mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
93 lines
3.5 KiB
C
93 lines
3.5 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
|
||
|
Doom 3 BFG Edition GPL Source Code
|
||
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
||
|
|
||
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
||
|
|
||
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
||
|
|
||
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
||
|
|
||
|
===========================================================================
|
||
|
*/
|
||
|
|
||
|
#ifndef __SLIDERWINDOW_H__
|
||
|
#define __SLIDERWINDOW_H__
|
||
|
|
||
|
class idUserInterfaceLocal;
|
||
|
|
||
|
class idSliderWindow : public idWindow {
|
||
|
public:
|
||
|
idSliderWindow(idUserInterfaceLocal *gui);
|
||
|
virtual ~idSliderWindow();
|
||
|
|
||
|
void InitWithDefaults(const char *_name, const idRectangle &rect, const idVec4 &foreColor, const idVec4 &matColor, const char *_background, const char *thumbShader, bool _vertical, bool _scrollbar);
|
||
|
|
||
|
void SetRange(float _low, float _high, float _step);
|
||
|
float GetLow() { return low; }
|
||
|
float GetHigh() { return high; }
|
||
|
|
||
|
void SetValue(float _value);
|
||
|
float GetValue() { return value; };
|
||
|
|
||
|
virtual size_t Allocated(){return idWindow::Allocated();};
|
||
|
virtual idWinVar * GetWinVarByName(const char *_name, bool winLookup = false, drawWin_t** owner = NULL);
|
||
|
virtual const char *HandleEvent(const sysEvent_t *event, bool *updateVisuals);
|
||
|
virtual void PostParse();
|
||
|
virtual void Draw(int time, float x, float y);
|
||
|
virtual void DrawBackground(const idRectangle &drawRect);
|
||
|
virtual const char *RouteMouseCoords(float xd, float yd);
|
||
|
virtual void Activate(bool activate, idStr &act);
|
||
|
virtual void SetBuddy(idWindow *buddy);
|
||
|
|
||
|
void RunNamedEvent( const char* eventName );
|
||
|
|
||
|
private:
|
||
|
virtual bool ParseInternalVar(const char *name, idTokenParser *src);
|
||
|
void CommonInit();
|
||
|
void InitCvar();
|
||
|
// true: read the updated cvar from cvar system
|
||
|
// false: write to the cvar system
|
||
|
// force == true overrides liveUpdate 0
|
||
|
void UpdateCvar( bool read, bool force = false );
|
||
|
|
||
|
idWinFloat value;
|
||
|
float low;
|
||
|
float high;
|
||
|
float thumbWidth;
|
||
|
float thumbHeight;
|
||
|
float stepSize;
|
||
|
float lastValue;
|
||
|
idRectangle thumbRect;
|
||
|
const idMaterial * thumbMat;
|
||
|
bool vertical;
|
||
|
bool verticalFlip;
|
||
|
bool scrollbar;
|
||
|
idWindow * buddyWin;
|
||
|
idStr thumbShader;
|
||
|
|
||
|
idWinStr cvarStr;
|
||
|
idCVar * cvar;
|
||
|
bool cvar_init;
|
||
|
idWinBool liveUpdate;
|
||
|
idWinStr cvarGroup;
|
||
|
};
|
||
|
|
||
|
#endif /* !__SLIDERWINDOW_H__ */
|
||
|
|