doom3-bfg/doomclassic/doom/r_plane.h

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2012-11-26 18:58:24 +00:00
/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __R_PLANE__
#define __R_PLANE__
#include "r_data.h"
#ifdef __GNUG__
#pragma interface
#endif
// Visplane related.
extern short* lastopening;
typedef void (*planefunction_t) (int top, int bottom);
extern planefunction_t floorfunc;
extern planefunction_t ceilingfunc_t;
extern short floorclip[SCREENWIDTH];
extern short ceilingclip[SCREENWIDTH];
extern fixed_t yslope[SCREENHEIGHT];
extern fixed_t distscale[SCREENWIDTH];
void R_InitPlanes (void);
void R_ClearPlanes (void);
void
R_MapPlane
( int y,
int x1,
int x2 );
void
R_MakeSpans
( int x,
int t1,
int b1,
int t2,
int b2 );
void R_DrawPlanes (void);
visplane_t*
R_FindPlane
( fixed_t height,
int picnum,
int lightlevel );
visplane_t*
R_CheckPlane
( visplane_t* pl,
int start,
int stop );
#endif