doom3-bfg/neo/_Game.props

22 lines
950 B
Text
Raw Normal View History

2012-11-26 18:58:24 +00:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<_PropertySheetDisplayName>Game Library</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>__DOOM__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>
</PrecompiledHeader>
</ClCompile>
<Link>
<OutputFile Condition="'$(Platform)'=='Win32'">$(OutDir)gamex86.dll</OutputFile>
<ModuleDefinitionFile>.\game\game.def</ModuleDefinitionFile>
</Link>
<PreBuildEvent>
<Command>..\build\Win32\"$(Configuration)"\TypeInfo.exe</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
</Project>