2012-11-26 18:58:24 +00:00
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/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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2012-11-28 15:47:07 +00:00
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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2014-05-10 12:40:01 +00:00
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Copyright (C) 2013-2014 Robert Beckebans
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2012-11-26 18:58:24 +00:00
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2012-11-28 15:47:07 +00:00
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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2012-11-26 18:58:24 +00:00
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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2012-12-22 15:18:19 +00:00
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#include "precompiled.h"
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2012-11-26 18:58:24 +00:00
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#include "tr_local.h"
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#define DEFAULT_SIZE 16
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/*
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==================
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idImage::MakeDefault
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the default image will be grey with a white box outline
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to allow you to see the mapping coordinates on a surface
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==================
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*/
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2012-11-28 15:47:07 +00:00
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void idImage::MakeDefault()
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{
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2012-11-26 18:58:24 +00:00
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int x, y;
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byte data[DEFAULT_SIZE][DEFAULT_SIZE][4];
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2012-11-28 15:47:07 +00:00
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if( com_developer.GetBool() )
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{
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2012-11-26 18:58:24 +00:00
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// grey center
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2012-11-28 15:47:07 +00:00
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for( y = 0 ; y < DEFAULT_SIZE ; y++ )
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{
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for( x = 0 ; x < DEFAULT_SIZE ; x++ )
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{
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2012-11-26 18:58:24 +00:00
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data[y][x][0] = 32;
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data[y][x][1] = 32;
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data[y][x][2] = 32;
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data[y][x][3] = 255;
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}
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}
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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// white border
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2012-11-28 15:47:07 +00:00
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for( x = 0 ; x < DEFAULT_SIZE ; x++ )
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{
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2012-11-26 18:58:24 +00:00
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data[0][x][0] =
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data[0][x][1] =
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2012-11-28 15:47:07 +00:00
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data[0][x][2] =
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data[0][x][3] = 255;
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2012-11-26 18:58:24 +00:00
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data[x][0][0] =
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data[x][0][1] =
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2012-11-28 15:47:07 +00:00
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data[x][0][2] =
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data[x][0][3] = 255;
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data[DEFAULT_SIZE - 1][x][0] =
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data[DEFAULT_SIZE - 1][x][1] =
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data[DEFAULT_SIZE - 1][x][2] =
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data[DEFAULT_SIZE - 1][x][3] = 255;
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data[x][DEFAULT_SIZE - 1][0] =
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data[x][DEFAULT_SIZE - 1][1] =
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data[x][DEFAULT_SIZE - 1][2] =
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data[x][DEFAULT_SIZE - 1][3] = 255;
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2012-11-26 18:58:24 +00:00
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}
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2012-11-28 15:47:07 +00:00
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}
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else
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{
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for( y = 0 ; y < DEFAULT_SIZE ; y++ )
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{
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for( x = 0 ; x < DEFAULT_SIZE ; x++ )
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{
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2012-11-26 18:58:24 +00:00
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data[y][x][0] = 0;
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data[y][x][1] = 0;
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data[y][x][2] = 0;
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data[y][x][3] = 0;
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}
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}
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}
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2012-11-28 15:47:07 +00:00
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GenerateImage( ( byte* )data,
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DEFAULT_SIZE, DEFAULT_SIZE,
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TF_DEFAULT, TR_REPEAT, TD_DEFAULT );
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2012-11-26 18:58:24 +00:00
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defaulted = true;
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}
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2012-11-28 15:47:07 +00:00
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static void R_DefaultImage( idImage* image )
