLEND;
}
return gltfAlphaMode::count;
}
};
class gltfAsset {
class gltfAsset
{
public:
gltfAsset( ) { }
idStr copyright;
@ -542,7 +629,8 @@ public:
//this is not used.
//if an extension is found, it _will_ be used. (if implemented)
class gltfExtensionsUsed {
class gltfExtensionsUsed
{
public:
gltfExtensionsUsed( ) { }
idStr extension;
@ -565,7 +653,8 @@ public:
//KHR_lights_punctual_spot
//https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_lights_punctual/schema/light.spot.schema.json
class gltfExt_KHR_lights_punctual_spot {
class gltfExt_KHR_lights_punctual_spot
{
public:
gltfExt_KHR_lights_punctual_spot( ) : innerConeAngle( 0.0f ), outerConeAngle( idMath::ONEFOURTH_PI ) { }
float innerConeAngle;
@ -577,7 +666,8 @@ typedef gltfExt_KHR_lights_punctual_spot spot;
//KHR_lights_punctual
//https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_lights_punctual/schema/light.schema.json
class gltfExt_KHR_lights_punctual {
class gltfExt_KHR_lights_punctual
{
public:
gltfExt_KHR_lights_punctual( ) : color( vec3_one ), intensity( 1.0f ), range( -1.0f ), intType( -1 ) { }
idVec3 color;
@ -591,20 +681,28 @@ public:
int intType;
static int resolveType( idStr type ) {
static int resolveType( idStr type )
{
if( type == "directional" )
{
return 0;
}
else if( type == "point" )
{
return 1;
}
else if( type == "spot" )
{
return 2;
}
return -1;
}
};
//KHR_texture_transform
//https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_texture_transform/schema/KHR_texture_transform.textureInfo.schema.json
class gltfExt_KHR_texture_transform {
class gltfExt_KHR_texture_transform
{
public:
gltfExt_KHR_texture_transform( ) : offset( vec2_zero ), rotation( 0.0f ), scale( vec2_one ), texCoord( -1 ), index( 0 ), resolved( false ) { }
idVec2 offset;
@ -631,30 +729,58 @@ const inline idList<gltf##name*> & ##name##List() { return target; }
// EACH URI will have an unique chunk
// JSON chunk MUST be the first one to be allocated/added
class gltfData {
class gltfData
{
public:
gltfData( ) : fileNameHash( 0 ), json( nullptr ), data( nullptr ), totalChunks( -1 ) { };
~gltfData( );
byte* AddData( int size, int* bufferID = nullptr );
byte *GetJsonData( int &size ) { size = jsonDataLength; return json; }
byte *GetData( int index ) { return data[index]; }
void FileName( const idStr &file ) { fileName = file; fileNameHash = fileDataHash.GenerateKey( file.c_str( ) ); }
int FileNameHash( ) { return fileNameHash; }
idStr &FileName( ) { return fileName; }
byte* GetJsonData( int& size )
{
size = jsonDataLength;
return json;
}
byte* GetData( int index )
{
return data[index];
}
void FileName( const idStr& file )
{
fileName = file;
fileNameHash = fileDataHash.GenerateKey( file.c_str( ) );
}
int FileNameHash( )
{
return fileNameHash;
}
idStr& FileName( )
{
return fileName;
}
static idHashIndex fileDataHash;
static idList<gltfData*> dataList;
//add data from filename
static gltfData *Data( idStr &fileName ) {
static gltfData* Data( idStr& fileName )
{
dataList.AssureSizeAlloc( dataList.Num( ) + 1, idListNewElement<gltfData> );
dataList[dataList.Num( ) - 1]->FileName( fileName );
fileDataHash.Add( fileDataHash.GenerateKey( fileName ), dataList.Num( ) - 1 );
return dataList[dataList.Num( ) - 1];
}
//find data;
static gltfData *Data( const char *filename ) { return dataList[fileDataHash.First( fileDataHash.GenerateKey( filename ) )]; }
static const idList<gltfData *> &DataList( ) { return dataList; }
static void ClearData( ) { idLib::Warning( "TODO! DATA NOT FREED" ); }
static gltfData* Data( const char* filename )
{
return dataList[fileDataHash.First( fileDataHash.GenerateKey( filename ) )];
}
static const idList<gltfData*>& DataList( )
{
return dataList;
}
static void ClearData( )
{
idLib::Warning( "TODO! DATA NOT FREED" );
}
//return the GLTF nodes that control the given camera
//return TRUE if the camera uses 2 nodes (like when blender exports gltfs with +Y..)
