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https://github.com/id-Software/DOOM-3-BFG.git
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1153 lines
38 KiB
Text
1153 lines
38 KiB
Text
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||
|
<ClInclude Include="swf\SWF_ParmList.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_ScriptFunction.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_ScriptObject.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_ScriptVar.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_ShapeParser.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_SpriteInstance.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_Sprites.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_TextInstance.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="swf\SWF_Types.h">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\Font.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\GLState.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\Common_dialog.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\RenderProgs.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_lobby.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_lobby_backend.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_voicechat.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\PacketProcessor.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\LightweightCompression.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\ConsoleHistory.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\DebugGraph.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\ResolutionScale.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\Common_local.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_dedicated_server_search.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_lobby_backend_direct.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_session.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_session_local.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_stats.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\sys_stats_misc.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\Snapshot.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\SnapshotProcessor.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sys\Snapshot_Jobs.h">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\File_SaveGame.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\AutoRender.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\Zip.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\AutoRenderBink.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.h">
|
||
|
<Filter>Renderer\Jobs\DynamicShadowVolume</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\jobs\dynamicshadowvolume\DynamicShadowVolume_local.h">
|
||
|
<Filter>Renderer\Jobs\DynamicShadowVolume</Filter>
|
||
|
</ClInclude>
|
||
|
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|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\File_Resource.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="framework\TokenParser.h">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\jobs\staticshadowvolume\StaticShadowVolume.h">
|
||
|
<Filter>Renderer\Jobs\StaticShadowVolume</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\jobs\staticshadowvolume\StaticShadowVolume_local.h">
|
||
|
<Filter>Renderer\Jobs\StaticShadowVolume</Filter>
|
||
|
</ClInclude>
|
||
|
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|
||
|
<Filter>Renderer\Jobs</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\jobs\prelightshadowvolume\PreLightShadowVolume.h">
|
||
|
<Filter>Renderer\Jobs\PreLightShadowVolume</Filter>
|
||
|
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|
||
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||
|
<Filter>Renderer\Jobs\PreLightShadowVolume</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\ScreenRect.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="renderer\GLMatrix.h">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClInclude>
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<ClCompile Include="cm\CollisionModel_contacts.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="cm\CollisionModel_contents.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="cm\CollisionModel_debug.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="cm\CollisionModel_files.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="cm\CollisionModel_load.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="cm\CollisionModel_rotate.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="cm\CollisionModel_trace.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="cm\CollisionModel_translate.cpp">
|
||
|
<Filter>CM</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\CmdSystem.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Compressor.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Console.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\CVarSystem.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\DemoFile.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\EditField.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\EventLoop.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\File.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\FileSystem.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\KeyInput.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Unzip.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\UsercmdGen.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Cinematic.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\GuiModel.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Image_files.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Image_load.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Image_process.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Image_program.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Interaction.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Material.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_ase.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_beam.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_liquid.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_lwo.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_ma.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_md3.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_md5.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_prt.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Model_sprite.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\ModelDecal.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\ModelManager.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\ModelOverlay.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderEntity.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderSystem.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderSystem_init.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderWorld.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderWorld_demo.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderWorld_load.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderWorld_portals.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_trace.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_trisurf.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\VertexCache.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\snd_emitter.cpp">
|
||
|
<Filter>Sound</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\snd_shader.cpp">
|
||
|
<Filter>Sound</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\snd_system.cpp">
|
||
|
<Filter>Sound</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\snd_world.cpp">
|
||
|
<Filter>Sound</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_local.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\BindWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\ChoiceWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\DeviceContext.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\EditWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\FieldWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\GameBearShootWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\GameBustOutWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\GameSSDWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\GuiScript.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\ListGUI.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\ListWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\RegExp.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\RenderWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\SimpleWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\SliderWindow.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\UserInterface.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\Window.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ui\Winvar.cpp">
|
||
|
<Filter>Ui</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="aas\AASFile.cpp">
|
||
|
<Filter>AAS</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="aas\AASFile_optimize.cpp">
|
||
|
<Filter>AAS</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="aas\AASFile_sample.cpp">
|
||
|
<Filter>AAS</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="aas\AASFileManager.cpp">
|
||
|
<Filter>AAS</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\OpenGL\gl_backend.cpp">
|
||
|
<Filter>Renderer\OpenGL</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_cpu.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_wndproc.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_glimp.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_input.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_main.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_net.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_qgl.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_shared.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_snd.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_syscon.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_taskkeyhook.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_savegame.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\PlayerProfile.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_savegame.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_localuser.cpp">