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{
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2012-11-26 18:58:24 +00:00
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image->MakeDefault();
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}
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2012-11-28 15:47:07 +00:00
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static void R_WhiteImage( idImage* image )
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{
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2012-11-26 18:58:24 +00:00
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byte data[DEFAULT_SIZE][DEFAULT_SIZE][4];
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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// solid white texture
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memset( data, 255, sizeof( data ) );
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, DEFAULT_SIZE, DEFAULT_SIZE,
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TF_DEFAULT, TR_REPEAT, TD_DEFAULT );
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2012-11-26 18:58:24 +00:00
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}
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2012-11-28 15:47:07 +00:00
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static void R_BlackImage( idImage* image )
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{
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2012-11-26 18:58:24 +00:00
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byte data[DEFAULT_SIZE][DEFAULT_SIZE][4];
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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// solid black texture
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memset( data, 0, sizeof( data ) );
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, DEFAULT_SIZE, DEFAULT_SIZE,
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TF_DEFAULT, TR_REPEAT, TD_DEFAULT );
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2012-11-26 18:58:24 +00:00
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}
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2012-11-28 15:47:07 +00:00
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static void R_RGBA8Image( idImage* image )
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{
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2012-11-26 18:58:24 +00:00
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byte data[DEFAULT_SIZE][DEFAULT_SIZE][4];
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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memset( data, 0, sizeof( data ) );
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data[0][0][0] = 16;
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data[0][0][1] = 32;
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data[0][0][2] = 48;
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data[0][0][3] = 96;
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, DEFAULT_SIZE, DEFAULT_SIZE, TF_DEFAULT, TR_REPEAT, TD_LOOKUP_TABLE_RGBA );
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2012-11-26 18:58:24 +00:00
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}
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2012-11-28 15:47:07 +00:00
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static void R_DepthImage( idImage* image )
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{
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2012-11-26 18:58:24 +00:00
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byte data[DEFAULT_SIZE][DEFAULT_SIZE][4];
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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memset( data, 0, sizeof( data ) );
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data[0][0][0] = 16;
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data[0][0][1] = 32;
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data[0][0][2] = 48;
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data[0][0][3] = 96;
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, DEFAULT_SIZE, DEFAULT_SIZE, TF_NEAREST, TR_CLAMP, TD_DEPTH );
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2012-11-26 18:58:24 +00:00
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}
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2012-11-28 15:47:07 +00:00
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static void R_AlphaNotchImage( idImage* image )
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{
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2012-11-26 18:58:24 +00:00
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byte data[2][4];
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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// this is used for alpha test clip planes
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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data[0][0] = data[0][1] = data[0][2] = 255;
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data[0][3] = 0;
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data[1][0] = data[1][1] = data[1][2] = 255;
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data[1][3] = 255;
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, 2, 1, TF_NEAREST, TR_CLAMP, TD_LOOKUP_TABLE_ALPHA );
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2012-11-26 18:58:24 +00:00
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}
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2012-11-28 15:47:07 +00:00
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static void R_FlatNormalImage( idImage* image )
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{
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2012-11-26 18:58:24 +00:00
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byte data[DEFAULT_SIZE][DEFAULT_SIZE][4];
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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// flat normal map for default bunp mapping
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2012-11-28 15:47:07 +00:00
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for( int i = 0 ; i < 4 ; i++ )
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{
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2012-11-26 18:58:24 +00:00
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data[0][i][0] = 128;
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data[0][i][1] = 128;
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data[0][i][2] = 255;
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data[0][i][3] = 255;
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}
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, 2, 2, TF_DEFAULT, TR_REPEAT, TD_BUMP );
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2012-11-26 18:58:24 +00:00
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}
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/*
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================
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R_CreateNoFalloffImage
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This is a solid white texture that is zero clamped.
