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Take care that images render to the correct screen.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@21963 72102866-910b-0410-8b05-ffd578937521
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3 changed files with 15 additions and 7 deletions
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@ -782,9 +782,10 @@ static NSSize scaledIconSizeForSize(NSSize imageSize)
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- (void) _init
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{
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GSDisplayServer *srv;
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NSDictionary *attributes;
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/* Initialization must be enclosed in an autorelease pool. */
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CREATE_AUTORELEASE_POOL (_app_init_pool);
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/*
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* Set NSApp as soon as possible, since other gui classes (which
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* we refer or use in this method) might be calling [NSApplication
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@ -804,8 +805,9 @@ static NSSize scaledIconSizeForSize(NSSize imageSize)
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RETAIN(srv);
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[GSDisplayServer setCurrentServer: srv];
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/* Create a default context. */
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_default_context = [NSGraphicsContext graphicsContextWithAttributes: nil];
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/* Create a default context with the attributes of the main screen. */
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attributes = [[NSScreen mainScreen] deviceDescription];
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_default_context = [NSGraphicsContext graphicsContextWithAttributes: attributes];
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RETAIN(_default_context);
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[NSGraphicsContext setCurrentContext: _default_context];
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