mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-24 13:01:27 +00:00
517 lines
17 KiB
C++
517 lines
17 KiB
C++
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/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "../idlib/precompiled.h"
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/*
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================================================================================================
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Contains the WaveFile implementation.
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================================================================================================
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*/
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#include "WaveFile.h"
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/*
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========================
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idWaveFile::Open
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Returns true if the Open was successful and the file matches the expected format. If this
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returns false, there is no need to call Close.
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========================
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*/
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bool idWaveFile::Open( const char * filename ) {
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Close();
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if ( filename == NULL || filename[0] == 0 ) {
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return false;
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}
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if ( file == NULL ) {
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file = fileSystem->OpenFileReadMemory( filename );
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if ( file == NULL ) {
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return false;
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}
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}
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if ( file->Length() == 0 ) {
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Close();
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return false;
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}
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struct header_t {
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uint32 id;
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uint32 size;
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uint32 format;
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} header;
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file->Read( &header, sizeof( header ) );
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idSwap::Big( header.id );
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idSwap::Little( header.size );
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idSwap::Big( header.format );
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if ( header.id != 'RIFF' || header.format != 'WAVE' || header.size < 4 ) {
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Close();
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idLib::Warning( "Header is not RIFF WAVE in %s", filename );
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return false;
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}
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uint32 riffSize = header.size + 8;
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uint32 offset = sizeof( header );
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// Scan the file collecting chunks
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while ( offset < riffSize ) {
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struct chuckHeader_t {
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uint32 id;
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uint32 size;
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} chunkHeader;
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if ( file->Read( &chunkHeader, sizeof( chunkHeader ) ) != sizeof( chunkHeader ) ) {
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// It seems like some tools have extra data after the last chunk for no apparent reason
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// so don't treat this as an error
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return true;
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}
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idSwap::Big( chunkHeader.id );
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idSwap::Little( chunkHeader.size );
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offset += sizeof( chunkHeader );
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if ( chunks.Num() >= chunks.Max() ) {
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Close();
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idLib::Warning( "More than %d chunks in %s", chunks.Max(), filename );
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return false;
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}
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chunk_t * chunk = chunks.Alloc();
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chunk->id = chunkHeader.id;
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chunk->size = chunkHeader.size;
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chunk->offset = offset;
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offset += chunk->size;
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file->Seek( offset, FS_SEEK_SET );
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}
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return true;
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}
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/*
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========================
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idWaveFile::SeekToChunk
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Seeks to the specified chunk and returns the size of the chunk or 0 if the chunk wasn't found.
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========================
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*/
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uint32 idWaveFile::SeekToChunk( uint32 id ) {
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for ( int i = 0; i < chunks.Num(); i++ ) {
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if ( chunks[i].id == id ) {
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file->Seek( chunks[i].offset, FS_SEEK_SET );
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return chunks[i].size;
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}
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}
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return 0;
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}
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/*
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========================
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idWaveFile::GetChunkOffset
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Seeks to the specified chunk and returns the size of the chunk or 0 if the chunk wasn't found.
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========================
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*/
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uint32 idWaveFile::GetChunkOffset( uint32 id ) {
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for ( int i = 0; i < chunks.Num(); i++ ) {
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if ( chunks[i].id == id ) {
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return chunks[i].offset;
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}
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}
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return 0;
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}
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// Used in XMA2WAVEFORMAT for per-stream data
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typedef struct XMA2STREAMFORMAT {
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byte Channels; // Number of channels in the stream (1 or 2)
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byte RESERVED; // Reserved for future use
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uint16 ChannelMask; // Spatial positions of the channels in the stream
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} XMA2STREAMFORMAT;
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// Legacy XMA2 format structure (big-endian byte ordering)
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typedef struct XMA2WAVEFORMAT {
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byte Version; // XMA encoder version that generated the file.
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// Always 3 or higher for XMA2 files.
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byte NumStreams; // Number of interleaved audio streams
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byte RESERVED; // Reserved for future use
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byte LoopCount; // Number of loop repetitions; 255 = infinite
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uint32 LoopBegin; // Loop begin point, in samples
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uint32 LoopEnd; // Loop end point, in samples
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uint32 SampleRate; // The file's decoded sample rate
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uint32 EncodeOptions; // Options for the XMA encoder/decoder
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uint32 PsuedoBytesPerSec; // Used internally by the XMA encoder
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uint32 BlockSizeInBytes; // Size in bytes of this file's XMA blocks (except
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// possibly the last one). Always a multiple of
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// 2Kb, since XMA blocks are arrays of 2Kb packets.
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uint32 SamplesEncoded; // Total number of PCM samples encoded in this file
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uint32 SamplesInSource; // Actual number of PCM samples in the source
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// material used to generate this file
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uint32 BlockCount; // Number of XMA blocks in this file (and hence
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// also the number of entries in its seek table)
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} XMA2WAVEFORMAT;
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/*
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========================
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idWaveFile::ReadWaveFormat
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Reads a wave format header, returns NULL if it found one and read it.
