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* Tests/gui/NSView/NSView_autoresize_and_rounding.m: Add tests
for centerScanRect: with flipped view. * Source/NSView.m (-centerScanRect:): Change to get the failed tests to pass. * Source/GSThemeTools.m (-drawRoundBezel:withColor:): Make round bezel look a bit nicer. * Source/NSButtonCell.m (-drawImage:withFrame:inView:): Use centerScanRect: instead of similar code. * Source/NSCell.m: Use imageRectForBounds: and titleRectForBounds: in drawInteriorWithFrame:inView:. git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@38929 72102866-910b-0410-8b05-ffd578937521
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6 changed files with 98 additions and 64 deletions
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@ -1015,47 +1015,23 @@ typedef struct _GSButtonCellFlags
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toFitInSize: cellFrame.size
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scalingType: _imageScaling];
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/* Pixel-align size */
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if (controlView)
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{
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NSSize sizeInBase = [controlView convertSizeToBase: size];
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sizeInBase.width = GSRoundTowardsInfinity(sizeInBase.width);
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sizeInBase.height = GSRoundTowardsInfinity(sizeInBase.height);
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size = [controlView convertSizeFromBase: sizeInBase];
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}
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/* Calculate an offset from the cellFrame origin */
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offset = NSMakePoint((NSWidth(cellFrame) - size.width) / 2.0,
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(NSHeight(cellFrame) - size.height) / 2.0);
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/* Pixel-align the offset */
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if (controlView)
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{
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NSPoint inBase = [controlView convertPointToBase: offset];
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// By convention we will round down and to the right.
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// With the standard button design this looks good
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// because the bottom and right edges of the button look 'heavier'
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// so if the image's center must be offset from the button's geometric
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// center, it looks beter if it's closer to the 'heavier' part
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inBase.x = GSRoundTowardsInfinity(inBase.x);
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inBase.y = [controlView isFlipped] ?
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GSRoundTowardsInfinity(inBase.y) :
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GSRoundTowardsNegativeInfinity(inBase.y);
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offset = [controlView convertPointFromBase: inBase];
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}
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/* Draw the image */
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(NSHeight(cellFrame) - size.height) / 2.0);
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rect = NSMakeRect(cellFrame.origin.x + offset.x,
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cellFrame.origin.y + offset.y,
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size.width,
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size.height);
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/* Pixel-align */
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if (nil != controlView)
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{
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rect = [controlView centerScanRect: rect];
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}
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/* Draw the image */
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fraction = (![self isEnabled] &&
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[self imageDimsWhenDisabled]) ? 0.5 : 1.0;
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