* Source/NSOpenGLPixelFormat.m: NSOpenGLPixelFormat directly
* implements
initWithCoder so that it may marshall the pixel attributes prior
to
initWithAttributes:. Change the getValues:... method to take an
int argument instead of long. GLint is mapped to int on most
systems.
* Source/NSOpenGLContext.m: Use the format decoding to decode an
* OpenGL context.
Patch by Clint Smullen <daemonae>.
* Source/GSLayoutManager.m: Small cleanup in glyph code.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@35923 72102866-910b-0410-8b05-ffd578937521