mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 08:51:57 +00:00
79 lines
2.5 KiB
C
79 lines
2.5 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
|
||
|
Doom 3 BFG Edition GPL Source Code
|
||
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
||
|
|
||
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
||
|
|
||
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
||
|
|
||
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
||
|
|
||
|
===========================================================================
|
||
|
*/
|
||
|
|
||
|
#ifndef __R_THINGS__
|
||
|
#define __R_THINGS__
|
||
|
|
||
|
|
||
|
#ifdef __GNUG__
|
||
|
#pragma interface
|
||
|
#endif
|
||
|
|
||
|
#define MAXVISSPRITES 128
|
||
|
|
||
|
extern vissprite_t vissprites[MAXVISSPRITES];
|
||
|
extern vissprite_t* vissprite_p;
|
||
|
extern vissprite_t vsprsortedhead;
|
||
|
|
||
|
// Constant arrays used for psprite clipping
|
||
|
// and initializing clipping.
|
||
|
extern short negonearray[SCREENWIDTH];
|
||
|
extern short screenheightarray[SCREENWIDTH];
|
||
|
|
||
|
// vars for R_DrawMaskedColumn
|
||
|
extern short* mfloorclip;
|
||
|
extern short* mceilingclip;
|
||
|
extern fixed_t spryscale;
|
||
|
extern fixed_t sprtopscreen;
|
||
|
|
||
|
extern fixed_t pspritescale;
|
||
|
extern fixed_t pspriteiscale;
|
||
|
|
||
|
|
||
|
void R_DrawMaskedColumn (postColumn_t* column);
|
||
|
|
||
|
|
||
|
void R_SortVisSprites (void);
|
||
|
|
||
|
void R_AddSprites (sector_t* sec);
|
||
|
void R_AddPSprites (void);
|
||
|
void R_DrawSprites (void);
|
||
|
void R_InitSprites (const char* const* namelist);
|
||
|
void R_ClearSprites (void);
|
||
|
void R_DrawMasked (void);
|
||
|
|
||
|
void
|
||
|
R_ClipVisSprite
|
||
|
( vissprite_t* vis,
|
||
|
int xl,
|
||
|
int xh );
|
||
|
|
||
|
|
||
|
#endif
|
||
|
|