638 lines
13 KiB
Text
638 lines
13 KiB
Text
|
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="cgame"
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ProjectGUID="{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
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RootNamespace="cgame"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)../game/st"
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IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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WholeProgramOptimization="1"
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release_TA/cgame.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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AdditionalIncludeDirectories=""$(SolutionDir)$(PlatformName)""
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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FloatingPointModel="2"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="cg_local.h"
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WarningLevel="4"
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SuppressStartupBanner="true"
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DebugInformationFormat="3"
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CallingConvention="1"
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CompileAs="1"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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IgnoreDefaultLibraryNames=""
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ModuleDefinitionFile=".\cgame.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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ImportLibrary="$(SolutionDir)lib\$(ProjectName)\$(ConfigurationName)\$(TargetName).lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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OutputManifestFile="$(IntDir)\ignored.manifest"
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EmbedManifest="false"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine=""
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/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)../game/st"
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IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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WholeProgramOptimization="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug_TA/cgame.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories=""$(SolutionDir)$(PlatformName)""
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="cg_local.h"
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BrowseInformationFile=""
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WarningLevel="4"
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WarnAsError="true"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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CallingConvention="1"
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CompileAs="1"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\$(ProjectName)_debug.dll"
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LinkIncremental="2"
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SuppressStartupBanner="true"
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IgnoreDefaultLibraryNames="msvcrtd.lib"
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|
ModuleDefinitionFile=".\cgame.def"
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GenerateDebugInformation="true"
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|
SubSystem="2"
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ImportLibrary="$(SolutionDir)lib\$(ProjectName)\$(ConfigurationName)\$(TargetName).lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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|
OutputManifestFile="$(IntDir)\ignored.manifest"
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|
EmbedManifest="false"
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/>
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<Tool
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Name="VCXDCMakeTool"
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|
/>
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|
<Tool
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|
Name="VCBscMakeTool"
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/>
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|
<Tool
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||
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Name="VCFxCopTool"
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/>
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||
|
<Tool
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|
Name="VCAppVerifierTool"
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/>
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|
<Tool
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Name="VCWebDeploymentTool"
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/>
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||
|
<Tool
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||
|
Name="VCPostBuildEventTool"
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|
CommandLine=""
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/>
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</Configuration>
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|
<Configuration
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|
Name="Final Release|Win32"
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|
OutputDirectory="$(SolutionDir)../game/st"
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|
IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
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||
|
ConfigurationType="2"
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||
|
UseOfMFC="0"
|
||
|
ATLMinimizesCRunTimeLibraryUsage="false"
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||
|
WholeProgramOptimization="1"
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||
|
>
|
||
|
<Tool
|
||
|
Name="VCPreBuildEventTool"
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||
|
/>
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||
|
<Tool
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||
|
Name="VCCustomBuildTool"
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||
|
/>
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||
|
<Tool
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||
|
Name="VCXMLDataGeneratorTool"
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||
|
/>
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||
|
<Tool
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||
|
Name="VCWebServiceProxyGeneratorTool"
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||
|
/>
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||
|
<Tool
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||
|
Name="VCMIDLTool"
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||
|
PreprocessorDefinitions="NDEBUG"
|
||
|
MkTypLibCompatible="true"
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||
|
SuppressStartupBanner="true"
|
||
|
TargetEnvironment="1"
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||
|
TypeLibraryName=".\Release_TA/cgame.tlb"
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||
|
HeaderFileName=""
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||
|
/>
|
||
|
<Tool
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||
|
Name="VCCLCompilerTool"
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||
|
Optimization="2"
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||
|
InlineFunctionExpansion="1"
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||
|
AdditionalIncludeDirectories=""$(SolutionDir)$(PlatformName)""
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||
|
StringPooling="true"
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||
|
ExceptionHandling="0"
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||
|
RuntimeLibrary="0"
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||
|
EnableFunctionLevelLinking="true"
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||
|
FloatingPointModel="2"
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||
|
RuntimeTypeInfo="false"
|
||
|
UsePrecompiledHeader="2"
|
||
|
PrecompiledHeaderThrough="cg_local.h"
|
||
|
WarningLevel="4"
|
||
|
SuppressStartupBanner="true"
|
||
|
DebugInformationFormat="3"
|
||
|
CallingConvention="1"
|
||
|
CompileAs="1"
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||
|
DisableSpecificWarnings="4996"
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||
|
/>
|
||
|
<Tool
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||
|
Name="VCManagedResourceCompilerTool"
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||
|
/>
|
||
|
<Tool
|
||
|
Name="VCResourceCompilerTool"
|
||
|
PreprocessorDefinitions="NDEBUG"
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||
|
Culture="1033"
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||
|
/>
|
||
|
<Tool
|
||
|
Name="VCPreLinkEventTool"
|
||
|
/>
|
||
|
<Tool
|
||
|
Name="VCLinkerTool"
|
||
|
LinkIncremental="1"
|
||
|
