st/code/win32/win_main.c

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2008-04-04 00:00:00 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2007 HermitWorks Entertainment Corporation
This file is part of the Space Trader source code.
The Space Trader source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
The Space Trader source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the Space Trader source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// win_main.c
#include "../client/client.h"
#include "../qcommon/qcommon.h"
#include "win_local.h"
#include "resource.h"
#include "platform/pop_segs.h"
#include <setjmp.h>
#include "platform/push_segs.h"
#define CD_BASEDIR "quake3"
#define CD_EXE "quake3.exe"
#define CD_BASEDIR_LINUX "bin\\x86\\glibc-2.1"
#define CD_EXE_LINUX "quake3"
#define MEM_THRESHOLD 96*1024*1024
static jmp_buf sys_exitframe;
static int sys_retcode;
static char sys_cmdline[BIG_INFO_STRING];
static char sys_exitstr[MAX_STRING_CHARS];
WinVars_t g_wv;
void* Q_EXTERNAL_CALL Sys_PlatformGetVars( void )
{
return &g_wv;
}
qboolean Q_EXTERNAL_CALL Sys_LowPhysicalMemory( void )
{
MEMORYSTATUS stat;
GlobalMemoryStatus (&stat);
return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
}
/*
==================
Sys_BeginProfiling
==================
*/
void Sys_BeginProfiling( void ) {
// this is just used on the mac build
}
static void Sys_Exit( int retcode )
{
sys_retcode = retcode;
longjmp( sys_exitframe, -1 );
}
/*
=============
Sys_Error
Show the early console as an error dialog
=============
*/
void QDECL Sys_Error( const char *error, ... ) {
va_list argptr;
char text[4096];
MSG msg;
va_start (argptr, error);
vsnprintf (text, sizeof(text),error, argptr);
va_end (argptr);
Conbuf_AppendText( text );
Conbuf_AppendText( "\n" );
Sys_SetErrorText( text );
Sys_ShowConsole( 1, qtrue );
timeEndPeriod( 1 );
IN_Shutdown();
// wait for the user to quit
for( ; ; )
{
BOOL ret = GetMessage ( &msg, NULL, 0, 0 );
if( ret == 0 || ret == -1 )
Com_Quit_f();
TranslateMessage( &msg );
DispatchMessage( &msg );
}
Sys_DestroyConsole();
Q_strncpyz( sys_exitstr, text, sizeof( sys_exitstr ) );
Sys_Exit( 1 );
}
/*
==============
Sys_Quit
==============
*/
void Sys_Quit( void )
{
timeEndPeriod( 1 );
IN_Shutdown();
Sys_DestroyConsole();
Sys_Exit( 0 );
}
void Host_RecordError( const char *msg );
void Sys_WriteDump( const char *fmt, ... )
{
#if defined( _WIN32 )
#ifndef DEVELOPER
if( com_developer && com_developer->integer )
#endif
{
//this memory should live as long as the SEH is doing its thing...I hope
static char msg[2048];
va_list vargs;
/*
Do our own vsnprintf as using va's will change global state
that might be pertinent to the dump.
*/
va_start( vargs, fmt );
vsnprintf( msg, sizeof( msg ) - 1, fmt, vargs );
va_end( vargs );
msg[sizeof( msg ) - 1] = 0; //ensure null termination
Host_RecordError( msg );
}
#endif
}
/*
==============
Sys_Print
==============
*/
void Sys_Print( const char *msg ) {
Conbuf_AppendText( msg );
}
/*
==============
Sys_Mkdir
==============
*/
void Sys_Mkdir( const char *path ) {
_mkdir (path);
}
/*
==============
Sys_Cwd
==============
*/
char * Sys_Cwd( char * path, int size ) {
if ( _getcwd( path, size ) == NULL ) {
Com_Error( ERR_FATAL, "couldn't find working directory.\n" );
}
return path;
}
/*
==============
Sys_DefaultCDPath
==============
*/
char *Sys_DefaultCDPath( char *path, int size )
{
#ifdef DEVELOPER
path[ 0 ] = '\0';
return path;
#else
return Sys_Cwd( path, size );
#endif
}
/*
==============================================================
DIRECTORY SCANNING
==============================================================
*/
void Sys_SplitPath( const char * fullname, char * path, int path_size, char * name, int name_size, char * ext, int ext_size )
{
char _drive [ _MAX_DRIVE ];
char _dir [ _MAX_DIR ];
char _name [ _MAX_FNAME ];
char _ext [ _MAX_EXT ];
_splitpath( fullname, _drive, _dir, _name, _ext );
if ( path ) {
Q_strncpyz( path, _drive, path_size );
Q_strcat( path, path_size, _dir );
}
if ( name )
Q_strncpyz( name, _name, name_size );
if ( ext )
Q_strncpyz( ext, _ext, ext_size );
}
extern sqlInfo_t com_db;
void Sys_AddFiles( const char * base, const char * path, const char * ext ) {
char os_path[ MAX_OSPATH ];
struct _finddata_t findinfo;
int findhandle;
Com_sprintf( os_path, sizeof(os_path), "%s%s*%s", base, path, (ext)?ext:"" );
findhandle = _findfirst( os_path, &findinfo );
if ( findhandle == -1 ) {
return;
}
do {
if ( !(findinfo.attrib & _A_HIDDEN) ) {
if ( findinfo.attrib & _A_SUBDIR ) {
if ( findinfo.name[ 0 ] != '.' ) {
char sub_folder[ MAX_OSPATH ];
Com_sprintf( sub_folder, sizeof(sub_folder), "%s%s/", path, findinfo.name );
