doom3-bfg/neo/d3xp/menus/MenuScreen_Shell_MatchSettings.cpp

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2012-11-26 18:58:24 +00:00
/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../../idLib/precompiled.h"
#include "../Game_local.h"
const static int NUM_GAME_OPTIONS_OPTIONS = 8;
/*
========================
idMenuScreen_Shell_MatchSettings::Initialize
========================
*/
void idMenuScreen_Shell_MatchSettings::Initialize( idMenuHandler * data ) {
idMenuScreen::Initialize( data );
if ( data != NULL ) {
menuGUI = data->GetGUI();
}
SetSpritePath( "menuMatchSettings" );
options = new (TAG_SWF) idMenuWidget_DynamicList();
options->SetNumVisibleOptions( NUM_GAME_OPTIONS_OPTIONS );
options->SetSpritePath( GetSpritePath(), "info", "options" );
options->SetWrappingAllowed( true );
options->SetControlList( true );
options->Initialize( data );
AddChild( options );
btnBack = new (TAG_SWF) idMenuWidget_Button();
btnBack->Initialize( data );
btnBack->SetLabel( "#str_swf_multiplayer" );
btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
AddChild( btnBack );
idMenuWidget_ControlButton * control;
control = new (TAG_SWF) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_swf_mode" ); // Mode
control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_MODE );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
options->AddChild( control );
control = new (TAG_SWF) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_02049" ); // Map
control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_MAP );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
options->AddChild( control );
control = new (TAG_SWF) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_02183" ); // Time
control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_TIME );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
options->AddChild( control );
control = new (TAG_SWF) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_SLIDER_TEXT );
control->SetLabel( "#str_00100917" ); // Score
control->SetDataSource( &matchData, idMenuDataSource_MatchSettings::MATCH_FIELD_SCORE );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
options->AddChild( control );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new (TAG_SWF) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
}
/*
========================
idMenuScreen_Shell_MatchSettings::Update
========================
*/
void idMenuScreen_Shell_MatchSettings::Update() {
if ( menuData != NULL ) {
idMenuWidget_CommandBar * cmdBar = menuData->GetCmdBar();
if ( cmdBar != NULL ) {
cmdBar->ClearAllButtons();
idMenuWidget_CommandBar::buttonInfo_t * buttonInfo;
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
if ( menuData->GetPlatform() != 2 ) {
buttonInfo->label = "#str_00395";
}
buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
}
}
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
if ( BindSprite( root ) ) {
idSWFTextInstance * heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
if ( heading != NULL ) {
heading->SetText( "#str_swf_match_settings_heading" ); // SYSTEM SETTINGS
heading->SetStrokeInfo( true, 0.75f, 1.75f );
}
idSWFSpriteInstance * gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
if ( gradient != NULL && heading != NULL ) {
gradient->SetXPos( heading->GetTextLength() );
}
}
if ( btnBack != NULL ) {
btnBack->BindSprite( root );
}
idMenuScreen::Update();
}
/*
========================
idMenuScreen_Shell_MatchSettings::ShowScreen
========================
*/
void idMenuScreen_Shell_MatchSettings::ShowScreen( const mainMenuTransition_t transitionType ) {
matchData.LoadData();
idMenuScreen::ShowScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_MatchSettings::HideScreen
========================
*/
void idMenuScreen_Shell_MatchSettings::HideScreen( const mainMenuTransition_t transitionType ) {
if ( matchData.IsDataChanged() ) {
matchData.CommitData();
}
idMenuScreen::HideScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_MatchSettings::HandleAction h
========================
*/
bool idMenuScreen_Shell_MatchSettings::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