@ -671,14 +797,18 @@ public:
{
camId++;
if( cam == camera )
{
break;
}
}
for( int i = 0; i < nodes.Num( ); i++ )
{
if( nodes[i]->camera != -1 && nodes[i]->camera == camId )
{
return nodes[i];
}
}
return nullptr;
}
@ -701,7 +831,8 @@ public:
if( nodes[i]->camera != -1 && nodes[i]->camera == camId )
{
parent = nodes[i];
while ( parent ) {
while( parent )
{
hierachy.Append( parent );
parent = parent->parent;
}
@ -726,10 +857,13 @@ public:
gltfNode* parent = nullptr;
hierachy.SetGranularity( 2 );
for ( int i = 0; i < nodes.Num( ); i++ ) {
if ( nodes[i]->extensions.KHR_lights_punctual && nodes[i]->extensions.KHR_lights_punctual->light == lightId ) {
for( int i = 0; i < nodes.Num( ); i++ )
{
if( nodes[i]->extensions.KHR_lights_punctual && nodes[i]->extensions.KHR_lights_punctual->light == lightId )
{
parent = nodes[i];
while ( parent ) {
while( parent )
{
hierachy.Append( parent );
parent = parent->parent;
}
@ -738,7 +872,9 @@ public:
}
for( int i = hierachy.Num( ) - 1; i >= 0; i-- )
{
result *= hierachy[i]->matrix;
}
return result;
}
@ -766,20 +902,26 @@ public:
}
//resolve full hierarchy
if ( mat != nullptr ) {
if( mat != nullptr )
{
idList<gltfNode*> hierachy( 2 );
gltfNode* parent = node;
while ( parent ) {
while( parent )
{
ResolveNodeMatrix( parent );
hierachy.Append( parent );
if( parent == root )
{
break;
}
parent = parent->parent;
}
for( int i = hierachy.Num( ) - 1; i >= 0; i-- )
{
*mat *= hierachy[i]->matrix;
}
}
}
void Advance( gltfAnimation* anim = nullptr );
@ -789,7 +931,10 @@ public:
idList<float>& GetAccessorView( gltfAccessor* accessor );
idList<idMat4>& GetAccessorViewMat( gltfAccessor* accessor );
int &DefaultScene( ) { return scene; }
int& DefaultScene( )
{
return scene;
}
GLTFCACHEITEM( Buffer, buffers )
GLTFCACHEITEM( Sampler, samplers )
GLTFCACHEITEM( BufferView, bufferViews )

View file

@ -347,7 +347,8 @@ idRenderModel* idRenderModelManagerLocal::GetModel( const char* _modelName, bool
model = new( TAG_MODEL ) idRenderModelGLTF;
// RB: Collada DAE and Wavefront OBJ
}else if ( ( extension.Icmp( "dae" ) == 0 ) || ( extension.Icmp( "obj" ) == 0 ) // RB: Collada DAE and Wavefront OBJ
}
else if( ( extension.Icmp( "dae" ) == 0 ) || ( extension.Icmp( "obj" ) == 0 ) // RB: Collada DAE and Wavefront OBJ
|| ( extension.Icmp( "ase" ) == 0 ) || ( extension.Icmp( "lwo" ) == 0 )
|| ( extension.Icmp( "flt" ) == 0 ) || ( extension.Icmp( "ma" ) == 0 ) )
{

View file

@ -8,7 +8,8 @@
bool idRenderModelStatic::ConvertGltfMeshToModelsurfaces( const gltfMesh *mesh ) {
bool idRenderModelStatic::ConvertGltfMeshToModelsurfaces( const gltfMesh* mesh )
{
//for ( auto mesh : currentAsset->MeshList( ) ) {
// for ( auto prim : mesh->primitives ) {
@ -16,9 +17,12 @@ bool idRenderModelStatic::ConvertGltfMeshToModelsurfaces( const gltfMesh *mesh )
return false;
}
void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data ) {
for ( auto* gltfMesh : data->MeshList( ) ) {
for ( auto prim : gltfMesh->primitives ) {
void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh* _mesh, gltfData* data )
{
for( auto* gltfMesh : data->MeshList( ) )
{
for( auto prim : gltfMesh->primitives )
{
common->Printf( "primitive for %s\n", gltfMesh->name.c_str() );
gltfAccessor* accessor = data->AccessorList( )[prim->indices];
@ -32,13 +36,17 @@ void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data
