st/code/cgame/cgame_2005.vcproj

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2008-04-04 00:00:00 +00:00
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="cgame"
ProjectGUID="{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
RootNamespace="cgame"
>
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Name="Win32"
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OutputDirectory="$(SolutionDir)../game/st"
IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
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TargetEnvironment="1"
TypeLibraryName=".\Release_TA/cgame.tlb"
HeaderFileName=""
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<Tool
Name="VCCLCompilerTool"
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InlineFunctionExpansion="1"
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ExceptionHandling="0"
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EnableFunctionLevelLinking="true"
FloatingPointModel="2"
RuntimeTypeInfo="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="cg_local.h"
WarningLevel="4"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
DisableSpecificWarnings="4996"
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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GenerateDebugInformation="true"
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ImportLibrary="$(SolutionDir)lib\$(ProjectName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
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<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine=""
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</Configuration>
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IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
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UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
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WholeProgramOptimization="0"
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCMIDLTool"
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MkTypLibCompatible="true"
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TargetEnvironment="1"
TypeLibraryName=".\Debug_TA/cgame.tlb"
HeaderFileName=""
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<Tool
Name="VCCLCompilerTool"
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WholeProgramOptimization="false"
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RuntimeLibrary="1"
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PrecompiledHeaderThrough="cg_local.h"
BrowseInformationFile=""
WarningLevel="4"
WarnAsError="true"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CallingConvention="1"
CompileAs="1"
DisableSpecificWarnings="4996"
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<Tool
Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
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<Tool
Name="VCPreLinkEventTool"
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<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_debug.dll"
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GenerateDebugInformation="true"
SubSystem="2"
ImportLibrary="$(SolutionDir)lib\$(ProjectName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
OutputManifestFile="$(IntDir)\ignored.manifest"
EmbedManifest="false"
/>
<Tool
Name="VCXDCMakeTool"
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<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine=""
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</Configuration>
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Name="Final Release|Win32"
OutputDirectory="$(SolutionDir)../game/st"
IntermediateDirectory="$(SolutionDir)obj\$(ProjectName)\$(ConfigurationName)"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release_TA/cgame.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="&quot;$(SolutionDir)$(PlatformName)&quot;"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
FloatingPointModel="2"
RuntimeTypeInfo="false"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="cg_local.h"
WarningLevel="4"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
DisableSpecificWarnings="4996"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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GenerateDebugInformation="true"
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TargetMachine="1"
/>
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Name="VCALinkTool"
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Name="VCManifestTool"
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EmbedManifest="false"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine=""
/>
</Configuration>
</Configurations>
<References>
</References>
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<Filter
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>
<File
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>
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Name="VCCLCompilerTool"
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Name="Final Release|Win32"
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<Tool
Name="VCCLCompilerTool"
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</File>
<File
RelativePath="..\game\bg_pmove.c"
>
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Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
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>
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<Tool
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</File>
<File
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>
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Name="Release|Win32"
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<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
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/>
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Name="Final Release|Win32"
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<Tool
Name="VCCLCompilerTool"
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/>
</FileConfiguration>
</File>
<File
RelativePath="cg_consolecmds.c"
>
</File>
<File
RelativePath="cg_draw.c"
>
</File>
<File
RelativePath="cg_drawtools.c"
>
</File>
<File
RelativePath="cg_effects.c"
>
</File>
<File
RelativePath="cg_ents.c"
>
</File>
<File
RelativePath="cg_event.c"
>
</File>
<File
RelativePath="cg_info.c"
>
</File>
<File
RelativePath="cg_localents.c"
>
</File>
<File
RelativePath="cg_main.c"
>
</File>
<File
RelativePath="cg_marks.c"
>
</File>
<File
RelativePath="cg_players.c"
>
</File>
<File
RelativePath="cg_playerstate.c"
>
</File>
<File
RelativePath="cg_predict.c"
>
</File>
<File
RelativePath="cg_servercmds.c"
>
</File>
<File
RelativePath="cg_snapshot.c"
>
</File>
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>
</File>
<File
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>
</File>
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>
</File>
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>
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>
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Name="VCCLCompilerTool"
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>
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Name="Release|Win32"
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Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
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</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h"
>
<File
RelativePath="..\game\bg_public.h"
>
</File>
<File
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>
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<File
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Name="Release|Win32"
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>
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<File
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>
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<File
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>
<FileConfiguration
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>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>