mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-27 06:13:27 +00:00
59 lines
2.4 KiB
C
59 lines
2.4 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
|
||
|
Doom 3 BFG Edition GPL Source Code
|
||
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
||
|
|
||
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
||
|
|
||
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
||
|
|
||
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
||
|
|
||
|
===========================================================================
|
||
|
*/
|
||
|
|
||
|
/*
|
||
|
===============================================================================
|
||
|
|
||
|
Definitions for information that is related to a licensee's game name and location.
|
||
|
|
||
|
===============================================================================
|
||
|
*/
|
||
|
|
||
|
#define GAME_NAME "DOOM 3: BFG Edition" // appears on window titles and errors
|
||
|
#define SAVE_PATH "\\id Software\\DOOM 3 BFG"
|
||
|
|
||
|
#define ENGINE_VERSION "D3BFG 1" // printed in console
|
||
|
|
||
|
#define BASE_GAMEDIR "base"
|
||
|
|
||
|
#define CONFIG_FILE "D3BFGConfig.cfg"
|
||
|
|
||
|
// see ASYNC_PROTOCOL_VERSION
|
||
|
// use a different major for each game
|
||
|
#define ASYNC_PROTOCOL_MAJOR 1
|
||
|
|
||
|
// <= Doom v1.1: 1. no DS_VERSION token ( default )
|
||
|
// Doom v1.2: 2
|
||
|
// Doom 3 BFG: 3
|
||
|
#define RENDERDEMO_VERSION 3
|
||
|
|
||
|
// win32 info
|
||
|
#define WIN32_CONSOLE_CLASS "D3BFG_WinConsole"
|
||
|
#define WIN32_WINDOW_CLASS_NAME "D3BFG"
|
||
|
#define WIN32_FAKE_WINDOW_CLASS_NAME "D3BFG_WGL_FAKE"
|