if ( menuData == NULL ) {
return true;
}
if ( menuData->ActiveScreen() != SHELL_AREA_MATCH_SETTINGS ) {
return false;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList & parms = action.GetParms();
switch ( actionType ) {
case WIDGET_ACTION_ADJUST_FIELD: {
if ( widget != NULL && widget->GetDataSource() != NULL && options != NULL ) {
widget->GetDataSource()->AdjustField( widget->GetDataSourceFieldIndex(), parms[ 0 ].ToInteger() );
widget->Update();
if ( matchData.MapChanged() ) {
idMenuWidget_ControlButton * button = dynamic_cast< idMenuWidget_ControlButton * >( &options->GetChildByIndex( 1 ) );
if ( button != NULL ) {
button->Update();
}
matchData.ClearMapChanged();
}
}
return true;
}
case WIDGET_ACTION_GO_BACK: {
menuData->SetNextScreen( SHELL_AREA_GAME_LOBBY, MENU_TRANSITION_SIMPLE );
return true;
}
case WIDGET_ACTION_PRESS_FOCUSED: {
if ( options == NULL ) {
return true;
}
int selectionIndex = options->GetFocusIndex();
if ( parms.Num() > 0 ) {
selectionIndex = parms[0].ToInteger();
}
if ( selectionIndex != options->GetFocusIndex() ) {
options->SetViewIndex( options->GetViewOffset() + selectionIndex );
options->SetFocusIndex( selectionIndex );
}
matchData.AdjustField( selectionIndex, 1 );
options->Update();
return true;
}
case WIDGET_ACTION_START_REPEATER: {
if ( options == NULL ) {
return true;
}
if ( parms.Num() == 4 ) {
int selectionIndex = parms[3].ToInteger();
if ( selectionIndex != options->GetFocusIndex() ) {
options->SetViewIndex( options->GetViewOffset() + selectionIndex );
options->SetFocusIndex( selectionIndex );
}
}
break;
}
}
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}
/////////////////////////////////
// SCREEN SETTINGS
/////////////////////////////////
extern idCVar si_timeLimit;
extern idCVar si_fragLimit;
extern idCVar si_map;
extern idCVar si_mode;
/*
========================
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::idMenuDataSource_MatchSettings
========================
*/
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::idMenuDataSource_MatchSettings() {
fields.SetNum( MAX_MATCH_FIELDS );
originalFields.SetNum( MAX_MATCH_FIELDS );
updateMap = false;
}
/*
========================
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::LoadData
========================
*/
void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::LoadData() {
updateMap = false;
idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();
idStr val;
GetMapName( matchParameters.gameMap, val );
fields[ MATCH_FIELD_MAP ].SetString( val );
GetModeName( matchParameters.gameMode, val );
fields[ MATCH_FIELD_MODE ].SetString( val );
int time = matchParameters.serverInfo.GetInt( "si_timeLimit" );
if ( time == 0 ) {
fields[ MATCH_FIELD_TIME ].SetString( "#str_02844" ); // none
} else {
fields[ MATCH_FIELD_TIME ].SetString( va( "%i", time ) );
}
int fragLimit = matchParameters.serverInfo.GetInt( "si_fragLimit" );
fields[ MATCH_FIELD_SCORE ].SetInteger( fragLimit );
originalFields = fields;
}
/*
========================
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::CommitData
========================
*/
void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::CommitData() {
cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
// make the committed fields into the backup fields
originalFields = fields;
}
/*
========================
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetMapName
========================
*/
void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetMapName( int index, idStr & name ) {
idLobbyBase & lobby = session->GetActivePlatformLobbyBase();
const idMatchParameters & matchParameters = lobby.GetMatchParms();
name = "#str_swf_filter_random";
if ( matchParameters.gameMap >= 0 ) {
const idList< mpMap_t > maps = common->GetMapList();
name = idLocalization::GetString( maps[ idMath::ClampInt( 0, maps.Num() - 1, matchParameters.gameMap ) ].mapName );
}
}
/*
========================
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetModeName
========================
*/
