142 lines
4.2 KiB
NASM
142 lines
4.2 KiB
NASM
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code
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equ trap_Print -1
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equ trap_Error -2
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equ trap_Milliseconds -3
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equ trap_Cvar_Register -4
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equ trap_Cvar_Update -5
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equ trap_Cvar_Set -6
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equ trap_Cvar_VariableStringBuffer -7
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equ trap_Argc -8
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equ trap_Argv -9
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equ trap_ArgvI -10
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equ trap_Args -11
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equ trap_Cmd_ExecuteText -12
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equ trap_FS_FOpenFile -13
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equ trap_FS_Read -14
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equ trap_FS_Write -15
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equ trap_FS_FCloseFile -16
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equ trap_SendConsoleCommand -17
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equ trap_ForwardCommand -18
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equ trap_AddCommand -19
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equ trap_SendClientCommand -20
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equ trap_UpdateScreen -21
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equ trap_CM_LoadMap -22
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equ trap_CM_NumInlineModels -23
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equ trap_CM_InlineModel -24
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equ trap_CM_LoadModel -25
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equ trap_CM_TempBoxModel -26
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equ trap_CM_PointContents -27
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equ trap_CM_TransformedPointContents -28
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equ trap_CM_BoxTrace -29
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equ trap_CM_TransformedBoxTrace -30
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equ trap_CM_MarkFragments -31
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equ trap_S_StartSound -32
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equ trap_S_StartLocalSound -33
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equ trap_S_ClearLoopingSounds -34
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equ trap_S_AddLoopingSound -35
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equ trap_S_UpdateEntityPosition -36
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equ trap_S_Respatialize -37
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equ trap_S_RegisterSound -38
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equ trap_S_StartBackgroundTrack -39
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equ trap_R_LoadWorldMap -40
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equ trap_R_RegisterModel -41
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equ trap_R_RegisterSkin -42
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equ trap_R_RegisterShader -43
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equ trap_R_ClearScene -44
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equ trap_R_BuildPose -45
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equ trap_R_BuildPose2 -46
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equ trap_R_BuildPose3 -47
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equ trap_R_LerpTagFromPose -48
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equ trap_R_AddRefEntityToScene -49
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equ trap_R_AddPolyToScene -50
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equ trap_R_AddLightToScene -51
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equ trap_R_RenderScene -52
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equ trap_R_SetColor -53
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equ trap_R_DrawStretchPic -54
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equ trap_R_ShapeCreate -55
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equ trap_R_ShapeDraw -56
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equ trap_R_DrawText -57
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equ trap_R_GetFont -58
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equ trap_R_RoundRect -59
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equ trap_R_ModelBounds -60
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equ trap_R_LerpTag -61
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equ trap_GetGlconfig -62
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equ trap_GetGameState -63
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equ trap_GetCurrentSnapshotNumber -64
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equ trap_GetSnapshot -65
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equ trap_GetServerCommand -66
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equ trap_GetCurrentCmdNumber -67
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equ trap_GetUserCmd -68
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equ trap_SetUserCmdValue -69
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equ trap_R_RegisterShaderNoMip -70
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equ trap_MemoryRemaining -71
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equ trap_R_RegisterFont -72
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equ trap_Key_IsDown -73
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equ trap_Key_GetCatcher -74
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equ trap_Key_SetCatcher -75
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equ trap_Key_GetKey -76
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equ trap_PC_AddGlobalDefine -77
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equ trap_PC_LoadSource -78
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equ trap_PC_FreeSource -79
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equ trap_PC_ReadToken -80
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equ trap_PC_SourceFileAndLine -81
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equ trap_S_StopBackgroundTrack -82
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equ trap_RealTime -83
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equ trap_SnapVector -84
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equ trap_UpdateGameState -85
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equ trap_RemoveCommand -86
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equ trap_R_LightForPoint -87
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equ trap_CIN_PlayCinematic -88
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equ trap_CIN_StopCinematic -89
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equ trap_CIN_RunCinematic -90
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equ trap_CIN_DrawCinematic -91
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equ trap_CIN_SetExtents -92
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equ trap_R_RemapShader -93
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equ trap_S_AddRealLoopingSound -94
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equ trap_S_StopLoopingSound -95
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equ trap_CM_TempCapsuleModel -96
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equ trap_CM_CapsuleTrace -97
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equ trap_CM_TransformedCapsuleTrace -98
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equ trap_R_AddAdditiveLightToScene -99
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equ trap_GetEntityToken -100
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equ trap_R_AddPolysToScene -101
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equ trap_R_inPVS -102
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equ trap_R_MenuBeginSurf -103
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equ trap_R_MenuEndSurf -104
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equ memset -105
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equ memcpy -106
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equ strncpy -107
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equ sin -108
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equ cos -109
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equ atan2 -110
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equ sqrt -111
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equ floor -112
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equ ceil -113
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equ acos -114
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equ fmod -115
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equ pow -116
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equ atan -117
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equ tan -118
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equ testPrintInt -119
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equ testPrintFloat -120
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equ Q_rand -501
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equ trap_SQL_LoadDB -601
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equ trap_SQL_Exec -602
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equ trap_SQL_Prepare -603
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equ trap_SQL_Bind -604
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equ trap_SQL_BindText -605
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equ trap_SQL_BindInt -606
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equ trap_SQL_BindArgs -607
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equ trap_SQL_Step -608
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equ trap_SQL_ColumnCount -609
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equ trap_SQL_ColumnAsText -610
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equ trap_SQL_ColumnAsInt -611
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equ trap_SQL_ColumnName -612
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equ trap_SQL_Done -613
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equ trap_SQL_Compile -614
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equ trap_SQL_Run -615
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