|
||
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<Filter>Sys</Filter>
|
||
|
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|
||
|
<ClCompile Include="sys\sys_signin.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_profile.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\XAudio2\XA2_SoundHardware.cpp">
|
||
|
<Filter>Sound\XAudio2</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\XAudio2\XA2_SoundSample.cpp">
|
||
|
<Filter>Sound\XAudio2</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\XAudio2\XA2_SoundVoice.cpp">
|
||
|
<Filter>Sound\XAudio2</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\WaveFile.cpp">
|
||
|
<Filter>Sound</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sound\SoundVoice.cpp">
|
||
|
<Filter>Sound</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_signin.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
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|
||
|
<ClCompile Include="sys\win32\win_localuser.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_session_savegames.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
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|
||
|
<ClCompile Include="renderer\BufferObject.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
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|
||
|
<ClCompile Include="framework\DeclAF.cpp">
|
||
|
<Filter>Framework\Decls</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\DeclEntityDef.cpp">
|
||
|
<Filter>Framework\Decls</Filter>
|
||
|
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|
||
|
<ClCompile Include="framework\DeclFX.cpp">
|
||
|
<Filter>Framework\Decls</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\DeclManager.cpp">
|
||
|
<Filter>Framework\Decls</Filter>
|
||
|
</ClCompile>
|
||
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<ClCompile Include="framework\DeclParticle.cpp">
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||
|
<Filter>Framework\Decls</Filter>
|
||
|
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|
||
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<ClCompile Include="framework\DeclPDA.cpp">
|
||
|
<Filter>Framework\Decls</Filter>
|
||
|
</ClCompile>
|
||
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<ClCompile Include="framework\DeclSkin.cpp">
|
||
|
<Filter>Framework\Decls</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\DeclTable.cpp">
|
||
|
<Filter>Framework\Decls</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\win32\win_achievements.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\ImageManager.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Image_intrinsic.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderLog.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\OpenGL\gl_image.cpp">
|
||
|
<Filter>Renderer\OpenGL</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\BinaryImage.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\DXT\DXTDecoder.cpp">
|
||
|
<Filter>Renderer\DXT</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\DXT\DXTEncoder.cpp">
|
||
|
<Filter>Renderer\DXT</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\DXT\DXTEncoder_SSE2.cpp">
|
||
|
<Filter>Renderer\DXT</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Color\ColorSpace.cpp">
|
||
|
<Filter>Renderer\Color</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Bitstream.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Dictionary.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Events.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Image.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Load.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Main.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Names.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_ParmList.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_PlaceObject.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Render.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_ScriptFunction.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_ScriptObject.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_ScriptVar.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_ShapeParser.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Shapes.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Sounds.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_SpriteInstance.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Sprites.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Text.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_TextInstance.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="swf\SWF_Zlib.cpp">
|
||
|
<Filter>SWF</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\Font.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Common_dialog.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderProgs.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_lobby.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_lobby_migrate.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_lobby_users.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_voicechat.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\PacketProcessor.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\LightweightCompression.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\ConsoleHistory.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\DebugGraph.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\ResolutionScale.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Common_printf.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Common_menu.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Common_demos.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Common_localize.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Common_load.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_achievements.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_dedicated_server_search.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_lobby_backend_direct.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_lobby_snapshot.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_session_callbacks.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\sys_session_local.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\Snapshot.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\SnapshotProcessor.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sys\Snapshot_Jobs.cpp">
|
||
|
<Filter>Sys</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\File_SaveGame.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\common_frame.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Common_network.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\AutoRender.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\precompiled.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\Zip.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\AutoRenderBink.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\jobs\dynamicshadowvolume\DynamicShadowVolume.cpp">
|
||
|
<Filter>Renderer\Jobs\DynamicShadowVolume</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_backend_draw.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_backend_rendertools.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_frontend_addlights.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_frontend_addmodels.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_frontend_deform.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_frontend_guisurf.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_frontend_main.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\tr_frontend_subview.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="framework\File_Manifest.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
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|
||
|
<ClCompile Include="framework\File_Resource.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
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|
||
|
<ClCompile Include="framework\TokenParser.cpp">
|
||
|
<Filter>Framework</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>Renderer\Jobs\StaticShadowVolume</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\jobs\ShadowShared.cpp">
|
||
|
<Filter>Renderer\Jobs</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>Renderer\Jobs\PreLightShadowVolume</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="renderer\RenderWorld_defs.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
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|
||
|
<ClCompile Include="renderer\RenderProgs_GLSL.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
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|
||
|
<ClCompile Include="renderer\OpenGL\gl_GraphicsAPIWrapper.cpp">
|
||
|
<Filter>Renderer\OpenGL</Filter>
|
||
|
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|
||
|
<ClCompile Include="renderer\ScreenRect.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
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|
||
|
<ClCompile Include="renderer\GLMatrix.cpp">
|
||
|
<Filter>Renderer</Filter>
|
||
|
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|
||
|
<ClCompile Include="sys\win32\win_session_local.cpp">
|
||
|
<Filter>Sys\Win32</Filter>
|
||
|
</ClCompile>
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<None Include="sys\win32\rc\res\doom.ico">
|
||
|
<Filter>Sys\RC\res</Filter>
|
||
|
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|
||
|
<None Include="sys\win32\rc\res\doom3bfg.bin">
|
||
|
<Filter>Sys\RC\res</Filter>
|
||
|
</None>
|
||
|
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|
||
|
<ItemGroup>
|
||
|
<ResourceCompile Include="sys\win32\rc\doom.rc">
|
||
|
<Filter>Sys\RC</Filter>
|
||
|
</ResourceCompile>
|
||
|
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|
||
|
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|