190 lines
5.2 KiB
C
190 lines
5.2 KiB
C
|
/*
|
||
|
===========================================================================
|
||
|
Copyright (C) 1999-2005 Id Software, Inc.
|
||
|
Copyright (C) 2007 HermitWorks Entertainment Corporation
|
||
|
|
||
|
This file is part of the Space Trader source code.
|
||
|
|
||
|
The Space Trader source code is free software; you can redistribute it
|
||
|
and/or modify it under the terms of the GNU General Public License as
|
||
|
published by the Free Software Foundation; either version 2 of the License,
|
||
|
or (at your option) any later version.
|
||
|
|
||
|
The Space Trader source code is distributed in the hope that it will be
|
||
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with the Space Trader source code; if not, write to the Free Software
|
||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||
|
===========================================================================
|
||
|
*/
|
||
|
/*
|
||
|
** WIN_GAMMA.C
|
||
|
*/
|
||
|
#include "../render-base/tr_local.h"
|
||
|
#include "../qcommon/qcommon.h"
|
||
|
#include "glw_win.h"
|
||
|
#include "win_local.h"
|
||
|
|
||
|
static unsigned short s_oldHardwareGamma[3][256];
|
||
|
|
||
|
/*
|
||
|
** WG_CheckHardwareGamma
|
||
|
**
|
||
|
** Determines if the underlying hardware supports the Win32 gamma correction API.
|
||
|
*/
|
||
|
void WG_CheckHardwareGamma( void )
|
||
|
{
|
||
|
HDC hDC;
|
||
|
|
||
|
glConfig.deviceSupportsGamma = qfalse;
|
||
|
|
||
|
if ( !r_ignorehwgamma->integer )
|
||
|
{
|
||
|
hDC = GetDC( GetDesktopWindow() );
|
||
|
glConfig.deviceSupportsGamma = GetDeviceGammaRamp( hDC, s_oldHardwareGamma );
|
||
|
ReleaseDC( GetDesktopWindow(), hDC );
|
||
|
|
||
|
if ( glConfig.deviceSupportsGamma )
|
||
|
{
|
||
|
//
|
||
|
// do a sanity check on the gamma values
|
||
|
//
|
||
|
if ( ( HIBYTE( s_oldHardwareGamma[0][255] ) <= HIBYTE( s_oldHardwareGamma[0][0] ) ) ||
|
||
|
( HIBYTE( s_oldHardwareGamma[1][255] ) <= HIBYTE( s_oldHardwareGamma[1][0] ) ) ||
|
||
|
( HIBYTE( s_oldHardwareGamma[2][255] ) <= HIBYTE( s_oldHardwareGamma[2][0] ) ) )
|
||
|
{
|
||
|
glConfig.deviceSupportsGamma = qfalse;
|
||
|
ri.Printf( PRINT_WARNING, "WARNING: device has broken gamma support, generated gamma.dat\n" );
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// make sure that we didn't have a prior crash in the game, and if so we need to
|
||
|
// restore the gamma values to at least a linear value
|
||
|
//
|
||
|
if ( ( HIBYTE( s_oldHardwareGamma[0][181] ) == 255 ) )
|
||
|
{
|
||
|
int g;
|
||
|
|
||
|
ri.Printf( PRINT_WARNING, "WARNING: suspicious gamma tables, using linear ramp for restoration\n" );
|
||
|
|
||
|
for ( g = 0; g < 255; g++ )
|
||
|
{
|
||
|
s_oldHardwareGamma[0][g] = g << 8;
|
||
|
s_oldHardwareGamma[1][g] = g << 8;
|
||
|
s_oldHardwareGamma[2][g] = g << 8;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
void mapGammaMax( void ) {
|
||
|
int i, j;
|
||
|
unsigned short table[3][256];
|
||
|
|
||
|
