mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-24 21:12:03 +00:00
466 lines
17 KiB
C++
466 lines
17 KiB
C++
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/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "../../idLib/precompiled.h"
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#include "../Game_local.h"
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const static int NUM_GAME_OPTIONS_OPTIONS = 8;
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/*
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========================
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idMenuScreen_Shell_MatchSettings::Initialize
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::Initialize( idMenuHandler * data ) {
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idMenuScreen::Initialize( data );
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if ( data != NULL ) {
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menuGUI = data->GetGUI();
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}
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SetSpritePath( "menuMatchSettings" );
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options = new (TAG_SWF) idMenuWidget_DynamicList();
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options->SetNumVisibleOptions( NUM_GAME_OPTIONS_OPTIONS );
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options->SetSpritePath( GetSpritePath(), "info", "options" );
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options->SetWrappingAllowed( true );
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options->SetControlList( true );
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options->Initialize( data );
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AddChild( options );
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btnBack = new (TAG_SWF) idMenuWidget_Button();
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btnBack->Initialize( data );
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btnBack->SetLabel( "#str_swf_multiplayer" );
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btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
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btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
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AddChild( btnBack );
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idMenuWidget_ControlButton * control;
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control = new (TAG_SWF) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_swf_mode" ); // Mode
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control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_MODE );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
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options->AddChild( control );
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control = new (TAG_SWF) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_02049" ); // Map
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control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_MAP );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
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options->AddChild( control );
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control = new (TAG_SWF) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_02183" ); // Time
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control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_TIME );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
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options->AddChild( control );
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control = new (TAG_SWF) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_00100917" ); // Score
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control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_SCORE );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
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options->AddChild( control );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::Update
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::Update() {
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if ( menuData != NULL ) {
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idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();
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if ( cmdBar != NULL ) {
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cmdBar->ClearAllButtons();
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idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
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if ( menuData->GetPlatform() != 2 ) {
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buttonInfo->label = "#str_00395";
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}
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buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
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buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
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}
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}
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idSWFScriptObject & root = GetSWFObject()->GetRootObject();
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if ( BindSprite( root ) ) {
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idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
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if ( heading != NULL ) {
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heading->SetText( "#str_swf_match_settings_heading" ); // SYSTEM SETTINGS
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heading->SetStrokeInfo( true, 0.75f, 1.75f );
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}
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idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
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if ( gradient != NULL && heading != NULL ) {
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gradient->SetXPos( heading->GetTextLength() );
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}
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}
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if ( btnBack != NULL ) {
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btnBack->BindSprite( root );
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}
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idMenuScreen::Update();
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::ShowScreen
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::ShowScreen( const mainMenuTransition_t transitionType ) {
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matchData.LoadData();
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idMenuScreen::ShowScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::HideScreen
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::HideScreen( const mainMenuTransition_t transitionType ) {
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if ( matchData.IsDataChanged() ) {
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matchData.CommitData();
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}
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idMenuScreen::HideScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::HandleAction h
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========================
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*/
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bool idMenuScreen_Shell_MatchSettings::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
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if ( menuData == NULL ) {
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return true;
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}
