doom-ios/code/iphone/gles_glue.h

41 lines
1.4 KiB
C

/*
Copyright (C) 2009-2011 id Software LLC, a ZeniMax Media company.
Copyright (C) 2009 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __GLES_GLUE_H__
#define __GLES_GLUE_H__
#define GL_QUADS 888
void GLCheckError( const char *message );
void glBegin( GLenum prim );
void glVertex3f( float x, float y, float z );
void glVertex2i( GLint x, GLint y );
void glColor4ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a );
void glColor4ubv( GLubyte *rgba );
void glColor3f( GLfloat r, GLfloat g, GLfloat b );
void glColor4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a );
void glColor4fv( GLfloat *rgba );
void glTexCoord2i( GLint s, GLint t );
void glTexCoord2f( GLfloat s, GLfloat t );
void glEnd();
#endif