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Fix badly placed #endif
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@5269 72102866-910b-0410-8b05-ffd578937521
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2 changed files with 59 additions and 55 deletions
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@ -1,3 +1,7 @@
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Wed Nov 24 16:58:00 1999 Richard Frith-Macdonald <richard@brainstorm.co.uk>
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* Source/NSMenuView.m: ([-sizeTofit]) oops - fixed error in last mod.
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Wed Nov 24 1999 Nicola Pero <n.pero@mi.flashnet.it>
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Wed Nov 24 1999 Nicola Pero <n.pero@mi.flashnet.it>
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The three new autolayout classes; code extremely stable, API
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The three new autolayout classes; code extremely stable, API
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@ -392,71 +392,71 @@ static float GSMenuBarHeight = 25.0; // A wild guess.
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return menuv_needsSizing;
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return menuv_needsSizing;
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}
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}
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- (void)sizeToFit
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- (void) sizeToFit
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{
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{
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int i;
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unsigned i;
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int howMany = [menuv_itemCells count];
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unsigned howMany = [menuv_itemCells count];
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float howHigh = (howMany * cellSize.height);
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float howHigh = (howMany * cellSize.height);
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float neededImageAndTitleWidth = [[NSFont boldSystemFontOfSize: 12]
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float neededImageAndTitleWidth = [[NSFont boldSystemFontOfSize: 12]
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widthOfString: [menuv_menu title]] + 17;
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widthOfString: [menuv_menu title]] + 17;
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float neededKeyEquivalentWidth = 0.;
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float neededKeyEquivalentWidth = 0.;
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float neededStateImageWidth = 0.;
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float neededStateImageWidth = 0.;
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float accumulatedOffset = 0.;
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float accumulatedOffset = 0.;
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// TODO: Optimize this loop.
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// TODO: Optimize this loop.
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for (i = 0; i < howMany; i++)
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for (i = 0; i < howMany; i++)
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{
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{
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float anImageAndTitleWidth;
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float anImageAndTitleWidth;
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float anImageWidth;
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float anImageWidth;
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float aKeyEquivalentWidth;
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float aKeyEquivalentWidth;
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float aStateImageWidth;
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float aStateImageWidth;
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float aTitleWidth;
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float aTitleWidth;
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NSMenuItemCell *aCell = [menuv_itemCells objectAtIndex: i];
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NSMenuItemCell *aCell = [menuv_itemCells objectAtIndex: i];
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// State image area.
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// State image area.
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aStateImageWidth = [aCell stateImageWidth];
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aStateImageWidth = [aCell stateImageWidth];
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if (aStateImageWidth > neededStateImageWidth)
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if (aStateImageWidth > neededStateImageWidth)
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neededStateImageWidth = aStateImageWidth;
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neededStateImageWidth = aStateImageWidth;
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// Image and title area.
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// Image and title area.
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aTitleWidth = [aCell titleWidth];
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aTitleWidth = [aCell titleWidth];
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anImageWidth = [aCell imageWidth];
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anImageWidth = [aCell imageWidth];
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switch ([aCell imagePosition])
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switch ([aCell imagePosition])
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{
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{
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case NSNoImage:
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case NSNoImage:
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anImageAndTitleWidth = aTitleWidth;
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anImageAndTitleWidth = aTitleWidth;
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break;
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break;
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case NSImageOnly:
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case NSImageOnly:
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anImageAndTitleWidth = anImageWidth;
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anImageAndTitleWidth = anImageWidth;
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break;
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break;
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case NSImageLeft:
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case NSImageLeft:
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case NSImageRight:
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case NSImageRight:
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anImageAndTitleWidth = anImageWidth + aTitleWidth + xDist;
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anImageAndTitleWidth = anImageWidth + aTitleWidth + xDist;
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break;
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break;
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case NSImageBelow:
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case NSImageBelow:
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case NSImageAbove:
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case NSImageAbove:
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case NSImageOverlaps:
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case NSImageOverlaps:
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default:
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default:
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if (aTitleWidth > anImageWidth)
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if (aTitleWidth > anImageWidth)
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anImageAndTitleWidth = aTitleWidth;
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anImageAndTitleWidth = aTitleWidth;
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else
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else
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anImageAndTitleWidth = anImageWidth;
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anImageAndTitleWidth = anImageWidth;
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break;
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break;
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}
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}
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anImageAndTitleWidth += aStateImageWidth;
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anImageAndTitleWidth += aStateImageWidth;
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if (anImageAndTitleWidth > neededImageAndTitleWidth)
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if (anImageAndTitleWidth > neededImageAndTitleWidth)
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neededImageAndTitleWidth = anImageAndTitleWidth;
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neededImageAndTitleWidth = anImageAndTitleWidth;
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// Key equivalent area.
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// Key equivalent area.
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aKeyEquivalentWidth = [aCell keyEquivalentWidth];
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aKeyEquivalentWidth = [aCell keyEquivalentWidth];
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if (aKeyEquivalentWidth > neededKeyEquivalentWidth)
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if (aKeyEquivalentWidth > neededKeyEquivalentWidth)
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neededKeyEquivalentWidth = aKeyEquivalentWidth;
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neededKeyEquivalentWidth = aKeyEquivalentWidth;
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}
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}
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// Cache the needed widths.
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// Cache the needed widths.
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menuv_stateImageWidth = neededStateImageWidth;
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menuv_stateImageWidth = neededStateImageWidth;
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@ -474,15 +474,15 @@ static float GSMenuBarHeight = 25.0; // A wild guess.
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// Calculate frame size.
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// Calculate frame size.
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#if 0
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#if 0
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if (![menuv_menu _isBeholdenToPopUpButton])
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if (![menuv_menu _isBeholdenToPopUpButton])
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cellSize.width = accumulatedOffset + 3; // Add the border width
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#endif
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#endif
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cellSize.width = accumulatedOffset + 3; // Add the border width
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[self setFrameSize: NSMakeSize(cellSize.width + 1, howHigh)];
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[self setFrameSize: NSMakeSize(cellSize.width + 1, howHigh)];
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menuv_needsSizing = NO;
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menuv_needsSizing = NO;
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}
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}
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- (void)sizeToFitForPopUpButton
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- (void) sizeToFitForPopUpButton
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{
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{
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int howHigh = ([menuv_items_link count] * cellSize.height);
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int howHigh = ([menuv_items_link count] * cellSize.height);
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