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otherwise, returns a human-readable error message.
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========================
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*/
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const char * idWaveFile::ReadWaveFormat( waveFmt_t & format ) {
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memset( &format, 0, sizeof( format ) );
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uint32 formatSize = SeekToChunk( waveFmt_t::id );
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if ( formatSize == 0 ) {
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return "No format chunk";
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}
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if ( formatSize < sizeof( format.basic ) ) {
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return "Format chunk too small";
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}
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Read( &format.basic, sizeof( format.basic ) );
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idSwapClass<waveFmt_t::basic_t> swap;
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swap.Little( format.basic.formatTag );
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swap.Little( format.basic.numChannels );
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swap.Little( format.basic.samplesPerSec );
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swap.Little( format.basic.avgBytesPerSec );
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swap.Little( format.basic.blockSize );
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swap.Little( format.basic.bitsPerSample );
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if ( format.basic.formatTag == FORMAT_PCM ) {
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} else if ( format.basic.formatTag == FORMAT_ADPCM ) {
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Read( &format.extraSize, sizeof( format.extraSize ) );
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idSwap::Little( format.extraSize );
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if ( format.extraSize != sizeof( waveFmt_t::extra_t::adpcm_t ) ) {
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return "Incorrect number of coefficients in ADPCM file";
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}
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Read( &format.extra.adpcm, sizeof( format.extra.adpcm ) );
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idSwapClass<waveFmt_t::extra_t::adpcm_t> swap;
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swap.Little( format.extra.adpcm.samplesPerBlock );
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swap.Little( format.extra.adpcm.numCoef );
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for ( int i = 0; i < format.extra.adpcm.numCoef; i++ ) {
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swap.Little( format.extra.adpcm.aCoef[ i ].coef1 );
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swap.Little( format.extra.adpcm.aCoef[ i ].coef2 );
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}
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} else if ( format.basic.formatTag == FORMAT_XMA2 ) {
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Read( &format.extraSize, sizeof( format.extraSize ) );
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idSwap::Little( format.extraSize );
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if ( format.extraSize != sizeof( waveFmt_t::extra_t::xma2_t ) ) {
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return "Incorrect chunk size in XMA2 file";
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}
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Read( &format.extra.xma2, sizeof( format.extra.xma2 ) );
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idSwapClass<waveFmt_t::extra_t::xma2_t> swap;
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swap.Little( format.extra.xma2.numStreams );
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swap.Little( format.extra.xma2.channelMask );
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swap.Little( format.extra.xma2.samplesEncoded );
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swap.Little( format.extra.xma2.bytesPerBlock );
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swap.Little( format.extra.xma2.playBegin );
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swap.Little( format.extra.xma2.playLength );
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swap.Little( format.extra.xma2.loopBegin );
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swap.Little( format.extra.xma2.loopLength );
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swap.Little( format.extra.xma2.loopCount );
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swap.Little( format.extra.xma2.encoderVersion );
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swap.Little( format.extra.xma2.blockCount );
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} else if ( format.basic.formatTag == FORMAT_EXTENSIBLE ) {
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Read( &format.extraSize, sizeof( format.extraSize ) );
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idSwap::Little( format.extraSize );
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if ( format.extraSize != sizeof( waveFmt_t::extra_t::extensible_t ) ) {
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return "Incorrect chunk size in extensible wave file";
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}
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Read( &format.extra.extensible, sizeof( format.extra.extensible ) );
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idSwapClass<waveFmt_t::extra_t::extensible_t> swap;
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swap.Little( format.extra.extensible.validBitsPerSample );
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swap.Little( format.extra.extensible.channelMask );
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swap.Little( format.extra.extensible.subFormat.data1 );
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swap.Little( format.extra.extensible.subFormat.data2 );
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swap.Little( format.extra.extensible.subFormat.data3 );
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swap.Little( format.extra.extensible.subFormat.data4 );
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swap.LittleArray( format.extra.extensible.subFormat.data5, 6 );
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waveFmt_t::extra_t::extensible_t::guid_t pcmGuid = {
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FORMAT_PCM,
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0x0000,
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0x0010,
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0x8000,
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{ 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 }
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};