idFile_Memory idxBin = idFile_Memory( "gltfChunkIndices",
( const char* )( ( data->GetData( bv->buffer ) + bv->byteOffset + accessor->byteOffset ) ), bv->byteLength );
for ( int i = 0; i < accessor->count; i++ ) {
for( int i = 0; i < accessor->count; i++ )
{
idxBin.Read( ( void* )( &indices[i] ), accessor->typeSize );
if( bv->byteStride )
{
idxBin.Seek( bv->byteStride - accessor->typeSize, FS_SEEK_CUR );
}
}
for ( int i = 0; i < accessor->count; i+=3 ) {
for( int i = 0; i < accessor->count; i += 3 )
{
MapPolygon& polygon = polygons.Alloc( );
polygon.SetMaterial( "textures/base_wall/lfwall27d" );
polygon.AddIndex( indices[i + 1] );
@ -49,7 +57,8 @@ void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data
Mem_Free( indices );
bool sizeSet = false;
for ( auto &attrib : prim->attributes ) {
for( auto& attrib : prim->attributes )
{
gltfAccessor* attrAcc = data->AccessorList( )[attrib->accessorIndex];
gltfBufferView* attrBv = data->BufferViewList( )[attrAcc->bufferView];
gltfData* attrData = attrBv->parent;
@ -64,15 +73,24 @@ void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data
sizeSet = true;
}
switch ( attrib->type ) {
switch( attrib->type )
{
case gltfMesh_Primitive_Attribute::Type::Position:
{
for ( int i = attrAcc->count-1; i >= 0; i-- ) {
bin.Read( ( void * ) ( &verts[i].xyz.x ), attrAcc->typeSize );
bin.Read( ( void * ) ( &verts[i].xyz.y ), attrAcc->typeSize );
bin.Read( ( void * ) ( &verts[i].xyz.z ), attrAcc->typeSize );
for( int i = attrAcc->count - 1; i >= 0; i-- )
{
idVec3 pos;
bin.Read( ( void* )( &pos.x ), attrAcc->typeSize );
bin.Read( ( void* )( &pos.y ), attrAcc->typeSize );
bin.Read( ( void* )( &pos.z ), attrAcc->typeSize );
verts[i].xyz = pos;
if( attrBv->byteStride )
{
bin.Seek( attrBv->byteStride - ( 3 * attrAcc->typeSize ), FS_SEEK_CUR );
}
idRandom rnd( i );
int r = rnd.RandomInt( 255 ), g = rnd.RandomInt( 255 ), b = rnd.RandomInt( 255 );
@ -85,13 +103,16 @@ void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data
case gltfMesh_Primitive_Attribute::Type::Normal:
{
idVec3 vec;
for ( int i = 0; i < attrAcc->count; i++ ) {
for( int i = 0; i < attrAcc->count; i++ )
{
idVec3 vec;
bin.Read( ( void* )( &vec.x ), attrAcc->typeSize );
bin.Read( ( void* )( &vec.y ), attrAcc->typeSize );
bin.Read( ( void* )( &vec.z ), attrAcc->typeSize );
if( attrBv->byteStride )
{
bin.Seek( attrBv->byteStride - ( attrib->elementSize * attrAcc->typeSize ), FS_SEEK_CUR );
}
verts[i].SetNormal( vec );
}
@ -100,11 +121,14 @@ void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data
case gltfMesh_Primitive_Attribute::Type::TexCoord0:
{
idVec2 vec;
for ( int i = 0; i < attrAcc->count; i++ ) {
for( int i = 0; i < attrAcc->count; i++ )
{
bin.Read( ( void* )( &vec.x ), attrAcc->typeSize );
bin.Read( ( void* )( &vec.y ), attrAcc->typeSize );
if( attrBv->byteStride )
{
bin.Seek( attrBv->byteStride - ( attrib->elementSize * attrAcc->typeSize ), FS_SEEK_CUR );
}
verts[i].SetTexCoord( vec );
}
@ -113,13 +137,16 @@ void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data
case gltfMesh_Primitive_Attribute::Type::Tangent:
{
idVec4 vec;
for ( int i = 0; i < attrAcc->count; i++ ) {
for( int i = 0; i < attrAcc->count; i++ )
{
bin.Read( ( void* )( &vec.x ), attrAcc->typeSize );
bin.Read( ( void* )( &vec.y ), attrAcc->typeSize );