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================
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*/
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2012-11-28 15:47:07 +00:00
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static void R_CreateNoFalloffImage( idImage* image )
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{
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int x, y;
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2012-11-26 18:58:24 +00:00
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byte data[16][FALLOFF_TEXTURE_SIZE][4];
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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memset( data, 0, sizeof( data ) );
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2012-11-28 15:47:07 +00:00
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for( x = 1 ; x < FALLOFF_TEXTURE_SIZE - 1 ; x++ )
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{
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for( y = 1 ; y < 15 ; y++ )
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{
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2012-11-26 18:58:24 +00:00
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data[y][x][0] = 255;
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data[y][x][1] = 255;
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data[y][x][2] = 255;
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data[y][x][3] = 255;
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}
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}
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, FALLOFF_TEXTURE_SIZE, 16, TF_DEFAULT, TR_CLAMP_TO_ZERO, TD_LOOKUP_TABLE_MONO );
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2012-11-26 18:58:24 +00:00
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}
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/*
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================
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R_FogImage
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We calculate distance correctly in two planes, but the
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third will still be projection based
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================
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*/
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const int FOG_SIZE = 128;
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2012-11-28 15:47:07 +00:00
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void R_FogImage( idImage* image )
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{
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int x, y;
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2012-11-26 18:58:24 +00:00
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byte data[FOG_SIZE][FOG_SIZE][4];
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int b;
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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float step[256];
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int i;
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float remaining = 1.0;
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2012-11-28 15:47:07 +00:00
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for( i = 0 ; i < 256 ; i++ )
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{
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2012-11-26 18:58:24 +00:00
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step[i] = remaining;
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remaining *= 0.982f;
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}
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2012-11-28 15:47:07 +00:00
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for( x = 0 ; x < FOG_SIZE ; x++ )
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{
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for( y = 0 ; y < FOG_SIZE ; y++ )
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{
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2012-11-26 18:58:24 +00:00
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float d;
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2012-11-28 15:47:07 +00:00
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d = idMath::Sqrt( ( x - FOG_SIZE / 2 ) * ( x - FOG_SIZE / 2 )
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+ ( y - FOG_SIZE / 2 ) * ( y - FOG_SIZE / 2 ) );
