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Image drawing improvements
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@5331 72102866-910b-0410-8b05-ffd578937521
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3 changed files with 53 additions and 0 deletions
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@ -1,3 +1,10 @@
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Tue Nov 30 11:52:00 1999 Richard Frith-Macdonald <richard@brainstorm.co.uk>
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* Source/NSCachecImageRep.m: Improve initialisation and added
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partial implementations (no scaling) for ([-drawAtPoint:]) and
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([-drawInRect:]) - the superclass versions didn't work due to
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current state of gstate management.
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Mon Nov 29 17:23:00 1999 Richard Frith-Macdonald <richard@brainstorm.co.uk>
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Mon Nov 29 17:23:00 1999 Richard Frith-Macdonald <richard@brainstorm.co.uk>
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* Source/NSMatrix.m: Memory bounds error fixed.
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* Source/NSMatrix.m: Memory bounds error fixed.
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@ -36,6 +36,7 @@
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#include <Foundation/NSException.h>
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#include <Foundation/NSException.h>
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#include <AppKit/NSCachedImageRep.h>
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#include <AppKit/NSCachedImageRep.h>
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#include <AppKit/NSView.h>
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#include <AppKit/NSWindow.h>
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#include <AppKit/NSWindow.h>
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@interface GSCacheW : NSWindow
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@interface GSCacheW : NSWindow
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@ -104,6 +105,11 @@
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styleMask: NSBorderlessWindowMask
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styleMask: NSBorderlessWindowMask
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backing: NSBackingStoreRetained
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backing: NSBackingStoreRetained
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defer: NO];
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defer: NO];
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[self setSize: _rect.size];
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[self setAlpha: NO]; /* FIXME - when we have alpha in windows */
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[self setOpaque: YES];
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[self setPixelsHigh: _rect.size.height];
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[self setPixelsWide: _rect.size.width];
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return self;
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return self;
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}
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}
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@ -130,6 +136,40 @@
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return NO;
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return NO;
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}
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}
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- (BOOL) drawAtPoint: (NSPoint)aPoint
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{
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NSGraphicsContext *ctxt;
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if (size.width == 0 && size.height == 0)
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return NO;
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NSDebugLLog(@"NSImage", @"Drawing at point %f %f\n", aPoint.x, aPoint.y);
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ctxt = GSCurrentContext();
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if (aPoint.x != 0 || aPoint.y != 0)
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{
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if ([[ctxt focusView] isFlipped])
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aPoint.y -= size.height;
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}
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NSCopyBits([_window gState], _rect, aPoint);
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return NO;
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}
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- (BOOL) drawInRect: (NSRect)aRect
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{
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NSGraphicsContext *ctxt;
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NSDebugLLog(@"NSImage", @"Drawing in rect (%f %f %f %f)\n",
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NSMinX(aRect), NSMinY(aRect), NSWidth(aRect), NSHeight(aRect));
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if (size.width == 0 && size.height == 0)
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return NO;
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ctxt = GSCurrentContext();
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if ([[ctxt focusView] isFlipped])
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aRect.origin.y -= NSHeight(aRect);
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NSCopyBits([_window gState], _rect, aRect.origin);
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return NO;
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}
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// NSCoding protocol
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// NSCoding protocol
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- (void) encodeWithCoder: (NSCoder*)aCoder
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- (void) encodeWithCoder: (NSCoder*)aCoder
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{
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{
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@ -892,6 +892,8 @@ static NSDictionary* nsmapping = nil;
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/*
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/*
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* What's the best representation? FIXME
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* What's the best representation? FIXME
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* At the moment we take the last bitmap we find, or the first
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* rep of any type if we don't find a bitmap.
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*/
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*/
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[_reps getObjects: reps];
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[_reps getObjects: reps];
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for (i = 0; i < count; i++)
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for (i = 0; i < count; i++)
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@ -902,6 +904,10 @@ static NSDictionary* nsmapping = nil;
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{
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{
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rep = repd->rep;
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rep = repd->rep;
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}
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}
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else if (rep == nil)
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{
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rep = repd->rep;
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}
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}
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}
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/*
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/*
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