2023-10-18 02:39:17 +00:00
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# Half-Life 2: Deathmatch - Issues
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Here's a list of things that we'd fix in Half-Life 2: Deathmatch, given the opportunity.
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2023-10-19 04:55:19 +00:00
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## Custom Player Models
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The game needs support for custom player models. Half-Life's multiplayer had it.
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Currently the community has to override existing models.
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The implemented behaviour should be the same as HL1's multiplayer.
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You don't have to rely on the server distributing them either, you can use a fallback model.
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2023-10-18 02:39:17 +00:00
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## HUD Weapon Selection Quirk
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![#1](hl2dm_1.jpg) ![#2](hl2dm_2.jpg)
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Stunstick and S.L.A.M. both result in a massive gap in the inventory which is an inconsistency and an eye-sore.
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## Lack of Workshop support
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Self explanatory. Even if it's solely sharing custom maps.
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## VGUI textures busted
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The engine branch that HL2:DM is on is unable to read those resources, resulting
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in the iconic missing-texture from appearing in the options menu.
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```
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*** Encountered VTF file with an invalid minor version!
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*** Encountered VTF file with an invalid full header!
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Error reading texture header "materials/vgui/resource/mic_meter_dead.vtf"
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*** Encountered VTF file with an invalid minor version!
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*** Encountered VTF file with an invalid full header!
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Error reading texture header "materials/vgui/resource/mic_meter_live.vtf"
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```
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## Store Page has screenshots that do not depict maps included in the game
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They should at least be available on the Workshop we propose... :)
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