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d /= FOG_SIZE / 2 - 1;
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b = ( byte )( d * 255 );
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if( b <= 0 )
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{
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2012-11-26 18:58:24 +00:00
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b = 0;
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2012-11-28 15:47:07 +00:00
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}
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else if( b > 255 )
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{
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2012-11-26 18:58:24 +00:00
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b = 255;
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}
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2012-11-28 15:47:07 +00:00
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b = ( byte )( 255 * ( 1.0 - step[b] ) );
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if( x == 0 || x == FOG_SIZE - 1 || y == 0 || y == FOG_SIZE - 1 )
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{
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2012-11-26 18:58:24 +00:00
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b = 255; // avoid clamping issues
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}
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data[y][x][0] =
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2012-11-28 15:47:07 +00:00
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data[y][x][1] =
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data[y][x][2] = 255;
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2012-11-26 18:58:24 +00:00
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data[y][x][3] = b;
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}
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}
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2012-11-28 15:47:07 +00:00
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image->GenerateImage( ( byte* )data, FOG_SIZE, FOG_SIZE, TF_LINEAR, TR_CLAMP, TD_LOOKUP_TABLE_ALPHA );
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2012-11-26 18:58:24 +00:00
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}
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/*
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================
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FogFraction
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Height values below zero are inside the fog volume
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================
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*/
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static const float RAMP_RANGE = 8;
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static const float DEEP_RANGE = -30;
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2012-11-28 15:47:07 +00:00
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static float FogFraction( float viewHeight, float targetHeight )
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{
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2012-11-26 18:58:24 +00:00
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float total = idMath::Fabs( targetHeight - viewHeight );
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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// return targetHeight >= 0 ? 0 : 1.0;
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// only ranges that cross the ramp range are special
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2012-11-28 15:47:07 +00:00
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if( targetHeight > 0 && viewHeight > 0 )
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{
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2012-11-26 18:58:24 +00:00
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return 0.0;
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}
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2012-11-28 15:47:07 +00:00
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if( targetHeight < -RAMP_RANGE && viewHeight < -RAMP_RANGE )
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{
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2012-11-26 18:58:24 +00:00
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return 1.0;
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}