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if ( menuData->ActiveScreen() != SHELL_AREA_MATCH_SETTINGS ) {
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return false;
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}
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widgetAction_t actionType = action.GetType();
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const idSWFParmList & parms = action.GetParms();
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switch ( actionType ) {
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case WIDGET_ACTION_ADJUST_FIELD: {
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if ( widget != NULL && widget->GetDataSource() != NULL && options != NULL ) {
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widget->GetDataSource()->AdjustField( widget->GetDataSourceFieldIndex(), parms[ 0 ].ToInteger() );
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widget->Update();
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if ( matchData.MapChanged() ) {
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idMenuWidget_ControlButton * button = dynamic_cast< idMenuWidget_ControlButton * >( &options->GetChildByIndex( 1 ) );
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if ( button != NULL ) {
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button->Update();
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}
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matchData.ClearMapChanged();
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}
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}
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return true;
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}
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case WIDGET_ACTION_GO_BACK: {
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menuData->SetNextScreen( SHELL_AREA_GAME_LOBBY, MENU_TRANSITION_SIMPLE );
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return true;
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}
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case WIDGET_ACTION_PRESS_FOCUSED: {
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if ( options == NULL ) {
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return true;
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}
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int selectionIndex = options->GetFocusIndex();
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if ( parms.Num() > 0 ) {
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selectionIndex = parms[0].ToInteger();
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}
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if ( selectionIndex != options->GetFocusIndex() ) {
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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matchData.AdjustField( selectionIndex, 1 );
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options->Update();
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return true;
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}
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case WIDGET_ACTION_START_REPEATER: {
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if ( options == NULL ) {
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return true;
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}
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if ( parms.Num() == 4 ) {
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int selectionIndex = parms[3].ToInteger();
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if ( selectionIndex != options->GetFocusIndex() ) {
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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}
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break;
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}
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}
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return idMenuWidget::HandleAction( action, event, widget, forceHandled );
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}
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/////////////////////////////////
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// SCREEN SETTINGS
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/////////////////////////////////
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extern idCVar si_timeLimit;
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extern idCVar si_fragLimit;
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extern idCVar si_map;
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extern idCVar si_mode;
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/*
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========================
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idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::idMenuDataSource_MatchSettings
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========================
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*/
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idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::idMenuDataSource_MatchSettings() {
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fields.SetNum( MAX_MATCH_FIELDS );
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originalFields.SetNum( MAX_MATCH_FIELDS );
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updateMap = false;
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::LoadData
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::LoadData() {
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updateMap = false;
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idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();
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idStr val;
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GetMapName( matchParameters.gameMap, val );
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fields[ MATCH_FIELD_MAP ].SetString( val );
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GetModeName( matchParameters.gameMode, val );
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fields[ MATCH_FIELD_MODE ].SetString( val );
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int time = matchParameters.serverInfo.GetInt( "si_timeLimit" );
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if ( time == 0 ) {
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fields[ MATCH_FIELD_TIME ].SetString( "#str_02844" ); // none
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} else {
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fields[ MATCH_FIELD_TIME ].SetString( va( "%i", time ) );
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}
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int fragLimit = matchParameters.serverInfo.GetInt( "si_fragLimit" );
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fields[ MATCH_FIELD_SCORE ].SetInteger( fragLimit );
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originalFields = fields;
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::CommitData
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::CommitData() {
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cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
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// make the committed fields into the backup fields
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originalFields = fields;
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetMapName
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetMapName( int index, idStr & name ) {
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idLobbyBase & lobby = session->GetActivePlatformLobbyBase();
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const idMatchParameters & matchParameters = lobby.GetMatchParms();