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if ( memcmp( &pcmGuid, &format.extra.extensible.subFormat, sizeof( pcmGuid ) ) != 0 ) {
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return "Unsupported Extensible format";
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}
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} else {
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return "Unknown wave format tag";
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}
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return NULL;
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}
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/*
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========================
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idWaveFile::ReadWaveFormatDirect
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Reads a wave format header from a file ptr,
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========================
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*/
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bool idWaveFile::ReadWaveFormatDirect( waveFmt_t & format, idFile *file ) {
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file->Read( &format.basic, sizeof( format.basic ) );
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idSwapClass<waveFmt_t::basic_t> swap;
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swap.Little( format.basic.formatTag );
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swap.Little( format.basic.numChannels );
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swap.Little( format.basic.samplesPerSec );
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swap.Little( format.basic.avgBytesPerSec );
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swap.Little( format.basic.blockSize );
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swap.Little( format.basic.bitsPerSample );
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if ( format.basic.formatTag == FORMAT_PCM ) {
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} else if ( format.basic.formatTag == FORMAT_ADPCM ) {
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file->Read( &format.extraSize, sizeof( format.extraSize ) );
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idSwap::Little( format.extraSize );
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if ( format.extraSize != sizeof( waveFmt_t::extra_t::adpcm_t ) ) {
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return false;
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}
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file->Read( &format.extra.adpcm, sizeof( format.extra.adpcm ) );
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idSwapClass<waveFmt_t::extra_t::adpcm_t> swap;
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swap.Little( format.extra.adpcm.samplesPerBlock );
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swap.Little( format.extra.adpcm.numCoef );
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for ( int i = 0; i < format.extra.adpcm.numCoef; i++ ) {
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swap.Little( format.extra.adpcm.aCoef[ i ].coef1 );
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swap.Little( format.extra.adpcm.aCoef[ i ].coef2 );
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}
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} else if ( format.basic.formatTag == FORMAT_XMA2 ) {
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file->Read( &format.extraSize, sizeof( format.extraSize ) );
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idSwap::Little( format.extraSize );
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if ( format.extraSize != sizeof( waveFmt_t::extra_t::xma2_t ) ) {
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return false;
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}
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file->Read( &format.extra.xma2, sizeof( format.extra.xma2 ) );
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idSwapClass<waveFmt_t::extra_t::xma2_t> swap;
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swap.Little( format.extra.xma2.numStreams );
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swap.Little( format.extra.xma2.channelMask );
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swap.Little( format.extra.xma2.samplesEncoded );
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swap.Little( format.extra.xma2.bytesPerBlock );
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swap.Little( format.extra.xma2.playBegin );
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swap.Little( format.extra.xma2.playLength );
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swap.Little( format.extra.xma2.loopBegin );
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swap.Little( format.extra.xma2.loopLength );
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swap.Little( format.extra.xma2.loopCount );
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swap.Little( format.extra.xma2.encoderVersion );
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swap.Little( format.extra.xma2.blockCount );
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} else if ( format.basic.formatTag == FORMAT_EXTENSIBLE ) {
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file->Read( &format.extraSize, sizeof( format.extraSize ) );
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idSwap::Little( format.extraSize );
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if ( format.extraSize != sizeof( waveFmt_t::extra_t::extensible_t ) ) {
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return false;
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}
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file->Read( &format.extra.extensible, sizeof( format.extra.extensible ) );
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idSwapClass<waveFmt_t::extra_t::extensible_t> swap;
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swap.Little( format.extra.extensible.validBitsPerSample );
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swap.Little( format.extra.extensible.channelMask );
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swap.Little( format.extra.extensible.subFormat.data1 );
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swap.Little( format.extra.extensible.subFormat.data2 );
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swap.Little( format.extra.extensible.subFormat.data3 );
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swap.Little( format.extra.extensible.subFormat.data4 );
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swap.LittleArray( format.extra.extensible.subFormat.data5, 6 );
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waveFmt_t::extra_t::extensible_t::guid_t pcmGuid = {
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FORMAT_PCM,
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0x0000,
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0x0010,
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0x8000,
