384 lines
10 KiB
XML
384 lines
10 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="SpaceTrader"
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ProjectGUID="{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
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RootNamespace="SpaceTrader"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)../game"
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IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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Description="Generating Build Info"
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CommandLine="svn status -u ./../ > status-info/versions
echo $(ConfigurationName) > status-info/build-config
echo hostname > status-info/build-machine
"
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ExcludedFromBuild="true"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release_TA/SpaceTrader.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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AdditionalIncludeDirectories=""../libs/libogg-1.1.3/include";"../libs/oggvorbis-1.1.3/include";"../libs/curl-7.15.3/include";"$(SolutionDir)$(PlatformName)""
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PreprocessorDefinitions="DEVELOPER;USE_CODEC_VORBIS;CURL_STATICLIB"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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FloatingPointModel="2"
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RuntimeTypeInfo="false"
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WarningLevel="4"
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SuppressStartupBanner="true"
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DebugInformationFormat="3"
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CallingConvention="1"
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CompileAs="1"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib wsock32.lib Iphlpapi.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib curllib.lib glew_static.lib opengl32.lib libpng.lib zlib.lib"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories=""$(SolutionDir)..\libs\bin\$(ConfigurationName)""
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="true"
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SubSystem="2"
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StackReserveSize="524288"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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OutputManifestFile="$(IntDir)\ignored.manifest"
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EmbedManifest="false"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)../game"
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IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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WholeProgramOptimization="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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Description="Generating Build Info"
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CommandLine="echo "DEBUG build, no SVN info included" > status-info/versions
echo $(PlatformName) $(ConfigurationName) > status-info/build-config
hostname > status-info/build-machine
"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug_TA/SpaceTrader.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories=""../libs/libogg-1.1.3/include";"../libs/oggvorbis-1.1.3/include";"../libs/curl-7.15.3/include";"$(SolutionDir)$(PlatformName)""
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PreprocessorDefinitions="DEVELOPER;USE_CODEC_VORBIS;CURL_STATICLIB"
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RuntimeLibrary="1"
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BrowseInformationFile=""
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WarningLevel="4"
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WarnAsError="true"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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CallingConvention="1"
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CompileAs="1"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib wsock32.lib Iphlpapi.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib curllib.lib glew_static.lib opengl32.lib libpng.lib zlib.lib"
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OutputFile="$(OutDir)\$(ProjectName)_debug.exe"
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LinkIncremental="2"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories=""$(SolutionDir)..\libs\bin\$(ConfigurationName)""
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="true"
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SubSystem="2"
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StackReserveSize="524288"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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OutputManifestFile="$(IntDir)\ignored.manifest"
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EmbedManifest="false"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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/>
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</Configuration>
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<Configuration
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Name="Final Release|Win32"
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OutputDirectory="$(SolutionDir)../game"
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IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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|
Description="Generating Build Info"
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|
CommandLine="svn status -u ./../ > status-info/versions
echo $(ConfigurationName) > status-info/build-config
echo hostname > status-info/build-machine
"
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ExcludedFromBuild="true"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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|
PreprocessorDefinitions="NDEBUG"
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|
MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release_TA/SpaceTrader.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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AdditionalIncludeDirectories=""../libs/libogg-1.1.3/include";"../libs/oggvorbis-1.1.3/include";"../libs/curl-7.15.3/include";"$(SolutionDir)$(PlatformName)""
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PreprocessorDefinitions="DLL_ONLY;USE_CODEC_VORBIS;CURL_STATICLIB"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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FloatingPointModel="2"
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RuntimeTypeInfo="false"
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WarningLevel="4"
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SuppressStartupBanner="true"
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DebugInformationFormat="3"
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CallingConvention="1"
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CompileAs="1"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib wsock32.lib Iphlpapi.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib curllib.lib glew_static.lib opengl32.lib libpng.lib zlib.lib"
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OutputFile="$(OutDir)\$(ProjectName)_final.exe"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories=""$(SolutionDir)..\libs\bin\Release""
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="true"
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SubSystem="2"
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StackReserveSize="524288"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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OutputManifestFile="$(IntDir)\ignored.manifest"
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EmbedManifest="false"
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/>
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|
<Tool
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Name="VCXDCMakeTool"
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/>
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|
<Tool
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Name="VCBscMakeTool"
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/>
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|
<Tool
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Name="VCFxCopTool"
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/>
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|
<Tool
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Name="VCAppVerifierTool"
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|
/>
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|
<Tool
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Name="VCWebDeploymentTool"
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/>
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|
<Tool
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Name="VCPostBuildEventTool"
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|
CommandLine=""
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/>
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</Configuration>
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</Configurations>
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<References>
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<ProjectReference
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ReferencedProjectIdentifier="{A410161F-AE9F-485D-A01F-5294891430A6}"
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RelativePathToProject=".\botlib\botlib_2005.vcproj"
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/>
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<ProjectReference
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ReferencedProjectIdentifier="{3EC20DA3-BBE5-44BD-9C87-1187BF42BFFA}"
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RelativePathToProject=".\renderer\render_2005.vcproj"
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/>
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<ProjectReference
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ReferencedProjectIdentifier="{93A31E20-0519-4ACE-8A0A-09FC43DDC6C3}"
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RelativePathToProject=".\engine_2005.vcproj"
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/>
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</References>
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<Files>
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<Filter
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Name="Resource Files"
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>
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<File
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RelativePath=".\win32\game.ico"
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>
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</File>
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<File
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RelativePath=".\win32\resource.h"
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>
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</File>
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<File
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RelativePath=".\win32\winengine.rc"
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>
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</File>
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<File
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RelativePath=".\win32\winquake.rc"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\status-info\build-config"
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>
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</File>
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<File
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RelativePath=".\status-info\build-machine"
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>
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</File>
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<File
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RelativePath="..\..\..\..\Documents and Settings\Phill\Desktop\resource.h"
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>
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</File>
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<File
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RelativePath=".\status-info\versions"
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>
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</File>
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<File
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RelativePath=".\win32\win_entry.c"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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