bin.Read( ( void* )( &vec.z ), attrAcc->typeSize );
bin.Read( ( void* )( &vec.w ), attrAcc->typeSize );
if( attrBv->byteStride )
{
bin.Seek( attrBv->byteStride - ( attrib->elementSize * attrAcc->typeSize ), FS_SEEK_CUR );
}
verts[i].SetTangent( vec.ToVec3() );
verts[i].SetBiTangentSign( vec.w );
}
@ -157,50 +184,72 @@ void MapPolygonMesh::ConvertFromMeshGltf( const gltfMesh *_mesh, gltfData *data
SetContents();
}
int idMapEntity::GetEntities( gltfData * data, EntityListRef entities, int sceneID ) {
int idMapEntity::GetEntities( gltfData* data, EntityListRef entities, int sceneID )
{
idMapEntity* worldspawn = new idMapEntity();
entities.Append( worldspawn );
int entityCount = 0;
for( auto& nodeID : data->SceneList()[sceneID]->nodes )
{
auto* node = data->NodeList()[nodeID];
auto * newEntity = new idMapEntity( );
bool isWorldSpawn = false;
idMapEntity* newEntity = NULL;
bool isWorldSpawn = idStr::Icmp( node->extras.strPairs.GetString( "classname" ), "worldspawn" ) == 0;
if( isWorldSpawn )
{
worldspawn->primitives.Resize( 1024, 256 );
worldspawn->epairs.Copy( node->extras.strPairs );
}
else
{
// account all meshes starting with worldspawn. or BSP in the name
if( idStr::Icmpn( node->name, "BSP", 3 ) == 0 || idStr::Icmpn( node->name, "worldspawn.", 11 ) == 0 )
{
MapPolygonMesh* meshPrim = new MapPolygonMesh();
//meshPrim->epairs.Copy( newEntity->epairs );
meshPrim->ConvertFromMeshGltf( data->MeshList()[node->mesh], data );
worldspawn->AddPrimitive( meshPrim );
}
else
{
newEntity = new idMapEntity();
// set name and retrieve epairs from node extras
if( node->name.Length() )
{
newEntity->epairs.Set( "name", node->name );
}
newEntity->epairs.Copy( node->extras.strPairs );
isWorldSpawn = idStr::Icmp(newEntity->epairs.GetString( "classname" ), "worldspawn" ) == 0;
if ( isWorldSpawn )
newEntity->primitives.Resize( 1024, 256 );
//check for primitive type
idStr primType = newEntity->epairs.GetString( "PrimitiveType" );
if ( primType.Length() )
for( int i = 0; i < newEntity->epairs.GetNumKeyVals(); i++ )
{
if ( primType.Icmp( "BrushDef3" ) == 0 ) // change to MapMesh/Primitive
{
MapPolygonMesh *meshPrim = new MapPolygonMesh( );
meshPrim->epairs.Copy( newEntity->epairs );
const idKeyValue* kv = newEntity->epairs.GetKeyVal( i );
meshPrim->ConvertFromMeshGltf(data->MeshList()[node->mesh],data);
newEntity->AddPrimitive(meshPrim);
}
idLib::Printf( "entity[ %s ] key = '%s' value = '%s'\n", node->name.c_str(), kv->GetKey().c_str(), kv->GetValue().c_str() );
}
data->ResolveNodeMatrix( node );
newEntity->epairs.Set( "origin", node->translation.ToString() );
common->Printf( " %s \n ", node->name.c_str( ) );
entities.Append( newEntity );
entityCount++;
}
}
}
if ( entities.Num( ) > 0 && ( idStr::Icmp( entities[0]->epairs.GetString( "name" ), "worldspawn" ) != 0 ) ) {
/*
if( entities.Num( ) > 0 && ( idStr::Icmp( entities[0]->epairs.GetString( "name" ), "worldspawn" ) != 0 ) )
{
// move world spawn to first place
for ( int i = 1; i < entities.Num( ); i++ ) {
if ( idStr::Icmp( entities[i]->epairs.GetString( "name" ), "worldspawn" ) == 0 ) {
for( int i = 1; i < entities.Num( ); i++ )
{
if( idStr::Icmp( entities[i]->epairs.GetString( "name" ), "worldspawn" ) == 0 )
{
idMapEntity* tmp = entities[0];
entities[0] = entities[i];
entities[i] = tmp;