// try to figure out what win2k will let us get away with setting
|
||
|
for ( i = 0 ; i < 256 ; i++ ) {
|
||
|
if ( i >= 128 ) {
|
||
|
table[0][i] = table[1][i] = table[2][i] = 0xffff;
|
||
|
} else {
|
||
|
table[0][i] = table[1][i] = table[2][i] = i<<9;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for ( i = 0 ; i < 128 ; i++ ) {
|
||
|
for ( j = i*2 ; j < 255 ; j++ ) {
|
||
|
table[0][i] = table[1][i] = table[2][i] = j<<8;
|
||
|
if ( !SetDeviceGammaRamp( glw_state.hDC, table ) ) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
table[0][i] = table[1][i] = table[2][i] = i<<9;
|
||
|
Com_Printf( "index %i max: %i\n", i, j-1 );
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
/*
|
||
|
** GLimp_SetGamma
|
||
|
**
|
||
|
** This routine should only be called if glConfig.deviceSupportsGamma is TRUE
|
||
|
*/
|
||
|
void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] ) {
|
||
|
unsigned short table[3][256];
|
||
|
int i, j;
|
||
|
int ret;
|
||
|
OSVERSIONINFO vinfo;
|
||
|
|
||
|
if ( !glConfig.deviceSupportsGamma || r_ignorehwgamma->integer || !glw_state.hDC ) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
//mapGammaMax();
|
||
|
|
||
|
for ( i = 0; i < 256; i++ ) {
|
||
|
table[0][i] = ( ( ( unsigned short ) red[i] ) << 8 ) | red[i];
|
||
|
table[1][i] = ( ( ( unsigned short ) green[i] ) << 8 ) | green[i];
|
||
|
table[2][i] = ( ( ( unsigned short ) blue[i] ) << 8 ) | blue[i];
|
||
|
}
|
||
|
|
||
|
// Win2K puts this odd restriction on gamma ramps...
|
||
|
vinfo.dwOSVersionInfoSize = sizeof(vinfo);
|
||
|
GetVersionEx( &vinfo );
|
||
|
if( vinfo.dwMajorVersion == 5 && vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT )
|
||
|
{
|
||
|
#ifdef PRINT_CONSOLE_SPAM
|
||
|
ri.Printf( PRINT_DEVELOPER, "performing W2K gamma clamp.\n" );
|
||
|
#endif
|
||
|
for ( j = 0 ; j < 3 ; j++ ) {
|
||
|
for ( i = 0 ; i < 128 ; i++ ) {
|
||
|
if ( table[j][i] > ( (128+i) << 8 ) ) {
|
||
|
table[j][i] = (128+i) << 8;
|
||
|
}
|
||
|
}
|
||
|
if ( table[j][127] > 254<<8 ) {
|
||
|
table[j][127] = 254<<8;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
#ifdef PRINT_CONSOLE_SPAM
|
||
|
ri.Printf( PRINT_DEVELOPER, "skipping W2K gamma clamp.\n" );
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// enforce constantly increasing
|
||
|
for ( j = 0 ; j < 3 ; j++ ) {
|
||
|
for ( i = 1 ; i < 256 ; i++ ) {
|
||
|
if ( table[j][i] < table[j][i-1] ) {
|
||
|
table[j][i] = table[j][i-1];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ret = SetDeviceGammaRamp( glw_state.hDC, table );
|
||
|
if ( !ret ) {
|
||
|
ri.Printf( PRINT_WARNING, "SetDeviceGammaRamp failed.\n" );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
** WG_RestoreGamma
|
||
|
*/
|
||
|
void WG_RestoreGamma( void )
|
||
|
{
|
||
|
if ( glConfig.deviceSupportsGamma )
|
||
|
{
|
||
|
HDC hDC;
|
||
|
|
||
|
hDC = GetDC( GetDesktopWindow() );
|
||
|
SetDeviceGammaRamp( hDC, s_oldHardwareGamma );
|
||
|
ReleaseDC( GetDesktopWindow(), hDC );
|
||
|
}
|
||
|
}
|
||
|
|