void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::GetModeName( int index, idStr & name ) {
idLobbyBase & lobby = session->GetActivePlatformLobbyBase();
const idMatchParameters & matchParameters = lobby.GetMatchParms();
name = "#str_swf_filter_random";
if ( matchParameters.gameMode >= 0 ) {
const idStrList & modes = common->GetModeDisplayList();
name = idLocalization::GetString( modes[ idMath::ClampInt( 0, modes.Num() - 1, matchParameters.gameMode ) ] );
}
}
/*
========================
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::AdjustField
========================
*/
void idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::AdjustField( const int fieldIndex, const int adjustAmount ) {
const idStrList & modes = common->GetModeList();
const idList< mpMap_t > maps = common->GetMapList();
idMatchParameters matchParameters = session->GetActivePlatformLobbyBase().GetMatchParms();
if ( fieldIndex == MATCH_FIELD_MAP ) {
for ( int i = 0; i < maps.Num(); i++ ) {
// Don't allow random maps in the game lobby
matchParameters.gameMap += adjustAmount;
if ( matchParameters.gameMap < 0 ) {
matchParameters.gameMap = maps.Num() - 1;
}
matchParameters.gameMap %= maps.Num();
matchParameters.mapName = maps[ matchParameters.gameMap ].mapFile;
if ( ( maps[matchParameters.gameMap].supportedModes & BIT(matchParameters.gameMode) ) != 0 ) {
// This map supports this mode
break;
}
}
session->UpdateMatchParms( matchParameters );
idStr val;
GetMapName( matchParameters.gameMap, val );
si_map.SetInteger( matchParameters.gameMap );
fields[ MATCH_FIELD_MAP ].SetString( val );
} else if ( fieldIndex == MATCH_FIELD_MODE ) {
// Don't allow random modes in the game lobby
matchParameters.gameMode += adjustAmount;
if ( matchParameters.gameMode < 0 ) {
matchParameters.gameMode = modes.Num() - 1;
}
matchParameters.gameMode %= modes.Num();
updateMap = false;
if ( ( maps[matchParameters.gameMap].supportedModes & BIT(matchParameters.gameMode) ) == 0 ) {
for ( int i = 0; i < maps.Num(); ++i ) {
if ( ( maps[i].supportedModes & BIT(matchParameters.gameMode) ) != 0 ) {
matchParameters.gameMap = i;
updateMap = true;
break;
}
}
}
session->UpdateMatchParms( matchParameters );
idStr val;
GetModeName( matchParameters.gameMode, val );
si_mode.SetInteger( matchParameters.gameMode );
fields[ MATCH_FIELD_MODE ].SetString( val );
if ( updateMap ) {
GetMapName( matchParameters.gameMap, val );
si_map.SetInteger( matchParameters.gameMap );
fields[ MATCH_FIELD_MAP ].SetString( val );
}
} else if ( fieldIndex == MATCH_FIELD_TIME ) {
int time = si_timeLimit.GetInteger() + ( adjustAmount * 5 );
if ( time < 0 ) {
time = 60;
} else if ( time > 60 ) {
time = 0;
}
if ( time == 0 ) {
fields[ MATCH_FIELD_TIME ].SetString( "#str_02844" ); // none
} else {
fields[ MATCH_FIELD_TIME ].SetString( va( "%i", time ) );
}
si_timeLimit.SetInteger( time );
matchParameters.serverInfo.SetInt( "si_timeLimit", si_timeLimit.GetInteger() );
session->UpdateMatchParms( matchParameters );
} else if ( fieldIndex == MATCH_FIELD_SCORE ) {
int val = fields[ fieldIndex ].ToInteger() + ( adjustAmount * 5 );
if ( val < 5 ) {
val = MP_PLAYER_MAXFRAGS;
} else if ( val > MP_PLAYER_MAXFRAGS ) {
val = 5;
}
fields[ fieldIndex ].SetInteger( val );
si_fragLimit.SetInteger( val );
matchParameters.serverInfo.SetInt( "si_fragLimit", si_fragLimit.GetInteger() );
session->UpdateMatchParms( matchParameters );
}
cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE );
}
/*
========================
idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::IsDataChanged
========================
*/
bool idMenuScreen_Shell_MatchSettings::idMenuDataSource_MatchSettings::IsDataChanged() const {
if ( fields[ MATCH_FIELD_TIME ].ToString() != originalFields[ MATCH_FIELD_TIME ].ToString() ) {
return true;
}
if ( fields[ MATCH_FIELD_MAP ].ToString() != originalFields[ MATCH_FIELD_MAP ].ToString() ) {
return true;
}
if ( fields[ MATCH_FIELD_MODE ].ToString() != originalFields[ MATCH_FIELD_MODE ].ToString() ) {
return true;
}
if ( fields[ MATCH_FIELD_SCORE ].ToInteger() != originalFields[ MATCH_FIELD_SCORE ].ToInteger() ) {
return true;
}
return false;
}