Sys_AddFiles( base, sub_folder, ext );
}
} else {
char ext[ _MAX_EXT ];
char name[ _MAX_FNAME ];
_splitpath( findinfo.name, NULL, NULL,name, ext );
sql_bindtext( &com_db, 2, path );
sql_bindtext( &com_db, 3, name );
sql_bindtext( &com_db, 4, ext );
sql_bindint ( &com_db, 5, findinfo.size );
sql_bindint ( &com_db, 6, 0 );
sql_bindint ( &com_db, 7, -1 );
sql_step ( &com_db );
}
}
} while ( _findnext (findhandle, &findinfo) != -1 );
}
//========================================================
/*
================
Sys_ScanForCD
Search all the drives to see if there is a valid CD to grab
the cddir from
================
*/
qboolean Sys_ScanForCD( void ) {
static char cddir[MAX_OSPATH];
char drive[4];
FILE *f;
char test[MAX_OSPATH];
#if 0
// don't override a cdpath on the command line
if ( strstr( sys_cmdline, "cdpath" ) ) {
return;
}
#endif
drive[0] = 'c';
drive[1] = ':';
drive[2] = '\\';
drive[3] = 0;
// scan the drives
for ( drive[0] = 'c' ; drive[0] <= 'z' ; drive[0]++ ) {
if ( GetDriveType (drive) != DRIVE_CDROM ) {
continue;
}
sprintf (cddir, "%s%s", drive, CD_BASEDIR);
sprintf (test, "%s\\%s", cddir, CD_EXE);
f = fopen( test, "r" );
if ( f ) {
fclose (f);
return qtrue;
} else {
sprintf(cddir, "%s%s", drive, CD_BASEDIR_LINUX);
sprintf(test, "%s\\%s", cddir, CD_EXE_LINUX);
f = fopen( test, "r" );
if ( f ) {
fclose (f);
return qtrue;
}
}
}
return qfalse;
}
/*
================
Sys_CheckCD
Return true if the proper CD is in the drive
================
*/
qboolean Sys_CheckCD( void ) {
// FIXME: mission pack
return qtrue;
//return Sys_ScanForCD();
}
/*
================
Sys_GetClipboardData
================
*/
char *Sys_GetClipboardData( void ) {
char *data = NULL;
char *cliptext;
if ( OpenClipboard( NULL ) != 0 ) {
HANDLE hClipboardData;
if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
if ( ( cliptext = GlobalLock( hClipboardData ) ) != 0 ) {
data = Z_Malloc( GlobalSize( hClipboardData ) + 1 );
Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) );
GlobalUnlock( hClipboardData );
strtok( data, "\n\r\b" );
}
}
CloseClipboard();
}
return data;
}
/*
========================================================================
LOAD/UNLOAD DLL
========================================================================
*/
/*
=================
Sys_UnloadDll
=================
*/
void Sys_UnloadDll( void *dllHandle ) {
if ( !dllHandle ) {
return;
}
if ( !FreeLibrary( dllHandle ) ) {
Com_Error (ERR_FATAL, "Sys_UnloadDll FreeLibrary failed");
}
}
/*
=================
Sys_LoadDll
Used to load a development dll instead of a virtual machine
TTimo: added some verbosity in debug
=================
*/
extern void FS_BuildOSPath( char * ospath, int size, const char *base, const char *game, const char *qpath );
// fqpath param added 7/20/02 by T.Ray - Sys_LoadDll is only called in vm.c at this time
// fqpath will be empty if dll not loaded, otherwise will hold fully qualified path of dll module loaded
// fqpath buffersize must be at least MAX_QPATH+1 bytes long
void * QDECL Sys_LoadDll( const char *name, char *fqpath , intptr_t (QDECL **entryPoint)(intptr_t, ...),
intptr_t (QDECL *systemcalls)(intptr_t, ...) ) {
HINSTANCE libHandle = NULL;
void (QDECL *dllEntry)( intptr_t (QDECL *syscallptr)(intptr_t, ...) );
const char * filename = name;
#ifdef _DEBUG
sql_prepare ( &com_db, "SELECT paths.id[ path_id ]^path || '/' || fullname FROM files SEARCH name ($1||'_debug') WHERE ext like '.dll';" );
#else
sql_prepare ( &com_db, "SELECT paths.id[ path_id ]^path || '/' || fullname FROM files SEARCH name $1 WHERE ext like '.dll';" );
#endif
sql_bindtext( &com_db, 1, name );
if ( sql_step( &com_db ) ) {
filename = sql_columnastext( &com_db, 0 );
libHandle = LoadLibrary( filename );
}
sql_done( &com_db );
if (!libHandle) {
Com_Printf("LoadLibrary '%s' failed\n", filename );
*fqpath = '\0';
return NULL;
}
Com_Printf("LoadLibrary '%s' ok\n", filename );
dllEntry = ( void (QDECL *)(intptr_t (QDECL *)( intptr_t, ... ) ) )GetProcAddress( libHandle, "dllEntry" );
*entryPoint = (intptr_t (QDECL *)(intptr_t,...))GetProcAddress( libHandle, "vmMain" );
if ( !*entryPoint || !dllEntry ) {
FreeLibrary( libHandle );
return NULL;
}
dllEntry( systemcalls );
Q_strncpyz ( fqpath , filename , MAX_QPATH ) ; // added 7/20/02 by T.Ray
return libHandle;
}
/*
========================================================================
BACKGROUND FILE STREAMING
========================================================================
*/
#if 1
void Sys_InitStreamThread( void ) {
}
void Sys_ShutdownStreamThread( void )
{
/*
Note: if we crash during init this can get called
before the stream thread is set up.