SuppressStartupBanner="true"
|
||
|
IgnoreDefaultLibraryNames=""
|
||
|
ModuleDefinitionFile=".\cgame.def"
|
||
|
GenerateDebugInformation="true"
|
||
|
SubSystem="2"
|
||
|
ImportLibrary="$(SolutionDir)lib\$(ProjectName)\$(ConfigurationName)\$(TargetName).lib"
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||
|
TargetMachine="1"
|
||
|
/>
|
||
|
<Tool
|
||
|
Name="VCALinkTool"
|
||
|
/>
|
||
|
<Tool
|
||
|
Name="VCManifestTool"
|
||
|
OutputManifestFile="$(IntDir)\ignored.manifest"
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||
|
EmbedManifest="false"
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||
|
/>
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||
|
<Tool
|
||
|
Name="VCXDCMakeTool"
|
||
|
/>
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||
|
<Tool
|
||
|
Name="VCBscMakeTool"
|
||
|
/>
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||
|
<Tool
|
||
|
Name="VCFxCopTool"
|
||
|
/>
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||
|
<Tool
|
||
|
Name="VCAppVerifierTool"
|
||
|
/>
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||
|
<Tool
|
||
|
Name="VCWebDeploymentTool"
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||
|
/>
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||
|
<Tool
|
||
|
Name="VCPostBuildEventTool"
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||
|
CommandLine=""
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||
|
/>
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||
|
</Configuration>
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||
|
</Configurations>
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||
|
<References>
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||
|
</References>
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|
<Files>
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<Filter
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|
Name="Source Files"
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||
|
Filter="c"
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>
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||
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<File
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RelativePath="..\game\bg_misc.c"
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>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Final Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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|
</FileConfiguration>
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|
</File>
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||
|
<File
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RelativePath="..\game\bg_pmove.c"
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|
>
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|
<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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||
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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||
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Name="Final Release|Win32"
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>
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||
|
<Tool
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||
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Name="VCCLCompilerTool"
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||
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UsePrecompiledHeader="0"
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|
/>
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||
|
</FileConfiguration>
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||
|
</File>
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||
|
<File
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||
|
RelativePath="..\game\bg_slidemove.c"
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||
|
>
|
||
|
<FileConfiguration
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||
|
Name="Release|Win32"
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||
|
>
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||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
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||
|
UsePrecompiledHeader="0"
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||
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/>
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||
|
</FileConfiguration>
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||
|
<FileConfiguration
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||
|
Name="Debug|Win32"
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||
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>
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||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
UsePrecompiledHeader="0"
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||
|
/>
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||
|
</FileConfiguration>
|
||
|
<FileConfiguration
|
||
|
Name="Final Release|Win32"
|
||
|
>
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
UsePrecompiledHeader="0"
|
||
|
/>
|
||
|
</FileConfiguration>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="..\game\bg_spacetrader.c"
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||
|
>
|
||
|
<FileConfiguration
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||
|
Name="Release|Win32"
|
||
|
>
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
UsePrecompiledHeader="0"
|
||
|
/>
|
||
|
</FileConfiguration>
|
||
|
<FileConfiguration
|
||
|
Name="Debug|Win32"
|
||
|
>
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
UsePrecompiledHeader="0"
|
||
|
/>
|
||
|
</FileConfiguration>
|
||
|
<FileConfiguration
|
||
|
Name="Final Release|Win32"
|
||
|
>
|
||
|
<Tool
|
||
|
Name="VCCLCompilerTool"
|
||
|
UsePrecompiledHeader="0"
|
||
|
/>
|
||
|
</FileConfiguration>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_consolecmds.c"
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||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_draw.c"
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||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_drawtools.c"
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||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_effects.c"
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||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_ents.c"
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||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_event.c"
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||
|
>
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||
|
</File>
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||
|
<File
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||
|
RelativePath="cg_info.c"
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||
|
>
|
||
|
</File>
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||
|
<File
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||
|
RelativePath="cg_localents.c"
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||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_main.c"
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||
|
>
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||
|
</File>
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||
|
<File
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||
|
RelativePath="cg_marks.c"
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||
|
>
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||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_players.c"
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||
|
>
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||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_playerstate.c"
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||
|
>
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||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_predict.c"
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||
|
>
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||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_servercmds.c"
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||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_snapshot.c"
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||
|
>
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||
|
</File>
|
||
|
<File
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||
|
RelativePath=".\cg_spacetrader.c"
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||
|
>
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||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_syscalls.c"
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||
|
>
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||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_view.c"
|
||
|
>
|
||
|
</File>
|
||
|
<File
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||
|
RelativePath="cg_weapons.c"
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||
|
>
|
||
|
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|
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