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2012-11-28 15:47:07 +00:00
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2012-11-26 18:58:24 +00:00
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float above;
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2012-11-28 15:47:07 +00:00
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if( targetHeight > 0 )
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{
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2012-11-26 18:58:24 +00:00
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above = targetHeight;
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2012-11-28 15:47:07 +00:00
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}
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else if( viewHeight > 0 )
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{
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2012-11-26 18:58:24 +00:00
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|
|
above = viewHeight;
|
2012-11-28 15:47:07 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
above = 0;
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
float rampTop, rampBottom;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
if( viewHeight > targetHeight )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
rampTop = viewHeight;
|
|
|
|
rampBottom = targetHeight;
|
2012-11-28 15:47:07 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
rampTop = targetHeight;
|
|
|
|
rampBottom = viewHeight;
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
if( rampTop > 0 )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
rampTop = 0;
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
if( rampBottom < -RAMP_RANGE )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
rampBottom = -RAMP_RANGE;
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
float rampSlope = 1.0 / RAMP_RANGE;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
if( !total )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
return -viewHeight * rampSlope;
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
float ramp = ( 1.0 - ( rampTop * rampSlope + rampBottom * rampSlope ) * -0.5 ) * ( rampTop - rampBottom );
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
float frac = ( total - above - ramp ) / total;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
// after it gets moderately deep, always use full value
|
|
|
|
float deepest = viewHeight < targetHeight ? viewHeight : targetHeight;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
float deepFrac = deepest / DEEP_RANGE;
|
2012-11-28 15:47:07 +00:00
|
|
|
if( deepFrac >= 1.0 )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
return 1.0;
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
frac = frac * ( 1.0 - deepFrac ) + deepFrac;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
return frac;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_FogEnterImage
|
|
|
|
|
|
|
|
Modulate the fog alpha density based on the distance of the
|
|
|
|
start and end points to the terminator plane
|
|
|
|
================
|
|
|
|
*/
|
2012-11-28 15:47:07 +00:00
|
|
|
void R_FogEnterImage( idImage* image )
|
|
|
|
{
|
|
|
|
int x, y;
|
2012-11-26 18:58:24 +00:00
|
|
|
byte data[FOG_ENTER_SIZE][FOG_ENTER_SIZE][4];
|
|
|
|
int b;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
for( x = 0 ; x < FOG_ENTER_SIZE ; x++ )
|
|
|
|
{
|
|
|
|
for( y = 0 ; y < FOG_ENTER_SIZE ; y++ )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
float d;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
d = FogFraction( x - ( FOG_ENTER_SIZE / 2 ), y - ( FOG_ENTER_SIZE / 2 ) );
|
|
|
|
|
|
|
|
b = ( byte )( d * 255 );
|
|
|
|
if( b <= 0 )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
b = 0;
|
2012-11-28 15:47:07 +00:00
|
|
|
}
|
|
|
|
else if( b > 255 )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
b = 255;
|
|
|
|
}
|
|
|
|
data[y][x][0] =
|
2012-11-28 15:47:07 +00:00
|
|
|
data[y][x][1] =
|
|
|
|
data[y][x][2] = 255;
|
2012-11-26 18:58:24 +00:00
|
|
|
data[y][x][3] = b;
|
|
|
|
}
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
// if mipmapped, acutely viewed surfaces fade wrong
|
2012-11-28 15:47:07 +00:00
|
|
|
image->GenerateImage( ( byte* )data, FOG_ENTER_SIZE, FOG_ENTER_SIZE, TF_LINEAR, TR_CLAMP, TD_LOOKUP_TABLE_ALPHA );
|
2012-11-26 18:58:24 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
R_QuadraticImage
|
|
|
|
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
