333 lines
8.7 KiB
C
333 lines
8.7 KiB
C
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#include "q_shared.h"
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#include "qcommon.h"
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/*
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Start up and shut down the compacting memory allocator.
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*/
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void Mem_CaInit( void *pMem, size_t size );
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void Mem_CaKill( void );
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typedef int MemHandle_t;
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/*
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Allocates memory on the compacting heap. Calling this invalidates all existing
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heap pointers (handles are OK).
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*/
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MemHandle_t Mem_CaAlloc( size_t cb );
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MemHandle_t Mem_CaCalloc( size_t cb );
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/*
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Release a block on the compacting heap.
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*/
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void Mem_CaFree( MemHandle_t h );
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/*
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Gets a pointer to the memory referenced by a MemHandle_t. This pointer is valid
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until the next call to Mem_CaAlloc, Mem_CaCalloc, or Mem_CaFree, or Mem_CaCompact.
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*/
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void* Mem_CaGetPtr( MemHandle_t h );
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/*
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Mem_CaCompact
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Compacts memory. The compacting process will stop either
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when it's done all it can or when it has grown the free
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segment to stopSize. Setting stopSize to zero will cause
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the compactor to do a full pass.
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The function returns the new size of the free segment.
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*/
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size_t Mem_CaCompact( size_t stopSize );
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/*
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All allocations will be created and kept on MEM_ALIGN boundaries.
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*/
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#define MEM_ALIGN 4
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#define MEM_MIN_ALLOC_SIZE 16
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/*
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If an allocation for nBytes can't be made at the end of memory,
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the memory manager will do a collection and attempt to free up to
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nBytes * MEM_QUICK_COLLECT_FACTOR.
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*/
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#define MEM_QUICK_COLLECT_FACTOR 4
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/*
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The maximum allocation size is MEM_MAX_SIZE. The max size is
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set by reserving MEM_MAX_SIZE_LOG2 bits in the memHead_t struct.
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At least two bits must remain free so the max value of
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MEM_MAX_SIZE_LOG2 is 30. There shouldn't be any reason to change
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this unless you want to tighten up the error checking somewhere.
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*/
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#define MEM_MAX_SIZE_LOG2 30
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#define MEM_MAX_SIZE (((1 << MEM_MAX_SIZE_LOG2) - 1) * MEM_MIN_ALLOC_SIZE)
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#if MEM_MAX_SIZE_LOG2 < 10 || MEM_MAX_SIZE_LOG2 > 30
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#error MEM_MAX_SIZE_LOG2 is out of range
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#endif
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/*
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One of these precedes each allocation in the heap.
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Given memHead_t *pCurr, the next one *pNext is located at
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pNext = Align( pCurr + sizeof( memHead_t ) * 2 + GetSize( pCurr ), MEM_ALIGN ) - sizeof( memHead_t ).
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Breaking it down:
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1. Start at pCurr.
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2. Advance sizeof( memHead_t ) to the start of the user memory block.
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3. Advance pCurr->size bytes to the end of the user memory block.
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4. Note that another memHead_t comes before the next alignment.
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5. Snap to the next alignment.
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6. Move back to the memHead_t for that alignment.
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*/
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typedef struct memHead_t
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{
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int handle_val;
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uint size : MEM_MAX_SIZE_LOG2;
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uint used : 1;
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//uint locked : 1;
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} memHead_t;
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#define GetHeader( p ) ((memHead_t*)(p) - 1)
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#define GetNextHeader( h ) GetHeader( AlignP( (byte*)(h) + sizeof( memHead_t ) * 2 + (h)->size, MEM_ALIGN ) )
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#define GetUserData( h ) ((byte*)((memHead_t*)(h) + 1))
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#define GetSize( h ) ((h)->size * MEM_MIN_ALLOC_SIZE)
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#define GetMapEntry( h ) ((MemPtr*)md.pEnd + (h)->handle_val)
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typedef byte *MemPtr;
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/*
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Memory is divided into three sections:
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- User memory.
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- The free segment.
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- The map segment.
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User memory consists of an end-to-end list of memory blocks that are (or have been)
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in use by the calling code. Each memory block is aligned to a MEM_ALIGN byte boundary.
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Each block is preceeded by a memHead_t record who's pointer can be derived from the
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block's pointer p via GetHeader( p ). The first block is located at pBase. The last
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block ends before pFree (which points to the next aligned location).
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The free segment begins at pFree and ends at pLimit. When allocating, the code will first
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try to pull from this spot.
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The map segment starts at pLimit and ends at pEnd. The map is an array of MemPtr. The
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array is indexed by the handle values (h) as follows: p = ((MemPtr*)pEnd)[h]. The handle
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values will always be negative as they index back from the end of the map array. The map
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array grows into the free segment as needed (and is occasionally collapsed). When a handle
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is freed its map entry is set to NULL.
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The allocCount maintains the number of active allocations. If the length of the map segment
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is greater than the number of allocations it means the map segment has become fragmented and
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Alloc will do a quick linear search to find a free handle. Note that handle values are always
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taken towards the pEnd side of the map. As values near the pLimit side get NULL'd out the
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compactor will reclaim the space into the free segment.