@ -208,13 +257,15 @@ int idMapEntity::GetEntities( gltfData * data, EntityListRef entities, int scene
}
}
}
*/
return entityCount;
}
// [filename].[%i|%s].[gltf/glb]
bool gltfManager::ExtractMeshIdentifier( idStr &filename, int &meshId, idStr &meshName ) {
bool gltfManager::ExtractMeshIdentifier( idStr& filename, int& meshId, idStr& meshName )
{
idStr extension;
filename.ExtractFileExtension( extension );
@ -238,228 +289,282 @@ bool gltfManager::ExtractMeshIdentifier( idStr &filename, int &meshId, idStr &me
if( lexer.ExpectAnyToken( &token ) )
{
if( lexer.EndOfFile() && ( token.type == TT_NUMBER ) && ( token.subtype & TT_INTEGER ) )
{
meshId = token.GetIntValue();
}
else if( token.type == TT_NUMBER || token.type == TT_STRING )
{
meshName = id;
else {
}
else
{
lexer.Warning( "malformed gltf mesh identifier" );
return false;
}
return true;
}else
}
else
{
lexer.Warning( "malformed gltf mesh identifier" );
}
return false;
}
void idRenderModelGLTF::InitFromFile( const char *fileName ) {
void idRenderModelGLTF::InitFromFile( const char* fileName )
{
common->Warning( "The method or operation is not implemented." );
}
bool idRenderModelGLTF::LoadBinaryModel( idFile *file, const ID_TIME_T sourceTimeStamp ) {
bool idRenderModelGLTF::LoadBinaryModel( idFile* file, const ID_TIME_T sourceTimeStamp )
{
common->Warning( "The method or operation is not implemented." );
return false;
}
void idRenderModelGLTF::WriteBinaryModel( idFile *file, ID_TIME_T *_timeStamp /*= NULL */ ) const {
void idRenderModelGLTF::WriteBinaryModel( idFile* file, ID_TIME_T* _timeStamp /*= NULL */ ) const
{
common->Warning( "The method or operation is not implemented." );
}
bool idRenderModelGLTF::SupportsBinaryModel( ) {
bool idRenderModelGLTF::SupportsBinaryModel( )
{
common->Warning( "The method or operation is not implemented." );
return false;
}
void idRenderModelGLTF::ExportOBJ( idFile *objFile, idFile *mtlFile, ID_TIME_T *_timeStamp /*= NULL */ ) {
void idRenderModelGLTF::ExportOBJ( idFile* objFile, idFile* mtlFile, ID_TIME_T* _timeStamp /*= NULL */ )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::PartialInitFromFile( const char *fileName ) {
void idRenderModelGLTF::PartialInitFromFile( const char* fileName )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::PurgeModel( ) {
void idRenderModelGLTF::PurgeModel( )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::Reset( ) {
void idRenderModelGLTF::Reset( )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::LoadModel( ) {
void idRenderModelGLTF::LoadModel( )
{
common->Warning( "The method or operation is not implemented." );
}
bool idRenderModelGLTF::IsLoaded( ) {
bool idRenderModelGLTF::IsLoaded( )
{
common->Warning( "The method or operation is not implemented." );
return false;
}
void idRenderModelGLTF::SetLevelLoadReferenced( bool referenced ) {
void idRenderModelGLTF::SetLevelLoadReferenced( bool referenced )
{
common->Warning( "The method or operation is not implemented." );
}
bool idRenderModelGLTF::IsLevelLoadReferenced( ) {
bool idRenderModelGLTF::IsLevelLoadReferenced( )
{
common->Warning( "The method or operation is not implemented." );
return false;
}
void idRenderModelGLTF::TouchData( ) {
void idRenderModelGLTF::TouchData( )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::CreateBuffers( nvrhi::ICommandList *commandList ) {