static const int QUADRATIC_WIDTH = 32;
|
|
|
|
static const int QUADRATIC_HEIGHT = 4;
|
|
|
|
|
2012-11-28 15:47:07 +00:00
|
|
|
void R_QuadraticImage( idImage* image )
|
|
|
|
{
|
|
|
|
int x, y;
|
2012-11-26 18:58:24 +00:00
|
|
|
byte data[QUADRATIC_HEIGHT][QUADRATIC_WIDTH][4];
|
|
|
|
int b;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
|
|
|
|
for( x = 0 ; x < QUADRATIC_WIDTH ; x++ )
|
|
|
|
{
|
|
|
|
for( y = 0 ; y < QUADRATIC_HEIGHT ; y++ )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
float d;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
d = x - ( QUADRATIC_WIDTH / 2 - 0.5 );
|
2012-11-26 18:58:24 +00:00
|
|
|
d = idMath::Fabs( d );
|
|
|
|
d -= 0.5;
|
2012-11-28 15:47:07 +00:00
|
|
|
d /= QUADRATIC_WIDTH / 2;
|
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
d = 1.0 - d;
|
|
|
|
d = d * d;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
b = ( byte )( d * 255 );
|
|
|
|
if( b <= 0 )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
b = 0;
|
2012-11-28 15:47:07 +00:00
|
|
|
}
|
|
|
|
else if( b > 255 )
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
b = 255;
|
|
|
|
}
|
|
|
|
data[y][x][0] =
|
2012-11-28 15:47:07 +00:00
|
|
|
data[y][x][1] =
|
|
|
|
data[y][x][2] = b;
|
2012-11-26 18:58:24 +00:00
|
|
|
data[y][x][3] = 255;
|
|
|
|
}
|
|
|
|
}
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
image->GenerateImage( ( byte* )data, QUADRATIC_WIDTH, QUADRATIC_HEIGHT, TF_DEFAULT, TR_CLAMP, TD_LOOKUP_TABLE_RGB1 );
|
2012-11-26 18:58:24 +00:00
|
|
|
}
|
|
|
|
|
2014-05-10 12:40:01 +00:00
|
|
|
// RB begin
|
2014-05-11 20:30:01 +00:00
|
|
|
static void R_CreateShadowMapImage_Res0( idImage* image )
|
2014-05-10 12:40:01 +00:00
|
|
|
{
|
2014-05-11 20:30:01 +00:00
|
|
|
int size = shadowMapResolutions[0];
|
|
|
|
image->GenerateShadowArray( size, size, TF_LINEAR, TR_CLAMP_TO_ZERO_ALPHA, TD_SHADOW_ARRAY );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void R_CreateShadowMapImage_Res1( idImage* image )
|
|
|
|
{
|
|
|
|
int size = shadowMapResolutions[1];
|
|
|
|
image->GenerateShadowArray( size, size, TF_LINEAR, TR_CLAMP_TO_ZERO_ALPHA, TD_SHADOW_ARRAY );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void R_CreateShadowMapImage_Res2( idImage* image )
|
|
|
|
{
|
|
|
|
int size = shadowMapResolutions[2];
|
|
|
|
image->GenerateShadowArray( size, size, TF_LINEAR, TR_CLAMP_TO_ZERO_ALPHA, TD_SHADOW_ARRAY );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void R_CreateShadowMapImage_Res3( idImage* image )
|
|
|
|
{
|
|
|
|
int size = shadowMapResolutions[3];
|
|
|
|
image->GenerateShadowArray( size, size, TF_LINEAR, TR_CLAMP_TO_ZERO_ALPHA, TD_SHADOW_ARRAY );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void R_CreateShadowMapImage_Res4( idImage* image )
|
|
|
|
{
|
|
|
|
int size = shadowMapResolutions[4];
|
2014-05-10 12:40:01 +00:00
|
|
|
image->GenerateShadowArray( size, size, TF_LINEAR, TR_CLAMP_TO_ZERO_ALPHA, TD_SHADOW_ARRAY );
|
|
|
|
}
|
|
|
|
|
|
|
|
const static int JITTER_SIZE = 128;
|
|
|
|
static void R_CreateJitterImage16( idImage* image )
|
|
|
|
{
|
|
|
|
static byte data[JITTER_SIZE][JITTER_SIZE * 16][4];
|
|
|
|
|
|
|
|
for( int i = 0 ; i < JITTER_SIZE ; i++ )
|
|
|
|
{
|
|
|
|
for( int s = 0 ; s < 16 ; s++ )
|
|
|
|
{
|
|
|
|
int sOfs = 64 * ( s & 3 );
|
|
|
|
int tOfs = 64 * ( ( s >> 2 ) & 3 );
|
|
|
|
|
|
|
|
for( int j = 0 ; j < JITTER_SIZE ; j++ )
|
|
|
|
{
|
|
|
|
data[i][s * JITTER_SIZE + j][0] = ( rand() & 63 ) | sOfs;
|
|
|
|
data[i][s * JITTER_SIZE + j][1] = ( rand() & 63 ) | tOfs;
|
|
|
|
data[i][s * JITTER_SIZE + j][2] = rand();
|
|
|
|
data[i][s * JITTER_SIZE + j][3] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
image->GenerateImage( ( byte* )data, JITTER_SIZE * 16, JITTER_SIZE, TF_NEAREST, TR_REPEAT, TD_LOOKUP_TABLE_RGBA );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void R_CreateJitterImage4( idImage* image )
|
|
|
|
{
|
|
|
|
byte data[JITTER_SIZE][JITTER_SIZE * 4][4];
|
|
|
|
|
|
|
|
for( int i = 0 ; i < JITTER_SIZE ; i++ )
|
|
|
|
{
|
|
|
|
for( int s = 0 ; s < 4 ; s++ )
|
|
|
|
{
|
|
|
|
int sOfs = 128 * ( s & 1 );
|
|
|
|
int tOfs = 128 * ( ( s >> 1 ) & 1 );
|
|
|
|
|
|
|
|
for( int j = 0 ; j < JITTER_SIZE ; j++ )
|
|
|
|
{
|
|
|
|
data[i][s * JITTER_SIZE + j][0] = ( rand() & 127 ) | sOfs;
|
|
|
|
data[i][s * JITTER_SIZE + j][1] = ( rand() & 127 ) | tOfs;
|
|
|
|
data[i][s * JITTER_SIZE + j][2] = rand();
|
|
|
|
data[i][s * JITTER_SIZE + j][3] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