*/
}
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
}
void Sys_EndStreamedFile( fileHandle_t f ) {
}
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
return FS_Read( buffer, size * count, f );
}
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
FS_Seek( f, offset, origin );
}
#else
typedef struct {
fileHandle_t file;
byte *buffer;
qboolean eof;
qboolean active;
int bufferSize;
int streamPosition; // next byte to be returned by Sys_StreamRead
int threadPosition; // next byte to be read from file
} streamsIO_t;
typedef struct {
HANDLE threadHandle;
int threadId;
CRITICAL_SECTION crit;
streamsIO_t sIO[MAX_FILE_HANDLES];
} streamState_t;
streamState_t stream;
/*
===============
Sys_StreamThread
A thread will be sitting in this loop forever
================
*/
void Sys_StreamThread( void ) {
int buffer;
int count;
int readCount;
int bufferPoint;
int r, i;
while (1) {
Sleep( 10 );
// EnterCriticalSection (&stream.crit);
for (i=1;i<MAX_FILE_HANDLES;i++) {
// if there is any space left in the buffer, fill it up
if ( stream.sIO[i].active && !stream.sIO[i].eof ) {
count = stream.sIO[i].bufferSize - (stream.sIO[i].threadPosition - stream.sIO[i].streamPosition);
if ( !count ) {
continue;
}
bufferPoint = stream.sIO[i].threadPosition % stream.sIO[i].bufferSize;
buffer = stream.sIO[i].bufferSize - bufferPoint;
readCount = buffer < count ? buffer : count;
r = FS_Read( stream.sIO[i].buffer + bufferPoint, readCount, stream.sIO[i].file );
stream.sIO[i].threadPosition += r;
if ( r != readCount ) {
stream.sIO[i].eof = qtrue;
}
}
}
// LeaveCriticalSection (&stream.crit);
}
}
/*
===============
Sys_InitStreamThread
================
*/
void Sys_InitStreamThread( void ) {
int i;
InitializeCriticalSection ( &stream.crit );
// don't leave the critical section until there is a
// valid file to stream, which will cause the StreamThread
// to sleep without any overhead
// EnterCriticalSection( &stream.crit );
stream.threadHandle = CreateThread(
NULL, // LPSECURITY_ATTRIBUTES lpsa,
0, // DWORD cbStack,
(LPTHREAD_START_ROUTINE)Sys_StreamThread, // LPTHREAD_START_ROUTINE lpStartAddr,
0, // LPVOID lpvThreadParm,
0, // DWORD fdwCreate,
&stream.threadId);
for(i=0;i<MAX_FILE_HANDLES;i++) {
stream.sIO[i].active = qfalse;
}
}
/*
===============
Sys_ShutdownStreamThread
================
*/
void Sys_ShutdownStreamThread( void ) {
}
/*
===============
Sys_BeginStreamedFile
================
*/
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
if ( stream.sIO[f].file ) {
Sys_EndStreamedFile( stream.sIO[f].file );
}
stream.sIO[f].file = f;
stream.sIO[f].buffer = Z_Malloc( readAhead );
stream.sIO[f].bufferSize = readAhead;
stream.sIO[f].streamPosition = 0;
stream.sIO[f].threadPosition = 0;
stream.sIO[f].eof = qfalse;
stream.sIO[f].active = qtrue;
// let the thread start running
// LeaveCriticalSection( &stream.crit );
}
/*
===============
Sys_EndStreamedFile
================
*/
void Sys_EndStreamedFile( fileHandle_t f ) {
if ( f != stream.sIO[f].file ) {
Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
}
// don't leave critical section until another stream is started
EnterCriticalSection( &stream.crit );
stream.sIO[f].file = 0;
stream.sIO[f].active = qfalse;
Z_Free( stream.sIO[f].buffer );
LeaveCriticalSection( &stream.crit );
}
/*
===============
Sys_StreamedRead
================
*/
int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
int available;
int remaining;
int sleepCount;
int copy;
int bufferCount;
int bufferPoint;
byte *dest;
if (stream.sIO[f].active == qfalse) {
Com_Error( ERR_FATAL, "Streamed read with non-streaming file" );
}
dest = (byte *)buffer;
remaining = size * count;
if ( remaining <= 0 ) {
Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
}
sleepCount = 0;
while ( remaining > 0 ) {
available = stream.sIO[f].threadPosition - stream.sIO[f].streamPosition;
if ( !available ) {
if ( stream.sIO[f].eof ) {
break;
}
if ( sleepCount == 1 ) {
Com_DPrintf( "Sys_StreamedRead: waiting\n" );
}
if ( ++sleepCount > 100 ) {
Com_Error( ERR_FATAL, "Sys_StreamedRead: thread has died");
}
Sleep( 10 );
continue;
}
EnterCriticalSection( &stream.crit );
bufferPoint = stream.sIO[f].streamPosition % stream.sIO[f].bufferSize;
bufferCount = stream.sIO[f].bufferSize - bufferPoint;
copy = available < bufferCount ? available : bufferCount;
if ( copy > remaining ) {
copy = remaining;
}
memcpy( dest, stream.sIO[f].buffer + bufferPoint, copy );
stream.sIO[f].streamPosition += copy;
dest += copy;
remaining -= copy;
LeaveCriticalSection( &stream.crit );
}
return (count * size - remaining) / size;
}
/*
===============
Sys_StreamSeek
================
*/
void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
// halt the thread
EnterCriticalSection( &stream.crit );
// clear to that point
FS_Seek( f, offset, origin );
stream.sIO[f].streamPosition = 0;
stream.sIO[f].threadPosition = 0;
stream.sIO[f].eof = qfalse;
// let the thread start running at the new position
LeaveCriticalSection( &stream.crit );
}
#endif
/*
========================================================================
EVENT LOOP
========================================================================
*/
#define MAX_QUED_EVENTS 256
#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
sysEvent_t eventQue[MAX_QUED_EVENTS];
int eventHead, eventTail;
byte sys_packetReceived[MAX_MSGLEN];
/*
================
Sys_QueEvent
A time of 0 will get the current time
Ptr should either be null, or point to a block of data that can
be freed by the game later.
