mirror of
https://github.com/id-Software/DOOM-3-BFG.git
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492 lines
17 KiB
Text
492 lines
17 KiB
Text
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<?xml version="1.0" encoding="utf-8"?>
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</ClCompile>
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</ClCompile>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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</ClCompile>
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</ClCompile>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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</ClCompile>
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<Filter>Menus</Filter>
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<ClCompile Include="d3xp\precompiled.cpp" />
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<Filter>Menus</Filter>
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</ClCompile>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<ClCompile Include="d3xp\menus\MenuHandler_HUD.cpp">
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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</ClCompile>
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<Filter>Menus</Filter>
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<Filter>Menus</Filter>
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<Filter>Menus</Filter>
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<ItemGroup>
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<Filter>Animation</Filter>
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<ClInclude Include="d3xp\anim\Anim_Testmodel.h">
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||
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<Filter>Animation</Filter>
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||
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<Filter>GameSys</Filter>
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<Filter>GameSys</Filter>
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||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Force.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Force_Constant.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Force_Drag.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Force_Field.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Force_Grab.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Force_Spring.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_Actor.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_AF.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_Base.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_Monster.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_Parametric.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_Player.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_RigidBody.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_Static.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Physics_StaticMulti.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\physics\Push.h">
|
||
|
<Filter>Physics</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\script\Script_Compiler.h">
|
||
|
<Filter>Script</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\script\Script_Interpreter.h">
|
||
|
<Filter>Script</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\script\Script_Program.h">
|
||
|
<Filter>Script</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\script\Script_Thread.h">
|
||
|
<Filter>Script</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\Actor.h" />
|
||
|
<ClInclude Include="d3xp\AF.h" />
|
||
|
<ClInclude Include="d3xp\AFEntity.h" />
|
||
|
<ClInclude Include="d3xp\BrittleFracture.h" />
|
||
|
<ClInclude Include="d3xp\Camera.h" />
|
||
|
<ClInclude Include="d3xp\Entity.h" />
|
||
|
<ClInclude Include="d3xp\Fx.h" />
|
||
|
<ClInclude Include="d3xp\Game.h" />
|
||
|
<ClInclude Include="d3xp\Game_local.h" />
|
||
|
<ClInclude Include="d3xp\GameEdit.h" />
|
||
|
<ClInclude Include="d3xp\Grabber.h" />
|
||
|
<ClInclude Include="d3xp\IK.h" />
|
||
|
<ClInclude Include="d3xp\Item.h" />
|
||
|
<ClInclude Include="d3xp\Light.h" />
|
||
|
<ClInclude Include="d3xp\Misc.h" />
|
||
|
<ClInclude Include="d3xp\Moveable.h" />
|
||
|
<ClInclude Include="d3xp\Mover.h" />
|
||
|
<ClInclude Include="d3xp\MultiplayerGame.h" />
|
||
|
<ClInclude Include="d3xp\Player.h" />
|
||
|
<ClInclude Include="d3xp\PlayerIcon.h" />
|
||
|
<ClInclude Include="d3xp\PlayerView.h" />
|
||
|
<ClInclude Include="d3xp\Projectile.h" />
|
||
|
<ClInclude Include="d3xp\Pvs.h" />
|
||
|
<ClInclude Include="d3xp\SecurityCamera.h" />
|
||
|
<ClInclude Include="d3xp\SmokeParticles.h" />
|
||
|
<ClInclude Include="d3xp\Sound.h" />
|
||
|
<ClInclude Include="d3xp\Target.h" />
|
||
|
<ClInclude Include="d3xp\Trigger.h" />
|
||
|
<ClInclude Include="d3xp\Weapon.h" />
|
||
|
<ClInclude Include="d3xp\WorldSpawn.h" />
|
||
|
<ClInclude Include="d3xp\Achievements.h" />
|
||
|
<ClInclude Include="d3xp\AimAssist.h" />
|
||
|
<ClInclude Include="d3xp\Leaderboards.h" />
|
||
|
<ClInclude Include="d3xp\menus\MenuHandler.h">
|
||
|
<Filter>Menus</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\menus\MenuScreen.h">
|
||
|
<Filter>Menus</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\menus\MenuWidget.h">
|
||
|
<Filter>Menus</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="d3xp\PredictedValue.h" />
|
||
|
<ClInclude Include="d3xp\PredictedValue_impl.h" />
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<None Include="d3xp\Game.def" />
|
||
|
</ItemGroup>
|
||
|
</Project>
|