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*/
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static struct
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{
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byte *pBase;
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byte *pLimit;
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byte *pFree;
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byte *pEnd;
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size_t allocCount;
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} md;
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#define AlignP( p, a ) (byte*)Align( (size_t)(p), a )
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static void Mem_Error( const char *msg, ... )
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{
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va_list vargs;
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char buff[2048];
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va_start( vargs, msg );
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vsnprintf( buff, sizeof( buff ) - 1, msg, vargs );
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buff[sizeof( buff ) - 1] = 0;
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va_end( vargs );
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Com_Error( ERR_FATAL, msg, "%s", buff );
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}
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void Mem_CaInit( void *pMem, size_t size )
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{
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if( size < MEM_ALIGN + MEM_ALIGN + sizeof( memHead_t ) )
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/*
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Minimum memory size must be enough to guarantee alignment (MEM_ALIGN)
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plus enough to allocate at least once (again, MEM_ALIGN) and the
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tracking record for the allocation (the size of a memHead_t).
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*/
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Mem_Error( "Initial memory block is too small" );
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md.pBase = AlignP( (byte*)pMem + sizeof( memHead_t ), MEM_ALIGN );
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md.pEnd = md.pBase + size;
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md.pFree = md.pBase;
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md.pLimit = md.pEnd;
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}
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void Mem_CaKill( void )
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{
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Com_Memset( &md, 0, sizeof( md ) );
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}
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size_t Mem_CaCompact( size_t stopSize )
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{
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/*
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Try clearing out old map records.
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Note: this chunk of the allocator *is* prone to fragmentation, but
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since it's fixed size it will never result in "lost" memory.
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Map records are cleaned up by trimming away any that fall on the
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"data-side" portion of the memory block.
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*/
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if( (MemPtr*)md.pEnd - (MemPtr*)md.pLimit > md.allocCount )
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{
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MemPtr *pCheck;
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for( pCheck = (MemPtr*)md.pLimit; pCheck < (MemPtr*)md.pEnd && !*pCheck; pCheck++ )
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//*pCheck points to nothing, reclaim it into the free segment
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md.pLimit += sizeof( MemPtr );
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}
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if( stopSize )
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{
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if( md.pLimit - md.pFree >= stopSize )
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//already done
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return md.pLimit - md.pFree;
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/*
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Do fast things to try to get this much memory freed up.
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*/
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if( md.pLimit - md.pFree >= stopSize )
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//we've freed enough
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return md.pLimit - md.pFree;
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}
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/*
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Do a funn collection. Fully compact the heap.
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*/
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{
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memHead_t *pS, *pD;
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//find the first free spot
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for( pD = GetHeader( md.pBase ); GetUserData( pD ) < md.pFree; pD = GetNextHeader( pD ) )
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if( !pD->used )
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break;
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//scan across memory, moving blocks back from the scanning pointer (pS) to the destination pointer (pD)
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for( pS = pD; GetUserData( pS ) < md.pFree; pS = GetNextHeader( pS ) )
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{
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if( pS->used )
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{
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//move it back to pD, advance pD
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MemPtr *mS = GetMapEntry( pS );
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MemPtr *mD = GetMapEntry( pD );
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*mD = *mS;
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*mS = NULL;
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memcpy( GetUserData( pD ), GetUserData( pS ), GetSize( pS ) );
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*pD = *pS;
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pD = GetNextHeader( pD );
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}
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}
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//the free block now begins where the destination pointer ended
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md.pFree = GetUserData( pD );
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}
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//we've freed everything we possibly could
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return md.pLimit - md.pFree;
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}
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void* Mem_CaGetPtr( MemHandle_t h )
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{
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if( !h )
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return NULL;
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return ((MemPtr*)md.pEnd)[h];
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}
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MemHandle_t Mem_CaAlloc( size_t cb )
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{
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//find a free handle
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int h;
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if( (MemPtr*)md.pEnd - (MemPtr*)md.pLimit > md.allocCount )
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{
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//a free h already exists
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for( h = -1; h >= (MemPtr*)md.pLimit - (MemPtr*)md.pEnd; h-- )
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if( !((MemPtr*)md.pEnd)[h] )
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//found a free slot - use it
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break;
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}
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else
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{
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//need to make room for a new slot - set h = 0 as a flag
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h = 0;
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}
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if( md.pLimit - md.pFree - (h ? 0 : sizeof( MemPtr )) < cb )
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//not enough memory left, must compact
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if( Mem_CaCompact( cb * MEM_QUICK_COLLECT_FACTOR ) < cb )
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//compacting didn't free enough, out of memory
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return 0;
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if( !h )
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{
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//alloc the new slot
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md.pLimit -= sizeof( MemPtr );
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h = (MemPtr*)md.pLimit - (MemPtr*)md.pEnd;
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}
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{
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//do the actual allocation
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void *m = md.pFree;
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memHead_t *pM = GetHeader( m );
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pM->handle_val = h;
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pM->size = cb;
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pM->used = 1;
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md.pFree = GetUserData( GetNextHeader( pM ) );
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md.allocCount++;
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}
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return h;
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}
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MemHandle_t Mem_CaCalloc( size_t cb )
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{
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MemHandle_t h = Mem_CaAlloc( cb );
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if( !h )
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return 0;
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memset( Mem_CaGetPtr( h ), 0, cb );
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return h;
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}
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void Mem_CaFree( MemHandle_t h )
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{
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if( h )
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{
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MemPtr *pp = (MemPtr*)md.pEnd + h;
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GetHeader( *pp )->used = 0;
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*pp = NULL;
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md.allocCount--;
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}
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}
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