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{ 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 }
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};
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if ( memcmp( &pcmGuid, &format.extra.extensible.subFormat, sizeof( pcmGuid ) ) != 0 ) {
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return false;
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}
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} else {
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return false;
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}
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return true;
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}
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/*
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========================
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idWaveFile::WriteWaveFormatDirect
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Writes a wave format header to a file ptr,
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========================
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*/
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bool idWaveFile::WriteWaveFormatDirect( waveFmt_t & format, idFile *file ) {
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//idSwapClass<waveFmt_t::basic_t> swap;
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//swap.Little( format.basic.formatTag );
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//swap.Little( format.basic.numChannels );
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//swap.Little( format.basic.samplesPerSec );
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//swap.Little( format.basic.avgBytesPerSec );
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//swap.Little( format.basic.blockSize );
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//swap.Little( format.basic.bitsPerSample );
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file->Write( &format.basic, sizeof( format.basic ) );
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if ( format.basic.formatTag == FORMAT_PCM ) {
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//file->Write( &format.basic, sizeof( format.basic ) );
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} else if ( format.basic.formatTag == FORMAT_ADPCM ) {
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//file->Write( &format.basic, sizeof( format.basic ) );
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file->Write( &format.extraSize, sizeof( format.extraSize ) );
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file->Write( &format.extra.adpcm, sizeof( format.extra.adpcm ) );
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} else if ( format.basic.formatTag == FORMAT_XMA2 ) {
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//file->Write( &format.basic, sizeof( format.basic ) );
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file->Write( &format.extraSize, sizeof( format.extraSize ) );
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file->Write( &format.extra.xma2, sizeof( format.extra.xma2 ) );
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} else if ( format.basic.formatTag == FORMAT_EXTENSIBLE ) {
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//file->Write( &format.basic, sizeof( format.basic ) );
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file->Write( &format.extraSize, sizeof( format.extraSize ) );
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||
|
file->Write( &format.extra.extensible, sizeof( format.extra.extensible ) );
|
||
|
} else {
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
========================
|
||
|
idWaveFile::WriteWaveFormatDirect
|
||
|
|
||
|
Writes a wave format header to a file ptr,
|
||
|
========================
|
||
|
*/
|
||
|
|
||
|
bool idWaveFile::WriteSampleDataDirect( idList< sampleData_t > & sampleData, idFile * file ) {
|
||
|
static const uint32 sample = 'smpl';
|
||
|
file->WriteBig( sample );
|
||
|
uint32 samplerData = sampleData.Num() * 24;
|
||
|
uint32 chunkSize = 36 + samplerData;
|
||
|
uint32 zero = 0;
|
||
|
uint32 numSamples = sampleData.Num();
|
||
|
|
||
|
file->Write( &chunkSize, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &numSamples, sizeof( uint32 ) );
|
||
|
file->Write( &samplerData, sizeof( uint32 ) );
|
||
|
|
||
|
for ( int i = 0; i < sampleData.Num(); ++i ) {
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &sampleData[ i ].start, sizeof( uint32 ) );
|
||
|
file->Write( &sampleData[ i ].end, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
file->Write( &zero, sizeof( uint32 ) );
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
========================
|
||
|
idWaveFile::WriteWaveFormatDirect
|
||
|
|
||
|
Writes a data chunk to a file ptr
|
||
|
========================
|
||
|
*/
|
||
|
|
||
|
bool idWaveFile::WriteDataDirect( char * _data, uint32 size, idFile * file ) {
|
||
|
static const uint32 data = 'data';
|
||
|
file->WriteBig( data );
|
||
|
file->Write( &size, sizeof( uint32 ) );
|
||
|
file->WriteBigArray( _data, size );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
========================
|
||
|
idWaveFile::WriteWaveFormatDirect
|
||
|
|
||
|
Writes a wave header to a file ptr,
|
||
|
========================
|
||
|
*/
|
||
|
|
||
|
bool idWaveFile::WriteHeaderDirect( uint32 fileSize, idFile * file ) {
|
||
|
static const uint32 riff = 'RIFF';
|
||
|
static const uint32 wave = 'WAVE';
|
||
|
file->WriteBig( riff );
|
||
|
file->WriteBig( fileSize );
|
||
|
file->WriteBig( wave );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
========================
|
||
|
idWaveFile::ReadLoopPoint
|
||
|
|
||
|
Reads a loop point from a 'smpl' chunk in a wave file, returns 0 if none are found.
|
||
|
========================
|
||
|
*/
|
||
|
bool idWaveFile::ReadLoopData( int & start, int & end ) {
|
||
|
uint32 chunkSize = SeekToChunk( samplerChunk_t::id );
|
||
|
if ( chunkSize < sizeof( samplerChunk_t ) ) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
samplerChunk_t smpl;
|
||
|
Read( &smpl, sizeof( smpl ) );
|
||
|
idSwap::Little( smpl.numSampleLoops );
|
||
|
|
||
|
if ( smpl.numSampleLoops < 1 ) {
|
||
|
return false; // this is possible returning false lets us know there are more then 1 sample look in the file and is not appropriate for traditional looping
|
||
|
}
|
||
|
|
||
|
sampleData_t smplData;
|
||
|
Read( &smplData, sizeof( smplData ) );
|
||
|
idSwap::Little( smplData.start );
|
||
|
idSwap::Little( smplData.end );
|
||
|
|
||
|
if ( smplData.type != 0 ) {
|
||
|
idLib::Warning( "Invalid loop type in %s", file->GetName() );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
start = smplData.start;
|
||
|
end = smplData.end;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
========================
|
||
|
idWaveFile::Close
|
||
|
|
||
|
Closes the file and frees resources.
|
||
|
========================
|
||
|
*/
|
||
|
void idWaveFile::Close() {
|
||
|
if ( file != NULL ) {
|
||
|
delete file;
|
||
|
file = NULL;
|
||
|
}
|
||
|
chunks.SetNum( 0 );
|
||
|
}
|