image->GenerateImage( ( byte* )data, JITTER_SIZE * 4, JITTER_SIZE, TF_NEAREST, TR_REPEAT, TD_LOOKUP_TABLE_RGBA );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void R_CreateJitterImage1( idImage* image )
|
|
|
|
{
|
|
|
|
byte data[JITTER_SIZE][JITTER_SIZE][4];
|
|
|
|
|
|
|
|
for( int i = 0 ; i < JITTER_SIZE ; i++ )
|
|
|
|
{
|
|
|
|
for( int j = 0 ; j < JITTER_SIZE ; j++ )
|
|
|
|
{
|
|
|
|
data[i][j][0] = rand();
|
|
|
|
data[i][j][1] = rand();
|
|
|
|
data[i][j][2] = rand();
|
|
|
|
data[i][j][3] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
image->GenerateImage( ( byte* )data, JITTER_SIZE, JITTER_SIZE, TF_NEAREST, TR_REPEAT, TD_LOOKUP_TABLE_RGBA );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void R_CreateRandom256Image( idImage* image )
|
|
|
|
{
|
|
|
|
byte data[256][256][4];
|
|
|
|
|
|
|
|
for( int i = 0 ; i < 256 ; i++ )
|
|
|
|
{
|
|
|
|
for( int j = 0 ; j < 256 ; j++ )
|
|
|
|
{
|
|
|
|
data[i][j][0] = rand();
|
|
|
|
data[i][j][1] = rand();
|
|
|
|
data[i][j][2] = rand();
|
|
|
|
data[i][j][3] = rand();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
image->GenerateImage( ( byte* )data, 256, 256, TF_NEAREST, TR_REPEAT, TD_LOOKUP_TABLE_RGBA );
|
|
|
|
}
|
|
|
|
// RB end
|
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
/*
|
|
|
|
================
|
|
|
|
idImageManager::CreateIntrinsicImages
|
|
|
|
================
|
|
|
|
*/
|
2012-11-28 15:47:07 +00:00
|
|
|
void idImageManager::CreateIntrinsicImages()
|
|
|
|
{
|
2012-11-26 18:58:24 +00:00
|
|
|
// create built in images
|
|
|
|
defaultImage = ImageFromFunction( "_default", R_DefaultImage );
|
|
|
|
whiteImage = ImageFromFunction( "_white", R_WhiteImage );
|
|
|
|
blackImage = ImageFromFunction( "_black", R_BlackImage );
|
|
|
|
flatNormalMap = ImageFromFunction( "_flat", R_FlatNormalImage );
|
|
|
|
alphaNotchImage = ImageFromFunction( "_alphaNotch", R_AlphaNotchImage );
|
|
|
|
fogImage = ImageFromFunction( "_fog", R_FogImage );
|
|
|
|
fogEnterImage = ImageFromFunction( "_fogEnter", R_FogEnterImage );
|
|
|
|
noFalloffImage = ImageFromFunction( "_noFalloff", R_CreateNoFalloffImage );
|
|
|
|
ImageFromFunction( "_quadratic", R_QuadraticImage );
|
2012-11-28 15:47:07 +00:00
|
|
|
|
2014-05-10 12:40:01 +00:00
|
|
|
// RB begin
|
2014-05-11 20:30:01 +00:00
|
|
|
shadowImage[0] = ImageFromFunction( va( "_shadowMapArray%i", shadowMapResolutions[0] ), R_CreateShadowMapImage_Res0 );
|
|
|
|
shadowImage[1] = ImageFromFunction( va( "_shadowMapArray%i", shadowMapResolutions[1] ), R_CreateShadowMapImage_Res1 );
|
|
|
|
shadowImage[2] = ImageFromFunction( va( "_shadowMapArray%i", shadowMapResolutions[2] ), R_CreateShadowMapImage_Res2 );
|
|
|
|
shadowImage[3] = ImageFromFunction( va( "_shadowMapArray%i", shadowMapResolutions[3] ), R_CreateShadowMapImage_Res3 );
|
|
|
|
shadowImage[4] = ImageFromFunction( va( "_shadowMapArray%i", shadowMapResolutions[4] ), R_CreateShadowMapImage_Res4 );
|
2014-05-10 12:40:01 +00:00
|
|
|
|
|
|
|
jitterImage1 = globalImages->ImageFromFunction( "_jitter1", R_CreateJitterImage1 );
|
|
|
|
jitterImage4 = globalImages->ImageFromFunction( "_jitter4", R_CreateJitterImage4 );
|
|
|
|
jitterImage16 = globalImages->ImageFromFunction( "_jitter16", R_CreateJitterImage16 );
|
|
|
|
|
|
|
|
randomImage256 = globalImages->ImageFromFunction( "_random256", R_CreateRandom256Image );
|
|
|
|
// RB end
|
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
// scratchImage is used for screen wipes/doublevision etc..
|
2012-11-28 15:47:07 +00:00
|
|
|
scratchImage = ImageFromFunction( "_scratch", R_RGBA8Image );
|
|
|
|
scratchImage2 = ImageFromFunction( "_scratch2", R_RGBA8Image );
|
|
|
|
accumImage = ImageFromFunction( "_accum", R_RGBA8Image );
|
|
|
|
currentRenderImage = ImageFromFunction( "_currentRender", R_RGBA8Image );
|
|
|
|
currentDepthImage = ImageFromFunction( "_currentDepth", R_DepthImage );
|
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
// save a copy of this for material comparison, because currentRenderImage may get
|
|
|
|
// reassigned during stereo rendering
|
|
|
|
originalCurrentRenderImage = currentRenderImage;
|
2012-11-28 15:47:07 +00:00
|
|
|
|
|
|
|
loadingIconImage = ImageFromFile( "textures/loadingicon2", TF_DEFAULT, TR_CLAMP, TD_DEFAULT, CF_2D );
|
|
|
|
hellLoadingIconImage = ImageFromFile( "textures/loadingicon3", TF_DEFAULT, TR_CLAMP, TD_DEFAULT, CF_2D );
|
|
|
|
|
2012-11-26 18:58:24 +00:00
|
|
|
release_assert( loadingIconImage->referencedOutsideLevelLoad );
|
|
|
|
release_assert( hellLoadingIconImage->referencedOutsideLevelLoad );
|
|
|
|
}
|