doom3-bfg/neo/framework/TokenParser.cpp

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/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "precompiled.h"
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#pragma hdrstop
void idTokenParser::LoadFromParser( idParser& parser, const char* guiName )
{
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idToken tok;
idTokenIndexes tokIdxs;
tokIdxs.SetName( guiName );
while( parser.ReadToken( &tok ) )
{
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tokIdxs.Append( tokens.AddUnique( idBinaryToken( tok ) ) );
}
guiTokenIndexes.Append( tokIdxs );
currentToken = 0;
}
void idTokenParser::LoadFromFile( const char* filename )
{
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Clear();
idFile* inFile = fileSystem->OpenFileReadMemory( filename );
if( inFile != NULL )
{
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int num;
inFile->ReadBig( num );
guiTokenIndexes.SetNum( num );
for( int i = 0; i < num; i++ )
{
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guiTokenIndexes[ i ].Read( inFile );
}
inFile->ReadBig( num );
tokens.SetNum( num );
for( int i = 0; i < num; i++ )
{
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tokens[ i ].Read( inFile );
}
}
delete inFile;
preloaded = ( tokens.Num() > 0 );
}
void idTokenParser::WriteToFile( const char* filename )
{
if( preloaded )
{
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return;
}
idFile* outFile = fileSystem->OpenFileWrite( filename, "fs_basepath" );
if( outFile != NULL )
{
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outFile->WriteBig( ( int )guiTokenIndexes.Num() );
for( int i = 0; i < guiTokenIndexes.Num(); i++ )
{
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guiTokenIndexes[ i ].Write( outFile );
}
outFile->WriteBig( ( int )tokens.Num() );
for( int i = 0; i < tokens.Num(); i++ )
{
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tokens[ i ].Write( outFile );
}
}
delete outFile;
}
bool idTokenParser::StartParsing( const char* filename )
{
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currentTokenList = -1;
for( int i = 0; i < guiTokenIndexes.Num(); i++ )
{
if( idStr::Icmp( filename, guiTokenIndexes[ i ].GetName() ) == 0 )
{
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currentTokenList = i;
break;
}
}
currentToken = 0;
return ( currentTokenList != -1 );
}
bool idTokenParser::ReadToken( idToken* tok )
{
if( currentToken >= 0 && currentToken < guiTokenIndexes[ currentTokenList ].Num() )
{
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tok->Clear();
idBinaryToken& btok = tokens[ guiTokenIndexes[ currentTokenList ][ currentToken ] ];
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*tok = btok.token;
tok->type = btok.tokenType;
tok->subtype = btok.tokenSubType;
currentToken++;
return true;
}
return false;
}
int idTokenParser::ExpectTokenString( const char* string )
{
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idToken token;
if( !ReadToken( &token ) )
{
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Error( "couldn't find expected '%s'", string );
return 0;
}
if( token != string )
{
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Error( "expected '%s' but found '%s'", string, token.c_str() );
return 0;
}
return 1;
}
// expect a certain token type
int idTokenParser::ExpectTokenType( int type, int subtype, idToken* token )
{
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idStr str;
if( !ReadToken( token ) )
{
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Error( "couldn't read expected token" );
return 0;
}
if( token->type != type )
{
switch( type )
{
case TT_STRING:
str = "string";
break;
case TT_LITERAL:
str = "literal";
break;
case TT_NUMBER:
str = "number";
break;
case TT_NAME:
str = "name";
break;
case TT_PUNCTUATION:
str = "punctuation";
break;
default:
str = "unknown type";
break;
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}
Error( "expected a %s but found '%s'", str.c_str(), token->c_str() );
return 0;
}
if( token->type == TT_NUMBER )
{
if( ( token->subtype & subtype ) != subtype )
{
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str.Clear();
if( subtype & TT_DECIMAL ) str = "decimal ";
if( subtype & TT_HEX ) str = "hex ";
if( subtype & TT_OCTAL ) str = "octal ";
if( subtype & TT_BINARY ) str = "binary ";
if( subtype & TT_UNSIGNED ) str += "unsigned ";
if( subtype & TT_LONG ) str += "long ";
if( subtype & TT_FLOAT ) str += "float ";
if( subtype & TT_INTEGER ) str += "integer ";
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str.StripTrailing( ' ' );
Error( "expected %s but found '%s'", str.c_str(), token->c_str() );
return 0;
}
}
else if( token->type == TT_PUNCTUATION )
{
if( subtype < 0 )
{
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Error( "BUG: wrong punctuation subtype" );
return 0;
}
if( token->subtype != subtype )
{
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//Error( "expected '%s' but found '%s'", idLexer::GetPunctuationFromId( subtype ), token->c_str() );
return 0;
}
}
return 1;
}
// expect a token
int idTokenParser::ExpectAnyToken( idToken* token )
{
if( !ReadToken( token ) )
{
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Error( "couldn't read expected token" );
return 0;
}
return 1;
}
void idTokenParser::UnreadToken( const idToken* token )
{
if( currentToken == 0 || currentToken >= guiTokenIndexes[ currentTokenList ].Num() )
{
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idLib::common->FatalError( "idTokenParser::unreadToken, unread token twice\n" );
}
currentToken--;
}
void idTokenParser::Error( VERIFY_FORMAT_STRING const char* str, ... )
{
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char text[MAX_STRING_CHARS];
va_list ap;
va_start( ap, str );
vsprintf( text, str, ap );
va_end( ap );
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idLib::common->Warning( text );
}
void idTokenParser::Warning( VERIFY_FORMAT_STRING const char* str, ... )
{
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char text[MAX_STRING_CHARS];
va_list ap;
va_start( ap, str );
vsprintf( text, str, ap );
va_end( ap );
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idLib::common->Warning( text );
}
int idTokenParser::ParseInt()
{
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idToken token;
if( !ReadToken( &token ) )
{
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Error( "couldn't read expected integer" );
return 0;
}
if( token.type == TT_PUNCTUATION && token == "-" )
{
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ExpectTokenType( TT_NUMBER, TT_INTEGER, &token );
return -( ( signed int ) token.GetIntValue() );
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}
else if( token.type != TT_NUMBER || token.subtype == TT_FLOAT )
{
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Error( "expected integer value, found '%s'", token.c_str() );
}
return token.GetIntValue();
}
// read a boolean
bool idTokenParser::ParseBool()
{
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idToken token;
if( !ExpectTokenType( TT_NUMBER, 0, &token ) )
{
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Error( "couldn't read expected boolean" );
return false;
}
return ( token.GetIntValue() != 0 );
}
// read a floating point number. If errorFlag is NULL, a non-numeric token will
// issue an Error(). If it isn't NULL, it will issue a Warning() and set *errorFlag = true
float idTokenParser::ParseFloat( bool* errorFlag )
{
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idToken token;
if( errorFlag )
{
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*errorFlag = false;
}
if( !ReadToken( &token ) )
{
if( errorFlag )
{
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Warning( "couldn't read expected floating point number" );
*errorFlag = true;
}
else
{
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Error( "couldn't read expected floating point number" );
}
return 0;
}
if( token.type == TT_PUNCTUATION && token == "-" )
{
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ExpectTokenType( TT_NUMBER, 0, &token );
return -token.GetFloatValue();
}
else if( token.type != TT_NUMBER )
{
if( errorFlag )
{
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Warning( "expected float value, found '%s'", token.c_str() );
*errorFlag = true;
}
else
{
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Error( "expected float value, found '%s'", token.c_str() );
}
}
return token.GetFloatValue();
}