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Synched gist at Sat Sep 16 09:20:52 PDT 2023

This commit is contained in:
Marco Cawthorne 2023-09-16 09:20:53 -07:00
parent ab566daaf9
commit b48d8dc435
Signed by: eukara
GPG key ID: CE2032F0A2882A22

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@ -34,6 +34,10 @@ rm map-JohnDoe-dm_partybus.pk3
Choosing zip and recognizing the .pk3 and .pk4 extensions would make it easier for people to package the files for the virtual filesystem. Valve may choose to also use their own .vpk format if it would benefit things like Workshop support.
## Bug: Fix the memory leaks
VGUI has plenty of documented memory leaks which especially affect Team Fortress Classic as well. [The issue tracker on ValveSoftware/halflife has plenty of examples.](https://github.com/ValveSoftware/halflife/issues?q=is%3Aissue+is%3Aopen+leak)
# Other pressing issues
## Engine: Mapcycle woes
@ -54,10 +58,6 @@ It is already used by mods, but right now forcefully registered through hacks. I
No game assumes that this behaviour is accurate. In fact, in certain mods (such as The Specialists, where the role-play map fiskcity comes to mind) it can be used to escape the bank vault when you're trapped within. This is not by design.
## Bug: Fix the memory leaks
VGUI has plenty of documented memory leaks which especially affect Team Fortress Classic as well. [The issue tracker on ValveSoftware/halflife has plenty of examples.](https://github.com/ValveSoftware/halflife/issues?q=is%3Aissue+is%3Aopen+leak)
## Bug: Player firing animation for shotgun is missing
It exists in the player animations, but is never used.