colorspace support

git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@6515 72102866-910b-0410-8b05-ffd578937521
This commit is contained in:
Richard Frith-MacDonald 2000-04-25 20:26:51 +00:00
parent 1106e48a99
commit 44945db528
7 changed files with 470 additions and 141 deletions

View file

@ -32,6 +32,7 @@
#include <AppKit/NSApplication.h>
#include <AppKit/NSEvent.h>
#include <AppKit/NSGraphicsContext.h>
#include <AppKit/NSGraphics.h>
char **NSArgv = NULL;
@ -104,3 +105,192 @@ NSEventMaskFromType(NSEventType type)
}
return 0;
}
/*
* Color Functions
*/
/*
* Get Information About Color Space and Window Depth
*/
const NSWindowDepth*
NSAvailableWindowDepths(void)
{
/*
* Perhaps this is the only function which
* belongs in the backend. It should be possible
* to detect which depths the window server is capable
* of.
*/
return (const NSWindowDepth *)_GSWindowDepths;
}
NSWindowDepth
NSBestDepth(NSString *colorSpace, int bitsPerSample, int bitsPerPixel,
BOOL planar, BOOL *exactMatch)
{
int components = NSNumberOfColorComponents(colorSpace);
int index = 0;
const NSWindowDepth *depths = NSAvailableWindowDepths();
NSWindowDepth bestDepth = NSDefaultDepth;
*exactMatch = NO;
if (components == 1)
{
for (index = 0; depths[index] != 0; index++)
{
NSWindowDepth depth = depths[index];
if (NSPlanarFromDepth(depth))
{
bestDepth = depth;
if (NSBitsPerSampleFromDepth(depth) == bitsPerSample)
{
*exactMatch = YES;
}
}
}
}
else
{
for (index = 0; depths[index] != 0; index++)
{
NSWindowDepth depth = depths[index];
if (!NSPlanarFromDepth(depth))
{
bestDepth = depth;
if (NSBitsPerSampleFromDepth(depth) == bitsPerSample)
{
*exactMatch = YES;
}
}
}
}
return bestDepth;
}
int
NSBitsPerPixelFromDepth(NSWindowDepth depth)
{
int bps = NSBitsPerSampleFromDepth(depth);
int spp = 0;
if (depth & _GSRGBBitValue)
{
spp = 3;
}
else if (depth & _GSCMYKBitValue)
{
spp = 4;
}
else if (depth & _GSGrayBitValue)
{
spp = 1;
}
return (spp * bps);
}
int
NSBitsPerSampleFromDepth(NSWindowDepth depth)
{
NSWindowDepth bitValue = 0;
/*
* Test against colorspace bit.
* and out the bit to get the bps value.
*/
if (depth & _GSRGBBitValue)
{
bitValue = _GSRGBBitValue;
}
else if (depth & _GSCMYKBitValue)
{
bitValue = _GSCMYKBitValue;
}
else if (depth & _GSGrayBitValue)
{
bitValue = _GSGrayBitValue;
}
/*
* AND against the complement
* to extract the bps value.
*/
return (depth & ~(bitValue));
}
NSString*
NSColorSpaceFromDepth(NSWindowDepth depth)
{
NSString *colorSpace = NSCalibratedWhiteColorSpace;
/*
* Test against each of the possible colorspace bits
* and return the corresponding colorspace.
*/
if (depth == 0)
{
colorSpace = NSCalibratedBlackColorSpace;
}
else if (depth & _GSRGBBitValue)
{
colorSpace = NSCalibratedRGBColorSpace;
}
else if (depth & _GSCMYKBitValue)
{
colorSpace = NSDeviceCMYKColorSpace;
}
else if (depth & _GSGrayBitValue)
{
colorSpace = NSCalibratedWhiteColorSpace;
}
else if (depth & _GSNamedBitValue)
{
colorSpace = NSNamedColorSpace;
}
else if (depth & _GSCustomBitValue)
{
colorSpace = NSCustomColorSpace;
}
return colorSpace;
}
int
NSNumberOfColorComponents(NSString *colorSpaceName)
{
int components = 1;
/*
* These are the only exceptions to the above.
* All other colorspaces have as many bps as bpp.
*/
if ([colorSpaceName isEqualToString: NSCalibratedRGBColorSpace]
|| [colorSpaceName isEqualToString: NSDeviceRGBColorSpace])
{
components = 3;
}
else if ([colorSpaceName isEqualToString: NSDeviceCMYKColorSpace])
{
components = 4;
}
return components;
}
BOOL
NSPlanarFromDepth(NSWindowDepth depth)
{
BOOL planar = NO;
/*
* Only the grayscale depths are planar.
* All others are interleaved.
*/
if (depth & _GSGrayBitValue)
{
planar = YES;
}
return planar;
}