================
*/
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
sysEvent_t *ev;
ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
if ( eventHead - eventTail >= MAX_QUED_EVENTS ) {
Com_Printf("Sys_QueEvent: overflow\n");
// we are discarding an event, but don't leak memory
if ( ev->evPtr ) {
Z_Free( ev->evPtr );
}
eventTail++;
}
eventHead++;
if ( time == 0 ) {
time = Sys_Milliseconds();
}
ev->evTime = time;
ev->evType = type;
ev->evValue = value;
ev->evValue2 = value2;
ev->evPtrLength = ptrLength;
ev->evPtr = ptr;
}
/*
================
Sys_GetEvent
================
*/
sysEvent_t Sys_GetEvent( void )
{
MSG msg;
sysEvent_t ev;
char *s;
msg_t netmsg;
netadr_t adr;
// return if we have data
if ( eventHead > eventTail ) {
eventTail++;
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
}
//force the internal queuing system to poll the game timer
//we don't want to use the message's time since windows is allowed
//to reorder the message queue, and it can easily sneak messages
//past GetMessage or PeekMessage...
// - PD
g_wv.sysMsgTime = 0;
// pump the message loop
while( PeekMessage( &msg, 0, 0, 0, PM_REMOVE ) )
{
if( msg.message == WM_QUIT )
Com_Quit_f();
TranslateMessage (&msg);
DispatchMessage (&msg);
}
// check for console commands
s = Sys_ConsoleInput();
if ( s ) {
char *b;
int len;
len = strlen( s ) + 1;
b = Z_Malloc( len );
Q_strncpyz( b, s, len-1 );
Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
}
// check for network packets
MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
adr.type = NA_IP;
if ( Sys_GetPacket ( &adr, &netmsg ) ) {
netadr_t *buf;
int len;
// copy out to a seperate buffer for qeueing
// the readcount stepahead is for SOCKS support
len = sizeof( netadr_t ) + netmsg.cursize - netmsg.readcount;
buf = Z_Malloc( len );
*buf = adr;
memcpy( buf+1, &netmsg.data[netmsg.readcount], netmsg.cursize - netmsg.readcount );
Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
}
// return if we have data
if ( eventHead > eventTail ) {
eventTail++;
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
}
// create an empty event to return
memset( &ev, 0, sizeof( ev ) );
ev.evTime = timeGetTime();
return ev;
}
//================================================================
void Sys_Sleep( int msec )
{
if( msec > 2 )
MsgWaitForMultipleObjectsEx( 0, NULL, msec - 2, QS_ALLEVENTS, MWMO_INPUTAVAILABLE );
}
qboolean Sys_OpenUrl( const char *url )
{
return ((int)ShellExecute( NULL, NULL, url, NULL, NULL, SW_SHOWNORMAL ) > 32) ? qtrue : qfalse;
}
/*
=================
Sys_In_Restart_f
Restart the input subsystem
=================
*/
void Q_EXTERNAL_CALL Sys_In_Restart_f( void ) {
IN_Shutdown();
IN_Init();
}
/*
=================
Sys_Net_Restart_f
Restart the network subsystem
=================
*/
void Q_EXTERNAL_CALL Sys_Net_Restart_f( void ) {
NET_Restart();
}
/*
================
Sys_Init
Called after the common systems (cvars, files, etc)
are initialized
================
*/
#define OSR2_BUILD_NUMBER 1111
#define WIN98_BUILD_NUMBER 1998
void Sys_Init( void ) {
int cpuid;
char tmp[ MAX_NAME_LENGTH ];
// make sure the timer is high precision, otherwise
// NT gets 18ms resolution
timeBeginPeriod( 1 );
Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
Cmd_AddCommand ("net_restart", Sys_Net_Restart_f);
g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion );
if (!GetVersionEx (&g_wv.osversion))
Sys_Error ("Couldn't get OS info");
if (g_wv.osversion.dwMajorVersion < 4)
Sys_Error ("Quake3 requires Windows version 4 or greater");
if (g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32s)
Sys_Error ("Quake3 doesn't run on Win32s");
if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_NT )
{
Cvar_Set( "arch", "winnt" );
}
else if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
{
if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= WIN98_BUILD_NUMBER )
{
Cvar_Set( "arch", "win98" );
}