void idRenderModelGLTF::CreateBuffers( nvrhi::ICommandList* commandList )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::InitEmpty( const char *name ) {
void idRenderModelGLTF::InitEmpty( const char* name )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::AddSurface( modelSurface_t surface ) {
void idRenderModelGLTF::AddSurface( modelSurface_t surface )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::FinishSurfaces( bool useMikktspace ) {
void idRenderModelGLTF::FinishSurfaces( bool useMikktspace )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::FreeVertexCache( ) {
void idRenderModelGLTF::FreeVertexCache( )
{
common->Warning( "The method or operation is not implemented." );
}
const char *idRenderModelGLTF::Name( ) const {
const char* idRenderModelGLTF::Name( ) const
{
common->Warning( "The method or operation is not implemented." );
return "";
}
void idRenderModelGLTF::Print( ) const {
void idRenderModelGLTF::Print( ) const
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::List( ) const {
void idRenderModelGLTF::List( ) const
{
common->Warning( "The method or operation is not implemented." );
}
int idRenderModelGLTF::Memory( ) const {
int idRenderModelGLTF::Memory( ) const
{
common->Warning( "The method or operation is not implemented." );
return -1;
}
ID_TIME_T idRenderModelGLTF::Timestamp( ) const {
ID_TIME_T idRenderModelGLTF::Timestamp( ) const
{
common->Warning( "The method or operation is not implemented." );
return FILE_NOT_FOUND_TIMESTAMP;
}
int idRenderModelGLTF::NumSurfaces( ) const {
int idRenderModelGLTF::NumSurfaces( ) const
{
common->Warning( "The method or operation is not implemented." );
return -1;
}
int idRenderModelGLTF::NumBaseSurfaces( ) const {
int idRenderModelGLTF::NumBaseSurfaces( ) const
{
common->Warning( "The method or operation is not implemented." );
return -1;
}
const modelSurface_t *idRenderModelGLTF::Surface( int surfaceNum ) const {
const modelSurface_t* idRenderModelGLTF::Surface( int surfaceNum ) const
{
common->Warning( "The method or operation is not implemented." );
return nullptr;
}
srfTriangles_t *idRenderModelGLTF::AllocSurfaceTriangles( int numVerts, int numIndexes ) const {
srfTriangles_t* idRenderModelGLTF::AllocSurfaceTriangles( int numVerts, int numIndexes ) const
{
common->Warning( "The method or operation is not implemented." );
return nullptr;
}
void idRenderModelGLTF::FreeSurfaceTriangles( srfTriangles_t *tris ) const {
void idRenderModelGLTF::FreeSurfaceTriangles( srfTriangles_t* tris ) const
{
common->Warning( "The method or operation is not implemented." );
}
bool idRenderModelGLTF::IsStaticWorldModel( ) const {
bool idRenderModelGLTF::IsStaticWorldModel( ) const
{
common->Warning( "The method or operation is not implemented." );
return false;
}
dynamicModel_t idRenderModelGLTF::IsDynamicModel( ) const {
dynamicModel_t idRenderModelGLTF::IsDynamicModel( ) const
{
common->Warning( "The method or operation is not implemented." );
return dynamicModel_t();
}
bool idRenderModelGLTF::IsDefaultModel( ) const {
bool idRenderModelGLTF::IsDefaultModel( ) const
{
common->Warning( "The method or operation is not implemented." );
return false;
}
bool idRenderModelGLTF::IsReloadable( ) const {
bool idRenderModelGLTF::IsReloadable( ) const
{
common->Warning( "The method or operation is not implemented." );
return false;
