Removed GSContext stuff, and removed xgps code that has now been merged into

NSGraphicsContext and related fines in the gui library.


git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@3806 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
richard 1999-02-25 15:53:59 +00:00
parent 04f15cc18c
commit cc6f0d4687
2 changed files with 0 additions and 281 deletions

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@ -1,127 +0,0 @@
/*
GSContext.h
Abstract superclass for all types of Contexts (drawing destinations).
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Adam Fedor <fedor@gnu.org>
Date: Nov 1998
Author: Felipe A. Rodriguez <far@ix.netcom.com>
Date: Nov 1998
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _GSContext_h_INCLUDE
#define _GSContext_h_INCLUDE
#include <Foundation/NSObject.h>
#include <stdarg.h>
@class NSMutableData;
@class NSDictionary;
//
// Backing Store Types
//
typedef enum _NSBackingStoreType {
NSBackingStoreRetained,
NSBackingStoreNonretained,
NSBackingStoreBuffered
} NSBackingStoreType;
//
// Compositing operators
//
typedef enum _NSCompositingOperation {
NSCompositeClear,
NSCompositeCopy,
NSCompositeSourceOver,
NSCompositeSourceIn,
NSCompositeSourceOut,
NSCompositeSourceAtop,
NSCompositeDataOver,
NSCompositeDataIn,
NSCompositeDataOut,
NSCompositeDataAtop,
NSCompositeXOR,
NSCompositePlusDarker,
NSCompositeHighlight,
NSCompositePlusLighter
} NSCompositingOperation;
//
// Window ordering
//
typedef enum _NSWindowOrderingMode {
NSWindowAbove,
NSWindowBelow,
NSWindowOut
} NSWindowOrderingMode;
@interface GSContext : NSObject
{
NSDictionary *context_info;
NSMutableData *context_data;
@public
void *be_reserved;
}
//
// Setting and Identifying the concrete class
//
+ (void) setConcreteClass: (Class)c;
+ (Class) concreteClass;
//
// Setting and Identifying the Current Context
//
+ (GSContext *)currentContext;
+ (void)setCurrentContext:(GSContext *)context;
+ contextWithInfo: (NSDictionary *)info;
- initWithContextInfo: (NSDictionary *)info;
//
// Testing the Drawing Destination
//
- (BOOL)isDrawingToScreen;
//
// Accessing Context Data
//
- (NSMutableData *)mutableData;
//
// Destroy the Context
//
+ (void) destroyContext:(GSContext *) context;
+ (void) _destroyContext:(GSContext *) context; // private use only
- (void) destroy;
- (void) wait;
@end
#endif /* _GSContext_h_INCLUDE */

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/*
GSContext.m
Abstract superclass for all types of Contexts (drawing destinations).
Copyright (C) 1996 Free Software Foundation, Inc.
Author: Adam Fedor <fedor@gnu.org>
Date: Nov 1998
Author: Felipe A. Rodriguez <far@ix.netcom.com>
Date: Nov 1998
This file is part of the GNUstep GUI Library.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <gnustep/gui/config.h>
#include <Foundation/NSString.h>
#include <Foundation/NSArray.h>
#include <Foundation/NSDictionary.h>
#include <Foundation/NSException.h>
#include <Foundation/NSData.h>
#include "AppKit/GSContext.h"
NSZone *_globalGSZone = NULL; // The memory zone where all
// global objects are allocated
// from (Contexts are also
// allocated from this zone)
//
// Class variables
//
static Class _concreteClass; // actual class of GSContext
static NSMutableArray *contextList; // list of drawing destinations
@implementation GSContext
//
// Class methods
//
+ (void)initialize
{
if (self == (_concreteClass = [GSContext class]))
{
contextList = [[NSMutableArray arrayWithCapacity:2] retain];
NSDebugLog(@"Initialize GSContext class\n");
[self setVersion:1]; // Initial version
}
}
+ (void) setConcreteClass: (Class)c { _concreteClass = c; }
+ (Class) concreteClass { return _concreteClass; }
+ allocWithZone: (NSZone*)z
{
return NSAllocateObject(_concreteClass, 0, z);
}
+ contextWithInfo: (NSDictionary *)info;
{
GSContext *context;
NSAssert(_concreteClass, @"Error: No concrete GSContext is set\n");
context = [[_concreteClass allocWithZone: _globalGSZone]
initWithContextInfo: info];
[context autorelease];
return context;
}
+ (GSContext *) currentContext { return nil;} // backend
+ (void) setCurrentContext: (GSContext *)context
{
[self subclassResponsibility:_cmd]; // backend
}
+ (void) destroyContext:(GSContext *) context
{ // if concrete class is not
if(_concreteClass != [GSContext class]) // a GSContext invoke it's
[_concreteClass destroyContext: context]; // version of method first
else
[self _destroyContext: context];
}
// private method which
+ (void) _destroyContext:(GSContext *) context // removes context from the
{ // list so that it gets
int top; // deallocated with the
// next autorelease pool
[contextList removeObject: context];
// if not last context set
if((top = [contextList count]) > 0) // next in list as current
[_concreteClass setCurrentContext:[contextList objectAtIndex:top - 1]];
}
//
// Instance methods
//
- init
{
return [self initWithContextInfo: nil];
}
- initWithContextInfo: (NSDictionary *)info
{ // designated initializer
[super init]; // for GSContext class
[contextList addObject: self];
[_concreteClass setCurrentContext: self];
if(info)
context_info = [info retain];
return self;
}
- (BOOL)isDrawingToScreen { return NO; }
- (NSMutableData *)mutableData { return context_data; }
- (void) destroy // remove self from context
{ // list so that self gets
[_concreteClass destroyContext: self]; // deallocated with the
} // next autorelease pool
- (void) dealloc
{
DESTROY(context_data);
[super dealloc];
}
- (void) wait
{
}
@end