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* Source/NSView.m: Add back in matrix initialization.
git-svn-id: svn+ssh://svn.gna.org/svn/gnustep/libs/gui/trunk@27315 72102866-910b-0410-8b05-ffd578937521
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2 changed files with 9 additions and 5 deletions
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@ -533,8 +533,8 @@ GSSetDragTypes(NSView* obj, NSArray *types)
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_bounds.origin = NSZeroPoint; // Set bounds rectangle
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_bounds.size = _frame.size;
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//_frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
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//_boundsMatrix = [NSAffineTransform new]; // Map from superview to bounds
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_frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
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_boundsMatrix = [NSAffineTransform new]; // Map from superview to bounds
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_matrixToWindow = [NSAffineTransform new]; // Map to window coordinates
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_matrixFromWindow = [NSAffineTransform new]; // Map from window coordinates
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@ -4403,8 +4403,8 @@ static NSView* findByTag(NSView *view, int aTag, unsigned *level)
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[super initWithCoder: aDecoder];
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// initialize these here, since they're needed in either case.
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//_frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
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//_boundsMatrix = [NSAffineTransform new]; // Map fromsuperview to bounds
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_frameMatrix = [NSAffineTransform new]; // Map fromsuperview to frame
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_boundsMatrix = [NSAffineTransform new]; // Map fromsuperview to bounds
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_matrixToWindow = [NSAffineTransform new]; // Map to window coordinates
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_matrixFromWindow = [NSAffineTransform new];// Map from window coordinates
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