else if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= OSR2_BUILD_NUMBER )
{
Cvar_Set( "arch", "win95 osr2.x" );
}
else
{
Cvar_Set( "arch", "win95" );
}
}
else
{
Cvar_Set( "arch", "unknown Windows variant" );
}
// save out a couple things in rom cvars for the renderer to access
Cvar_Get( "win_hinstance", va("%i", (int)g_wv.hInstance), CVAR_ROM );
Cvar_Get( "win_wndproc", va("%i", (int)MainWndProc), CVAR_ROM );
//
// figure out our CPU
//
Cvar_Get( "sys_cpustring", "detect", 0 );
if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring"), "detect" ) )
{
Com_Printf( "...detecting CPU, found " );
cpuid = Sys_GetProcessorId();
switch ( cpuid )
{
case CPUID_GENERIC:
Cvar_Set( "sys_cpustring", "generic" );
break;
case CPUID_INTEL_UNSUPPORTED:
Cvar_Set( "sys_cpustring", "x86 (pre-Pentium)" );
break;
case CPUID_INTEL_PENTIUM:
Cvar_Set( "sys_cpustring", "x86 (P5/PPro, non-MMX)" );
break;
case CPUID_INTEL_MMX:
Cvar_Set( "sys_cpustring", "x86 (P5/Pentium2, MMX)" );
break;
case CPUID_INTEL_KATMAI:
Cvar_Set( "sys_cpustring", "Intel Pentium III" );
break;
case CPUID_AMD_3DNOW:
Cvar_Set( "sys_cpustring", "AMD w/ 3DNow!" );
break;
case CPUID_AXP:
Cvar_Set( "sys_cpustring", "Alpha AXP" );
break;
default:
Com_Error( ERR_FATAL, "Unknown cpu type %d\n", cpuid );
break;
}
}
else
{
Com_Printf( "...forcing CPU type to " );
if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "generic" ) )
{
cpuid = CPUID_GENERIC;
}
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "x87" ) )
{
cpuid = CPUID_INTEL_PENTIUM;
}
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "mmx" ) )
{
cpuid = CPUID_INTEL_MMX;
}
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "3dnow" ) )
{
cpuid = CPUID_AMD_3DNOW;
}
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "PentiumIII" ) )
{
cpuid = CPUID_INTEL_KATMAI;
}
else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "axp" ) )
{
cpuid = CPUID_AXP;
}
else
{
Com_Printf( "WARNING: unknown sys_cpustring '%s'\n", Cvar_VariableString( "sys_cpustring" ) );
cpuid = CPUID_GENERIC;
}
}
Cvar_SetValue( "sys_cpuid", cpuid );
Com_Printf( "%s\n", Cvar_VariableString( "sys_cpustring" ) );
Cvar_Set( "username", Sys_GetCurrentUser( tmp, sizeof(tmp) ) );
IN_Init(); // FIXME: not in dedicated?
}
qboolean Sys_DetectAltivec( void )
{
return qfalse; // never altivec on Windows...at least for now. :)
}
//=======================================================================
int totalMsec, countMsec;
/*****************************************
Ye Olde Linker Hackery
*/
#include "platform/pop_segs.h"
static bool did_hack_hack;
static void *data_seg_cpy;
static uint data_seg_len;
#include "platform/push_segs.h"
#pragma data_seg( push )
#pragma data_seg( ".hwdata$a" )
__declspec( allocate( ".hwdata$a" ) ) static int data_seg_a = 0;
#pragma data_seg( ".hwdata$z" )
__declspec( allocate( ".hwdata$z" ) ) static int data_seg_z = 0;
#pragma data_seg( pop )
#pragma bss_seg( push )
#pragma bss_seg( ".hwbss$a" )
__declspec( allocate( ".hwbss$a" ) )static int bss_seg_a;
#pragma bss_seg( ".hwbss$z" )
__declspec( allocate( ".hwbss$z" ) )static int bss_seg_z;
#pragma data_seg( pop )
static void Hack_Segs( void )
{
if( !did_hack_hack )
{
did_hack_hack = true;
//first time in copy out the data segs
data_seg_len = (&data_seg_z - (&data_seg_a + 1)) * sizeof( int );
data_seg_cpy = malloc( data_seg_len );
memcpy( data_seg_cpy, &data_seg_a + 1, data_seg_len );
}
else
{
//next time in copy the data seg back and zero the bss seg
memcpy( &data_seg_a + 1, data_seg_cpy, data_seg_len );
memset( &bss_seg_a + 1, 0, (&bss_seg_z - (&bss_seg_a + 1)) * sizeof( int ) );
}
}
int Win_Main( HINSTANCE hInstance, HWND hWnd, LPSTR lpCmdLine, int nCmdShow )
{
char cwd[ MAX_OSPATH ];
int startTime, endTime;
Hack_Segs();
if( setjmp( sys_exitframe ) )
{
//make sure that any subsystems that may have spawned threads go down
__try
{
S_Shutdown();
CL_ShutdownRef();
Sys_ShutdownStreamThread();
