doom-ios/code/iphone/main.m

50 lines
1.4 KiB
Objective-C

/*
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
Copyright (C) 2009 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import <UIKit/UIKit.h>
#include <unistd.h>
#include <string.h>
extern char iphoneAppDirectory[1024];
extern int myargc;
extern char **myargv;
int main(int argc, char *argv[]) {
// save for doom
myargc = argc;
myargv = argv;
// get the app directory based on argv[0]
strcpy( iphoneAppDirectory, argv[0] );
int len = strlen( iphoneAppDirectory );
for( int i = len-1; i >= 0; i-- ) {
if ( iphoneAppDirectory[i] == '/' ) {
iphoneAppDirectory[i] = 0;
break;
}
iphoneAppDirectory[i] = 0;
}
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
int retVal = UIApplicationMain(argc, argv, nil, nil);
[pool release];
return retVal;
}