Add .0 to float values

This commit is contained in:
Gregory John Casamento 2020-06-09 07:37:38 -04:00
parent fb3f9f5fe3
commit d694eb015a

View file

@ -40,13 +40,13 @@ extern "C" {
// Priority
typedef float NSLayoutPriority;
static const NSLayoutPriority NSLayoutPriorityRequired = 1000;
static const NSLayoutPriority NSLayoutPriorityDefaultHigh = 750;
static const NSLayoutPriority NSLayoutPriorityDragThatCanResizeWindow = 510;
static const NSLayoutPriority NSLayoutPriorityWindowSizeStayPut = 500;
static const NSLayoutPriority NSLayoutPriorityDragThatCannotResizeWindow = 490;
static const NSLayoutPriority NSLayoutPriorityDefaultLow = 250;
static const NSLayoutPriority NSLayoutPriorityFittingSizeCompression = 50;
static const NSLayoutPriority NSLayoutPriorityRequired = 1000.0;
static const NSLayoutPriority NSLayoutPriorityDefaultHigh = 750.0;
static const NSLayoutPriority NSLayoutPriorityDragThatCanResizeWindow = 510.0;
static const NSLayoutPriority NSLayoutPriorityWindowSizeStayPut = 500.0;
static const NSLayoutPriority NSLayoutPriorityDragThatCannotResizeWindow = 490.0;
static const NSLayoutPriority NSLayoutPriorityDefaultLow = 250.0;
static const NSLayoutPriority NSLayoutPriorityFittingSizeCompression = 50.0;
// Orientation
enum {