}
__finally //wheeeee...
{
Com_ReleaseMemory();
}
return sys_retcode;
}
g_wv.hInstance = hInstance;
g_wv.hWndHost = hWnd;
Q_strncpyz( sys_cmdline, lpCmdLine, sizeof( sys_cmdline ) );
// done before Com/Sys_Init since we need this for error output
Sys_CreateConsole();
// no abort/retry/fail errors
SetErrorMode( SEM_FAILCRITICALERRORS );
// get the initial time base
Sys_Milliseconds();
Sys_QueEvent( 0, SE_RANDSEED, timeGetTime(), 0, 0, 0 );
#if 0
// if we find the CD, add a +set cddir xxx command line
Sys_ScanForCD();
#endif
Sys_InitStreamThread();
Com_Init( sys_cmdline );
NET_Init();
#ifdef USE_IRC
Net_IRC_Init();
#endif
_getcwd ( cwd, sizeof( cwd ) );
Com_Printf( "Working directory: %s\n", cwd );
// hide the early console since we've reached the point where we
// have a working graphics subsystems
if( !com_dedicated->integer && !com_viewlog->integer )
{
Sys_ShowConsole( 0, qfalse );
} else {
Sys_ShowConsole( 1, qfalse );
}
// main game loop
for( ; ; )
{
// if not running as a game client, sleep a bit
if( g_wv.isMinimized || ( com_dedicated && com_dedicated->integer ) )
{
Sleep( 5 );
}
// set low precision every frame, because some system calls
// reset it arbitrarily
//_controlfp( _PC_24, _MCW_PC );
//_controlfp( -1, _MCW_EM ); // no exceptions, even if some crappy
// syscall turns them back on!
startTime = Sys_Milliseconds();
// make sure mouse and joystick are only called once a frame
IN_Frame();
// run the game
Com_Frame();
endTime = Sys_Milliseconds();
totalMsec += endTime - startTime;
countMsec++;
}
// never gets here
}
/*
======================
ReportCrash
======================
*/
#include <DbgHelp.h>
typedef struct
{
DWORD excThreadId;
DWORD excCode;
PEXCEPTION_POINTERS pExcPtrs;
int numIgnoreThreads;
DWORD ignoreThreadIds[16];
int numIgnoreModules;
HMODULE ignoreModules[16];
} dumpParams_t;
typedef struct dumpCbParams_t
{
dumpParams_t *p;
HANDLE hModulesFile;
} dumpCbParams_t;
static BOOL CALLBACK MiniDumpCallback( PVOID CallbackParam, const PMINIDUMP_CALLBACK_INPUT CallbackInput,
PMINIDUMP_CALLBACK_OUTPUT CallbackOutput )
{
const dumpCbParams_t *params = (dumpCbParams_t*)CallbackParam;
switch( CallbackInput->CallbackType )
{
case IncludeThreadCallback:
{
int i;
for( i = 0; i < params->p->numIgnoreThreads; i++ )
if( CallbackInput->IncludeThread.ThreadId == params->p->ignoreThreadIds[i] )
return FALSE;
}
return TRUE;
case IncludeModuleCallback:
{
int i;
for( i = 0; i < params->p->numIgnoreModules; i++ )
if( (HMODULE)CallbackInput->IncludeModule.BaseOfImage == params->p->ignoreModules[i] )
return FALSE;
}
return TRUE;
case ModuleCallback:
if( params->hModulesFile )
{
PWCHAR packIncludeMods[] = { L"/oh/noes" };//{ L"SpaceTrader.exe", L"render-base.dll", L"cgame.dll", L"game.dll", L"ui.dll" };
wchar_t *path = CallbackInput->Module.FullPath;
size_t len = wcslen( path );
size_t i;
size_t c;
//path is fully qualified - this won't trash
for( i = len; i--; )
if( path[i] == L'\\' )
break;
c = i + 1;
for( i = 0; i < lengthof( packIncludeMods ); i++ )
if( wcsicmp( path + c, packIncludeMods[i] ) == 0 )
{
DWORD dummy;
WriteFile( params->hModulesFile, path, sizeof( wchar_t ) * len, &dummy, NULL );
WriteFile( params->hModulesFile, L"\n", sizeof( wchar_t ), &dummy, NULL );
break;
}
}
return TRUE;
default:
return TRUE;
}
}
typedef BOOL (WINAPI *MiniDumpWriteDumpFunc_t)(
IN HANDLE hProcess,
IN DWORD ProcessId,
IN HANDLE hFile,
IN MINIDUMP_TYPE DumpType,
IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL
IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL
);
static void CreatePath( char *OSPath )
{
char *ofs;
for( ofs = OSPath + 1; *ofs; ofs++ )
{
if( *ofs == '\\' || *ofs == '/' )
{
// create the directory
*ofs = 0;
CreateDirectory( OSPath, NULL );
*ofs = '\\';
}
}
if( ofs[-1] != '\\' )
CreateDirectory( OSPath, NULL );
}
static DWORD WINAPI DoGenerateCrashDump( LPVOID pParams )
{
dumpParams_t *params = (dumpParams_t*)pParams;
static int nDump = 0;
HANDLE hFile, hIncludeFile;
DWORD dummy;
char basePath[MAX_PATH], path[MAX_PATH];
MiniDumpWriteDumpFunc_t MiniDumpWriteDump;
{
HMODULE hDbgHelp = LoadLibrary( "DbgHelp.dll" );
if( !hDbgHelp )
return 1;
MiniDumpWriteDump = (MiniDumpWriteDumpFunc_t)GetProcAddress( hDbgHelp, "MiniDumpWriteDump" );
if( !MiniDumpWriteDump )
return 2;
params->ignoreModules[params->numIgnoreModules++] = hDbgHelp;
}
{
char homePath[ MAX_OSPATH ];
Sys_DefaultHomePath( homePath, sizeof(homePath) );
if( !homePath[0] )
return 3;
Com_sprintf( basePath, sizeof( basePath ), "%s/st/bugs", homePath );
}
#define BASE_DUMP_FILE_NAME "dump%04i"
CreatePath( basePath );
for( ; ; )
{
DWORD err;
Com_sprintf( path, sizeof( path ), "%s/"BASE_DUMP_FILE_NAME".dmp", basePath, nDump );
hFile = CreateFile( path, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_NEW, 0, 0 );
if( hFile != INVALID_HANDLE_VALUE )
break;
err = GetLastError();
switch( err )
{
case ERROR_FILE_EXISTS:
case ERROR_ALREADY_EXISTS:
break;
case 0:
return (DWORD)-1;
default:
return 0x80000000 | err;
}
nDump++;
}
Com_sprintf( path, sizeof( path ), "%s/"BASE_DUMP_FILE_NAME".include", basePath, nDump );
hIncludeFile = CreateFile( path, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0 );
{
dumpCbParams_t cbParams;
MINIDUMP_EXCEPTION_INFORMATION excInfo;
MINIDUMP_CALLBACK_INFORMATION cbInfo;
excInfo.ThreadId = params->excThreadId;
excInfo.ExceptionPointers = params->pExcPtrs;
excInfo.ClientPointers = TRUE;
cbParams.p = params;
cbParams.hModulesFile = hIncludeFile;
cbInfo.CallbackParam = &cbParams;
cbInfo.CallbackRoutine = MiniDumpCallback;
MiniDumpWriteDump( GetCurrentProcess(), GetCurrentProcessId(), hFile,
MiniDumpNormal | MiniDumpWithDataSegs | MiniDumpWithIndirectlyReferencedMemory,
&excInfo, NULL, &cbInfo );
}
CloseHandle( hFile );
{
/*
Write any additional include files here. Remember,
the include file is unicode (wchar_t), has one
file per line, and lines are seperated by a single LF (L'\n').