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name = "#str_swf_filter_random";
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if ( matchParameters.gameMap >= 0 ) {
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const idList< mpMap_t > maps = common->GetMapList();
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name = idLocalization::GetString( maps[ idMath::ClampInt( 0, maps.Num() - 1, matchParameters.gameMap ) ].mapName );
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}
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetModeName
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetModeName( int index, idStr & name ) {
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idLobbyBase & lobby = session->GetActivePlatformLobbyBase();
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const idMatchParameters & matchParameters = lobby.GetMatchParms();
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name = "#str_swf_filter_random";
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if ( matchParameters.gameMode >= 0 ) {
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const idStrList & modes = common->GetModeDisplayList();
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name = idLocalization::GetString( modes[ idMath::ClampInt( 0, modes.Num() - 1, matchParameters.gameMode ) ] );
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}
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}
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/*
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========================
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idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::AdjustField
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========================
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*/
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void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::AdjustField( const int fieldIndex, const int adjustAmount ) {
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const idStrList & modes = common->GetModeList();
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const idList< mpMap_t > maps = common->GetMapList();
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idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();
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if ( fieldIndex == MATCH_FIELD_MAP ) {
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for ( int i = 0; i < maps.Num(); i++ ) {
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// Don't allow random maps in the game lobby
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matchParameters.gameMap += adjustAmount;
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if ( matchParameters.gameMap < 0 ) {
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matchParameters.gameMap = maps.Num() - 1;
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}
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matchParameters.gameMap %= maps.Num();
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matchParameters.mapName = maps[ matchParameters.gameMap ].mapFile;
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if ( ( maps[matchParameters.gameMap].supportedModes & BIT(matchParameters.gameMode) ) != 0 ) {
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// This map supports this mode
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break;
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}
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}
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session->UpdateMatchParms( matchParameters );
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idStr val;
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GetMapName( matchParameters.gameMap, val );
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si_map.SetInteger( matchParameters.gameMap );
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fields[ MATCH_FIELD_MAP ].SetString( val );
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} else if ( fieldIndex == MATCH_FIELD_MODE ) {
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// Don't allow random modes in the game lobby
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matchParameters.gameMode += adjustAmount;
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if ( matchParameters.gameMode < 0 ) {
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matchParameters.gameMode = modes.Num() - 1;
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}
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matchParameters.gameMode %= modes.Num();
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updateMap = false;
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if ( ( maps[matchParameters.gameMap].supportedModes & BIT(matchParameters.gameMode) ) == 0 ) {
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for ( int i = 0; i < maps.Num(); ++i ) {
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if ( ( maps[i].supportedModes & BIT(matchParameters.gameMode) ) != 0 ) {
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matchParameters.gameMap = i;
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updateMap = true;
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break;
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}
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}
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}
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||
|
session->UpdateMatchParms( matchParameters );
|
||
|
idStr val;
|
||
|
|
||
|
GetModeName( matchParameters.gameMode, val );
|
||
|
si_mode.SetInteger( matchParameters.gameMode );
|
||
|
fields[ MATCH_FIELD_MODE ].SetString( val );
|
||
|
|
||
|
if ( updateMap ) {
|
||
|
GetMapName( matchParameters.gameMap, val );
|
||
|
si_map.SetInteger( matchParameters.gameMap );
|
||
|
fields[ MATCH_FIELD_MAP ].SetString( val );
|
||
|
}
|
||
|
|
||
|
} else if ( fieldIndex == MATCH_FIELD_TIME ) {
|
||
|
int time = si_timeLimit.GetInteger() + ( adjustAmount * 5 );
|
||
|
if ( time < 0 ) {
|
||
|
time = 60;
|
||
|
} else if ( time > 60 ) {
|
||
|
time = 0;
|
||
|
}
|
||
|
|
||
|
if ( time == 0 ) {
|
||
|
fields[ MATCH_FIELD_TIME ].SetString( "#str_02844" ); // none
|
||
|
} else {
|
||
|
fields[ MATCH_FIELD_TIME ].SetString( va( "%i", time ) );
|
||
|
}
|
||
|
|
||
|
si_timeLimit.SetInteger( time );
|
||
|
|
||
|
matchParameters.serverInfo.SetInt( "si_timeLimit", si_timeLimit.GetInteger() );
|
||
|
session->UpdateMatchParms( matchParameters );
|
||
|
|
||
|
} else if ( fieldIndex == MATCH_FIELD_SCORE ) {
|
||
|
|
||
|
int val = fields[ fieldIndex ].ToInteger() + ( adjustAmount * 5 );
|
||
|
if ( val < 5 ) {
|
||
|
val = MP_PLAYER_MAXFRAGS;
|
||
|
} else if ( val > MP_PLAYER_MAXFRAGS ) {
|
||
|
val = 5;
|
||
|
}
|
||
|
|
||
|
fields[ fieldIndex ].SetInteger( val );
|
||
|
si_fragLimit.SetInteger( val );
|
||
|
|
||
|
matchParameters.serverInfo.SetInt( "si_fragLimit", si_fragLimit.GetInteger() );
|
||
|
session->UpdateMatchParms( matchParameters );
|
||
|
}
|
||
|
|
||
|
cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
========================
|
||
|
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::IsDataChanged
|
||
|
========================
|
||
|
*/
|
||
|
bool idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::IsDataChanged() const {
|
||
|
|
||
|
if ( fields[ MATCH_FIELD_TIME ].ToString() != originalFields[ MATCH_FIELD_TIME ].ToString() ) {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( fields[ MATCH_FIELD_MAP ].ToString() != originalFields[ MATCH_FIELD_MAP ].ToString() ) {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( fields[ MATCH_FIELD_MODE ].ToString() != originalFields[ MATCH_FIELD_MODE ].ToString() ) {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( fields[ MATCH_FIELD_SCORE ].ToInteger() != originalFields[ MATCH_FIELD_SCORE ].ToInteger() ) {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|