}
idRenderModel *idRenderModelGLTF::InstantiateDynamicModel( const struct renderEntity_s *ent, const viewDef_t *view, idRenderModel *cachedModel ) {
idRenderModel* idRenderModelGLTF::InstantiateDynamicModel( const struct renderEntity_s* ent, const viewDef_t* view, idRenderModel* cachedModel )
{
common->Warning( "The method or operation is not implemented." );
return nullptr;
}
int idRenderModelGLTF::NumJoints( ) const {
int idRenderModelGLTF::NumJoints( ) const
{
common->Warning( "The method or operation is not implemented." );
return 0;
}
const idMD5Joint *idRenderModelGLTF::GetJoints( ) const {
const idMD5Joint* idRenderModelGLTF::GetJoints( ) const
{
common->Warning( "The method or operation is not implemented." );
return nullptr;
}
jointHandle_t idRenderModelGLTF::GetJointHandle( const char *name ) const {
jointHandle_t idRenderModelGLTF::GetJointHandle( const char* name ) const
{
common->Warning( "The method or operation is not implemented." );
return jointHandle_t();
}
const char *idRenderModelGLTF::GetJointName( jointHandle_t handle ) const {
const char* idRenderModelGLTF::GetJointName( jointHandle_t handle ) const
{
common->Warning( "The method or operation is not implemented." );
return "";
}
const idJointQuat *idRenderModelGLTF::GetDefaultPose( ) const {
const idJointQuat* idRenderModelGLTF::GetDefaultPose( ) const
{
common->Warning( "The method or operation is not implemented." );
return nullptr;
}
int idRenderModelGLTF::NearestJoint( int surfaceNum, int a, int b, int c ) const {
int idRenderModelGLTF::NearestJoint( int surfaceNum, int a, int b, int c ) const
{
common->Warning( "The method or operation is not implemented." );
return -1;
}
idBounds idRenderModelGLTF::Bounds( const struct renderEntity_s *ent ) const {
idBounds idRenderModelGLTF::Bounds( const struct renderEntity_s* ent ) const
{
common->Warning( "The method or operation is not implemented." );
return idBounds();
}
void idRenderModelGLTF::ReadFromDemoFile( class idDemoFile *f ) {
void idRenderModelGLTF::ReadFromDemoFile( class idDemoFile* f )
{
common->Warning( "The method or operation is not implemented." );
}
void idRenderModelGLTF::WriteToDemoFile( class idDemoFile *f ) {
void idRenderModelGLTF::WriteToDemoFile( class idDemoFile* f )
{
common->Warning( "The method or operation is not implemented." );
}
float idRenderModelGLTF::DepthHack( ) const {
float idRenderModelGLTF::DepthHack( ) const
{
common->Warning( "The method or operation is not implemented." );
return -1.0f;
}
bool idRenderModelGLTF::ModelHasDrawingSurfaces( ) const {
bool idRenderModelGLTF::ModelHasDrawingSurfaces( ) const
{
common->Warning( "The method or operation is not implemented." );
return false;
}
bool idRenderModelGLTF::ModelHasInteractingSurfaces( ) const {
bool idRenderModelGLTF::ModelHasInteractingSurfaces( ) const
{
common->Warning( "The method or operation is not implemented." );
return false;
}
bool idRenderModelGLTF::ModelHasShadowCastingSurfaces( ) const {
bool idRenderModelGLTF::ModelHasShadowCastingSurfaces( ) const
{
common->Warning( "The method or operation is not implemented." );
return false;
}

View file

@ -1,7 +1,8 @@
#pragma once
#include "Model_local.h"
class gltfManager {
class gltfManager
{
public:
static bool ExtractMeshIdentifier( idStr& filename , int& meshId, idStr& meshName );
};