*/
}
CloseHandle( hIncludeFile );
Com_sprintf( path, sizeof( path ), "%s/"BASE_DUMP_FILE_NAME".build", basePath, nDump );
hFile = CreateFile( path, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0 );
{
HMODULE hMod;
HRSRC rcVer, rcBuild, rcMachine;
HGLOBAL hgVer, hgBuild, hgMachine;
DWORD lVer, lBuild, lMachine;
char *pVer, *pBuild, *pMachine;
hMod = GetModuleHandle( NULL );
rcVer = FindResource( hMod, MAKEINTRESOURCE( IDR_INFO_SVNSTAT ), "INFO" );
rcBuild = FindResource( hMod, MAKEINTRESOURCE( IDR_INFO_BUILDCONFIG ), "INFO" );
rcMachine = FindResource( hMod, MAKEINTRESOURCE( IDR_INFO_BUILDMACHINE ), "INFO" );
hgVer = LoadResource( hMod, rcVer );
hgBuild = LoadResource( hMod, rcBuild );
hgMachine = LoadResource( hMod, rcMachine );
lVer = SizeofResource( hMod, rcVer );
pVer = (char*)LockResource( hgVer );
lBuild = SizeofResource( hMod, rcBuild );
pBuild = (char*)LockResource( hgBuild );
lMachine = SizeofResource( hMod, rcMachine );
pMachine = (char*)LockResource( hgMachine );
WriteFile( hFile, pBuild, lBuild, &dummy, NULL );
WriteFile( hFile, pMachine, lMachine, &dummy, NULL );
WriteFile( hFile, pVer, lVer, &dummy, NULL );
}
CloseHandle( hFile );
Com_sprintf( path, sizeof( path ), "%s/"BASE_DUMP_FILE_NAME".info", basePath, nDump );
hFile = CreateFile( path, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0 );
{
/*
The .info contains one line of bug title and the rest is all bug description.
*/
const char *msg;
switch( params->excCode )
{
/*
case SEH_CAPTURE_EXC:
msg = (const char*)params->pExcPtrs->ExceptionRecord->ExceptionInformation[0];
break;
*/
default:
msg = "Crash Dump\nSpace Trader crashed, see the attached dump for more information.";
break;
}
WriteFile( hFile, msg, strlen( msg ), &dummy, NULL );
}
CloseHandle( hFile );
Com_sprintf( path, sizeof( path ), "%s/"BASE_DUMP_FILE_NAME".con", basePath, nDump );
hFile = CreateFile( path, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0 );
{
const char *conDump = Con_GetText( 0 );
WriteFile( hFile, conDump, strlen( conDump ), &dummy, NULL );
}
CloseHandle( hFile );
#undef BASE_DUMP_FILE_NAME
return 0;
}
static INT_PTR CALLBACK DialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
switch( uMsg )
{
case WM_COMMAND:
switch( LOWORD( wParam ) )
{
case IDOK:
PostQuitMessage( 0 );
break;
}
return TRUE;
default:
return FALSE;
}
}
static DWORD WINAPI DoReportCrashGUI( LPVOID pParams )
{
dumpParams_t *params = (dumpParams_t*)pParams;
HWND dlg;
HANDLE h;
DWORD tid;
MSG msg;
BOOL mRet;
BOOL ended;
if( IsDebuggerPresent() )
{
if( MessageBox( NULL, "An exception has occurred: press Yes to debug, No to create a crash dump.",
"Space Trader Error", MB_ICONERROR | MB_YESNO | MB_DEFBUTTON1 ) == IDYES )
return EXCEPTION_CONTINUE_SEARCH;
}
h = CreateThread( NULL, 0, DoGenerateCrashDump, pParams, CREATE_SUSPENDED, &tid );
params->ignoreThreadIds[params->numIgnoreThreads++] = tid;
dlg = CreateDialog( g_wv.hInstance, MAKEINTRESOURCE( IDD_CRASH_REPORT ), NULL, DialogProc );
ShowWindow( dlg, SW_SHOWNORMAL );
ended = FALSE;
ResumeThread( h );
while( (mRet = GetMessage( &msg, 0, 0, 0 )) != 0 )
{
if( mRet == -1 )
break;
TranslateMessage( &msg );
DispatchMessage( &msg );
if( !ended && WaitForSingleObject( h, 0 ) == WAIT_OBJECT_0 )
{
HWND btn = GetDlgItem( dlg, IDOK );
ended = TRUE;
if( btn )
{
EnableWindow( btn, TRUE );
UpdateWindow( btn );
InvalidateRect( btn, NULL, TRUE );
}
else
break;
}
}
if( !ended )
WaitForSingleObject( h, INFINITE );
{
DWORD hRet;
GetExitCodeThread( h, &hRet );
if( hRet == 0 )
{
MessageBox( NULL, "There was an error. Please submit a bug report.",
"Error", MB_ICONERROR | MB_OK | MB_DEFBUTTON1 );
}
else
{
char msg[1024];
_snprintf( msg, sizeof( msg ),
"There was an error. Please submit a bug report.\n\n"
"No error info was saved (code:0x%X).", hRet );
MessageBox( NULL, msg,
"Error", MB_ICONERROR | MB_OK | MB_DEFBUTTON1 );
}
}
DestroyWindow( dlg );
switch( params->excCode )
{
/*
case SEH_CAPTURE_EXC:
return (DWORD)EXCEPTION_CONTINUE_EXECUTION;
*/
default:
return (DWORD)EXCEPTION_EXECUTE_HANDLER;
}
}
static int ReportCrash( DWORD excCode, PEXCEPTION_POINTERS pExcPtrs )
{
#ifdef _DEBUG
return EXCEPTION_CONTINUE_SEARCH;
#else
/*
Launch off another thread to get the crash dump.
Note that this second thread will pause this thread so *be certain* to
keep all GUI stuff on it and *not* on this thread.
*/
dumpParams_t params;
DWORD tid, ret;
HANDLE h;
Com_Memset( &params, 0, sizeof( params ) );
params.excThreadId = GetCurrentThreadId();
params.excCode = excCode;
params.pExcPtrs = pExcPtrs;
h = CreateThread( NULL, 0, DoReportCrashGUI, &params, CREATE_SUSPENDED, &tid );
params.ignoreThreadIds[params.numIgnoreThreads++] = tid;
ResumeThread( h );
WaitForSingleObject( h, INFINITE );
GetExitCodeThread( h, &ret );
return (int)ret;
#endif
}
int Game_Main( HINSTANCE hInstance, HWND hWnd, LPSTR lpCmdLine, int nCmdShow )
{
int retcode;
__try
{
retcode = Win_Main( hInstance, hWnd, lpCmdLine, nCmdShow );
}
__except( ReportCrash( GetExceptionCode(), GetExceptionInformation() ) )
{
retcode = -1;
}
return retcode;
}
void Game_GetExitState( int *retCode, char *exit_msg, size_t msg_buff_len )
{
if( retCode )
*retCode = sys_retcode;
if( exit_msg )
strncpy( exit_msg, sys_exitstr, msg_buff_len );
}
/*
===============
Sys_SwapVersion
- check to see if we are running the highest
numbered exe, and switch to it if we are not
===============
*/
static int GetSTExeVersion( const char *path )
{
int len, i;
char buf[16];
const char *basePart, *extPart;
basePart = strstr( path, PLATFORM_EXE_BASE );
if( !basePart )
return -1;
extPart = strstr( path, PLATFORM_EXE_EXT );
if( !extPart )
return -1;
basePart += strlen( PLATFORM_EXE_BASE );;
if( basePart >= extPart )
return -1;
len = extPart - basePart;
if( len > sizeof( buf ) - 1 )
return -1;
strncpy( buf, basePart, len );
for( i = 0; i < len; i++ )
{
if( buf[i] < '0' || buf[i] > '9' )
return -1;
}
return atoi( buf );
}
void Sys_SwapVersion( void )
{
int maxVer;
HANDLE hFind;
WIN32_FIND_DATA find;
char osPath[MAX_PATH], osDir[MAX_PATH], findPath[MAX_PATH];
Q_strncpyz( osDir, Cvar_VariableString( "fs_basepath" ), sizeof( osDir ) );
Q_strcat( osDir, sizeof( osDir ), "\\"BASEGAME );
//Sys_DefaultInstallPath( osDir, sizeof( osDir ) );
_snprintf( findPath, sizeof( findPath ), "%s\\%s", osDir, PLATFORM_EXE_BASE"*"PLATFORM_EXE_EXT );
hFind = FindFirstFileEx( findPath, FindExInfoStandard, &find, FindExSearchNameMatch, NULL, 0 );
if( hFind == INVALID_HANDLE_VALUE )
return;
maxVer = -1;
do
{
int iVer;
if( find.dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_DIRECTORY) )
continue;
iVer = GetSTExeVersion( find.cFileName );
if( iVer > maxVer )
maxVer = iVer;
} while( FindNextFile( hFind, &find ) );
FindClose( hFind );
if( maxVer != -1 )
{
int c;
char cwd[MAX_PATH];
_snprintf( osPath, sizeof( osPath ), "%s\\"PLATFORM_EXE_NAME, osDir, maxVer );
GetCurrentDirectory( sizeof( cwd ), cwd );
c = (int)ShellExecute( NULL, NULL, osPath, sys_cmdline, cwd, SW_SHOW );
if( c > 32 )
Com_Quit_f();
}
}